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Guest Post from J.T. Gill: Cultivating Imagination - 4 Reasons Why Fantasy Makes You Smarter

Find out more about J.T. Gill at http://worldsofhisown.com/
Find out more about J.T. Gill at http://worldsofhisown.com/

Reading makes you smarter. Let’s go ahead and assert that as fact. Research actually indicates that there is a direct correlation between reading and intelligence. For that reason alone, you should be reading fantasy.

Beyond that however, what’s so special about reading fantasy, specifically? And how does it make you smarter?

By experiencing different worlds and living life through the eyes of another, it makes us more imaginative and aware. It brings inspiration and shapes our realities. Think of the intelligence you would gain if you could literally live other people’s lives – the experiences of hundreds of others, accessible for you to see and learn from. Reading fantasy actually affords you that ability. And the mythical and magical elements involved make it that much more fun along the way.

So, here they are. 4 reasons why reading fantasy makes you smarter:

Reading fantasy”¦

1. Cultivates imagination

Perhaps the biggest thing to be had from reading fantasy is the cultivating of the imagination. The power of the imagination cannot be understated. It opens the door to creativity and passion, as well as innovation and invention. These outcomes result in a world far more interesting than simple black and whites, yes and no’s. They are the keys to unlocking an infinity of as-of-yet undiscovered combinations and results. There is plenty of scientific evidence on why imagination makes you smarter, but try it for yourself! Who knows what you might come up with?

2. Makes you more aware

Those who cannot imagine consequences are doomed to discover them. Reading fantasy allows you to gain an extra perspective on life, which leads to increases in awareness, and greater awareness only leads to intelligence. When you read fantasy, you observe natural cause and effect relationships, even within stories of a fantastic nature. Seeing this cause and effect relationships allows you to become more adept at living with such consequences in mind, and overall, make you a smarter person.

3. Leads to inspiration

Inspiration can come from anywhere, but it often comes a lot quicker when you immerse yourself in that area of interest you find yourself pursuing. If you want to be a writer, you need to read a lot and write a lot. If you’re a musician, you need to practice. It is only first through the rigidity of discipline that the fluidity of genius finds its roots. Fix that discipline of reading fantasy to find your genius in inspiration. In his book, On Writing, Stephen King writes, “Your job is to make sure the muse knows where you’re going to be every day from nine ’til noon. Or seven ’til three. If he does know, I assure you that sooner or later he’ll start showing up.” The fluidity of genius finds its roots.

4. Shapes your reality

Let’s face it: At times, reality can be dull. This is especially true when you have a set routine throughout your week. Fantasy allows you to jump out of that routine and into a completely different world. Who wouldn’t take advantage of this varied range of experiences to be had?

A word of warning here: You don’t want to live completely in a fantasy world either though. Like everything, there’s a balance. Make sure that you stay grounded. Fantasy is fun, interesting, exciting, and many more things, but it’s still fantasy. As long as you keep that in mind, you’ll be all right.

So there it is. Reading fantasy not only makes you smarter, but it makes you a better person overall. So get out there, find a book, and take advantage!

Find J.T. Gill at his website or on Twitter as @jt3_gill.

Want to write your own guest post? Here’s the guidelines.

#sfwapro

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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Guest Post: Magical Crones and Adventuring Mothers by Catherine Lundoff

When I first began working on a story about women who turned into werewolves as they entered menopause way back in 2009 or so, there was not a whole lot of representation of middle-aged and older women to be found in science fiction, fantasy, or horror. I mean, there were the evil middle-aged queens with talking mirrors, out to poison their younger, prettier rivals and the ancient witches who popped up to do terrible things or sometimes, provide directions, as the case may be. But, with rare exceptions, they were never protagonists, and they were seldom more than cardboard embodiments of evil or just plain window dressing.

Around 2010, that started to change. A bunch of other things happened around then too, including a huge growth in ebook publishing by indie authors and indie publishers which brought in a lot of voices that were not previously being heard from in more mainstream science fiction, fantasy, or horror. Along with that came writers willing to take risks, to tell new stories, to tackle things like representation that had been pretty sparse up until then. Those writers included women who were middle-aged and beyond looking to see themselves and their stories in the pages of the genres they loved.

Amongst those writers was yours truly. As I entered middle age myself, I wanted to see more protagonists that were dealing with the same issues around aging that I was dealing with and still having adventures along the way. Entering middle age often brings with it some big physical and psychological changes, as well as the potential for having one’s traditional social roles (perceived desirability and childbearing, for example) reduced. Menopause is either ignored or treated like a medical condition, and middle-aged women who are still interested in sex are often treated as a punchline to a joke. Quite a bit of this is culturally specific to Western culture as we practice it in the U.S., but that also makes it pretty pervasive.

Inspired by a write-up that I found on a medical site for “symptoms” of menopause (“Unexpected hair growth! Mood swings! Receding gums which make your teeth look longer!”) I embarked on what was originally a novella about a woman who discovers that when she turns fifty, she also turns into a werewolf. She also develops a crush on her next-door neighbor and finds a whole new community of local werewolves, all middle-aged and elderly women, and confronts the people out to destroy her newfound family. After getting a lot of positive feedback for the idea, the novella was followed by the first novel, Silver Moon, and now, the second one, Blood Moon. Some of the themes and issues that I tackle in the Wolves of Wolf’s Point series include coming out at midlife, the physical and psychological experiences of menopause, a magical system that values older women and ways to combat the isolation that can impact women as they age. Also: werewolves, because they’re cool.

