The idea of women waiting beside the sea is a haunting one, particularly when we look at 19th century housekeeping manuals and the litany of tasks with which those women busied themselves.The art for Issue 21 of Orson Scott Card’s Intergalactic Medicine Show has appeared on the excellent blog Sideshow Freaks of its most excellent editor, Edmund R. Schubert. The story’s title was originally Starling’s Wing – for what reason I’m not sure other than it was a phrase that occurred to me and which I liked for its 19th century flavor. I managed to work the title into the story in a somewhat laborious and contrived fashion with this passage towards the end:
When they reached the glade, they saw the twins playing beside the creek, catching minnows in the shallows. Madeleine sat on the bank on a quilt she had spread out. Hattie noticed with annoyance that it was one of her best, the one that usually sat atop her own bed, a pattern she’d invented herself called Starling’s Wing.
This story was rewritten several times in the course of the back and forth between me and Edmund, changing a) from a happy story to a sad one and b) changing villains. At one point Edmund confessed that his head was about to explode, but we straightened it all out.
The story started with a flourish of language and imagery that looks to Joyce Carol Oates’ The Bellefleur Mysteries.
On her fifteenth birthday, Hattie Fender contracted a fever that led to the loss of her hair, which until that point had been long and glossy and black as licorice. Her mother nursed her through the illness, then died herself of a fish aspic that had gone off.
Upon recovery, Hattie mourned her mother and resorted to patent hair restoratives, full of poisonous sugar of lead, sulphur, and copperas. The medicines forced a relapse, driving her back to fevered bed rest for three months more.
At seventeen and a half, she had become bantam egg bald and just as hard-shelled. At twenty-two, she daily polished her scalp with bay rum and bergamot oil, which left a perfumed trail behind her, so you could track her by smell up the stairs and out along the walk that watched the gun-metal waves lick at the clouds above the sea.
On her twenty-fifth birthday, two days after her true love’s disappearance, Hattie had her scalp tattooed with the twelve celestial houses. They marked off her head in long pie-shaped wedges, Scorpio over her left ear and Taurus over the right. When she stood still, no matter the location, she chose to stand in alignment with the sky, so the spidery black demarcations reflected the patterns of the stars.
Edmund, rightly so, made me move this from the place I had front-loaded it in to a place further in down the line in the story. He also made me chose a better title, which was fine, but more difficult that I had thought it would be. No title sprang out at me as perfect, alas, and so I went with using one of the significant objects, the mother of pearl frame around Jemmy’s picture.
I’ll be talking more about the process behind the story (and where the name Hattie Fender came from!) in an upcoming entry for Sideshow Freaks.
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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."
~K. Richardson
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Another Interminable Process Post
Creepy monkey. Creepy, creepy monkey.So I’ve finished up the writing of the first draft of a current project, which ended up about 90k words. By first draft, I mean all of the scenes are at least 75% complete, with most of them completely roughed out. The next stage of the process will follow what I did with the previous two books, which worked fine. Because I am a writer, I am fascinated with process. We all constantly wonder if we’re Getting It Right, a state which I can neither confirm nor deny. Hence this post, which anyone is welcome to skip.
As part of my process, which is perhaps overly paper-intensive, I’m printing out a copy right now, at a line and a half spacing so there’s plenty of room to write on it. I’ll go through that with my colored paper tags, marking the places where there are things to be fixed or done or included, including notes ranging in magnitude from “this needs to be foreshadowed in previous chapter” to “check street name.” I’ll read through the manuscript, tinkering at the paragraph and sentence level while answering each of those tabs so I can remove it from the manuscript.
When they’re all answered, I’ll print out another copy and read that aloud with pen in hand. That may happen more than once.
I’ve polished the prologue and first chapter a couple of times, so I’m running that past one writing group, and will be looking for first readers when I get to the read-aloud stage – if people are interested, please drop me a line in the comments.
Is this the only way to write a novel? A thousand times no! But it’s worked for me, and if there’s any part of it that’s useful to you, seize it freely. The single wisest thing I heard at Clarion West, from Syne Mitchell, was, “Try different things and find out what works for you. Then do that. Lots.”
Class Excerpt: On Story Basics and Ways into Stories
Freytag’s pyramidI’m finishing up the Moving from Idea to Draft class, or rather finishing up the writing phase and still need to shoot a couple dozen little videos, ugh. But I wanted to share this from the introduction to the class because I thought it might be useful for some people plus maybe tantalize a few into trying one of my on-demand or live classes.
I begin with some basics of story mechanics. Quite probably much of it will be familiar — feel free to skim if you feel like you’ve heard all of this before.
A basic part of a story is its arc. The arc, graphed out, is a roughly slanted triangle, with the slope on the lefthand side usually significantly longer. I’ve provided a diagram of it, also called Freytag’s pyramid, or sometimes his triangle.
The X axis of that diagram is story tension; the Y axis is the story over time. As the storyline progresses, while there may be momentary lulls or dips in tension, the movement is upward. Tension is increased by things like complications, reversals, and raising the stakes.
But more than that, something in the story must change. The problem must be resolved in some fashion, even if it’s only to show that there is no resolution. The change provides the resolution; without it, we have only a scene or static moment, which is generally an unsatisfying thing for a reader. Often (I might go so far as to say usually) there are two changes, an internal one inside the protagonist and the external one taking place around the protagonist.
The change can, in some circumstances, take place outside the story by occurring in the reader’s understanding of the story. What seems innocent (or vile) at the outset turns out to be the opposite. This sort of subtle change can be beautiful when it works. If you look at Rachel Swirsky’s “If You Were a Dinosaur, My Love“ for example, you can see this sort of shift at work as we learn more about the circumstances behind the story and move from light-hearted to deeply sad in a story whose emotional core is — for me at least — the power of fantasy as a temporary escape, but only a temporary one. This sort of change, taken as far as it can go, is a twist ending and is best suited to flash fiction, but it can and does work at greater length, as with Ian Banks’ The Wasp Factory (I don’t want to spoil the ending, but urge you to find the book and read it if you haven’t.)
Do you need to understand what will change before you begin to write the story? No. But some story origins will have signs and clues leading to the change, while others will require you step back and consider it in various ways before moving on.
There are multiple forms in which an idea for a story can present itself to a writer. What I’ve done is try to present each, along with examples drawn from my own and other authors’ writings, with some tips and tricks for expanding them into a complete story.
Ways into a story are separated into structures, fragments, and directives. I’ve split them into these groups for the purpose of talking about them more easily, but each group has similarities of approach and possible issues that may make it useful to, after finishing an overall group, spend some time thinking about the material and trying to apply it to one or more stories before moving on.
Structures include plot, technique, stealing from other writers, culturally determined structure, and conceits/devices. These are the paint-by-numbers kits of the writing world, or at least they are ways to start a story that give you a great deal to work with.
Fragments may yield considerably less information. They include characters, dialogue, setting, scene, beginning, ending, title, images, or objects.
Directives give you little information but are more about the form in which you will shape the story: its flavor or flair, if you will. They include narrators, point of view, historical moments, concepts/issues, emotion, imitation or tribute, theme anthology, research, genre, and collaboration.
No matter what your starting point, at some point in the process of writing, you will need to think about the emotional core of your story, its heart. You can think of this as the “message” of the story overall, what it (not you) is trying to say about the art of being a self-aware, autonomous creature. That can vary, but examples are:
Life is complicated
You can’t always get what you want (but if you try real hard you can get what you need.)
It’s important not to lie (or insert the ethic of your choice).
Economics affects circumstances.
Karma is a bitch.
Etc.
You may not know this core going into the story, you may not know it in the middle of the writing or even at the very end. But before the story can be called finished, you need to figure it out.
The point at which you figure it out will affect your writing process. You may even use it as your starting point. I can only think of one time I’ve done this, which was the story “Elsewhere, Within, Elsewhen”, which I wrote for the anthology Beyond the Sun. I had been thinking about the idea that people accumulated grudges and slights and that sometimes those got in the way of communication and even healthy living. I took that idea and literalized the metaphor by creating creatures who consisted of such layers and turned out to have entirely different entities at their heart.
The point at which you realize the emotional core is the point at which it will begin helping you organize the story. It often happens to me that I do not reach the stage at which I think about this until after the first draft is done. In that case, this is part of the rewrite process, and involves my going back and reading the story in order to try to figure this out.
These are often the stories that are the most self-revelatory, because the moment we as author understand the message of a story, we begin constructing plausible deniability. Stories that are raw and full of emotion are rarely understood until after the fact of their construction, in my experience, unless you are deliberately sitting down to write about a painful experience in order to process and/or explore it.
Once you know the heart of a story, though, you know what to remove or add, because you can tell what’s getting in the way of the heart of things, and where it is not getting communicated sufficiently clearly.
A crucial point about this is that sometimes it can take time, and it’s very hard to force it. Usually you should let it steep a while. It’s my belief that your unconscious mind takes some time to turn it around and consider it from a few angles before delivering up something worthwhile. You can force it through focused timed writings, sitting down and just writing within constraints, but you will do a lot of thrashing around creating superfluous verbiage that you cannot use in the final version of the story.