Silver Moon originally came out in 2012 (it was reissued by Queen of Swords Press in 2017), joining a small list of novels and stories with female protagonists forty and older in sf and f. These included Paladin of Souls by Lois McMaster Bujold (2003), a fantasy that sends a middle-aged noblewoman on a quest, and Remnant Population (2003) by Elizabeth Moon, which is a first contact novel featuring an eighty-year-old human colonist as the protagonist. There were also Nancy Springer’s middle-aged ladies of the fantastic featured in such titles as Fair Peril (1996), Larque on the Wing (1994), and Plumage (2000). YÅ«ya Satō’s Dendera (2009) is about a group of elderly Japanese women banding together to fight a supernatural bear, and most popular of all, Terry Pratchett’s Discworld witches, which were first featured in Equal Rites (1987) and Wyrd Sisters (1988).

Armed with the knowledge that there might be more stories out there, I went looking. I started a bibliography of the stories I found featuring science fiction, fantasy, and horror tales with female protagonists over 40 where I listed everything I knew about (10 books and/or stories) and then I asked for suggestions. And it turned out that I wasn’t the only one looking for more older women in speculative fiction. Suggestions trickled in and I checked them out and added them if they seemed like a good fit. The two biggest reasons for not adding a title were unspecified age (character felt “older”) and a misinterpretation of what a “protagonist” was. Middle-aged and older women apparently occupy an outsized role on the fictional page, such that even a walk-on and a couple of lines is as good as being a major player for some readers.

After the initial growth spurt, there were new and rediscovered works popping up every time I asked for suggestions. A nice fan I met at Helsinki Worldcon offered to create a Goodreads list, and things took off from there. The list has taken on a life of its own as people add books and readers discover it.

But apart from the obvious interest in the topic, there still remains the question of how broad and deep the representation these books and stories provide. There are, for example, still not many characters who are women of color and even fewer who are written by writers of color. There are some queer women, but not many. A list of trans women who are also elders in spec fic and protagonists, while longer than it would have been a couple of years ago, is still very short. Representation of aged characters is also full of magical and technological “cures” and other miracles.

There have also been some challenges making readers aware that the books and stories that do exist are out there. I, and now we, have been adding to and publicizing these lists for years and yet every six months or so, I encounter a post or commentary somewhere online to the effect that there are almost no older women featured as protagonists in sf and f. This is invariably followed by people suggesting the same five or six books, many of whom are amazed that there are many more stories than they thought out there.

As writers in the field age, their characters often age with them (sometimes subconsciously), so I think that we will see more of these stories in the future. Add to that the works that we have not yet discovered and included, particularly those from outside the U.S., perhaps not originally written in English, and there is fertile ground for exploring older women as central characters in speculative fiction.


Bio: Catherine Lundoff is the publisher at Queen of Swords Press, a Minneapolis-based small press focused on fiction from out of this world. Queen of Swords publishes work by A.J. Fitzwater, Alex Acks, Catherine’s own work and that of other authors. Catherine is also an award-winning writer and editor who works in IT and lives with her wife and their kitty overlords. Her books include the Wolves of Wolf’s Point series, Silver Moon and Blood Moon, Out of This World: Queer Speculative Fiction Stories and Unfinished Business: Tales of the Dark Fantastic and as editor, Scourge of the Seas of Time (and Space). She is the author of over 100 published short stories and essays which have appeared in such venues as Fireside Magazine, Nightmare Magazine, the SFWA Blog, Sherlock Holmes and the Occult Detectives, American Monsters Part 2 and World of Darkness anthologies Haunting Shadows, The Cainite Conspiracies and Ghosthunters. She teaches writing classes at the Rambo Academy and Springboard for the Arts.

Websites: www.catherinelundoff.net and www.queenofswordspress.com


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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Creative AI vs. Creative Humanity: Guest Post by Laurence Raphael Brothers

AI is coming for your jobs, creatives! Or… it will be, eventually. Not this year. But coming soon.

Introduction
The last two years have seen surprising and indeed almost shocking advances in AI creative work. Image-generators like Dall-E, Midjourney, and Stable Diffusion that work from text prompts using diffusion models are capable of some amazingly high quality work at times, though admittedly their understanding(1) of fingers still leaves something to be desired. The even more astonishing ChatGPT can sometimes not just hold conversations that pass the Turing Test, but can also create working computer programs, compose poetry, and also write coherent short stories, apparently from scratch.

Some may reasonably argue the work of such AI systems isn’t creative at all, but is a mere regurgitation or combination of human efforts compiled from its training sets. But on the other hand, much of human art is based on pastiche and emulation, not to mention plagiarism, and both writers and artists have to spend years of training learning the techniques passed on by their instructors.

The State of the Art

Caption: Protagonist Bunny Häschen from my novel in progress. Generated by Stable Diffusion 2.1 using the text prompt “intersex bunny detective”. A generally rather appealing caricature, but note the odd left hand, the characteristic nonsense characters in the sign, the content oddity of them holding a sign at all, and the mysterious flap rising out of their cravat.
Source: Stable Diffusion

Recent developments are truly astonishing given previous struggles to get AI systems to create art, prose, and other works. It’s now possible to type a few words and get some art back in a minute that might have taken a human hours or even days to produce from scratch. The quality of the AI-generated art is quite variable; from one request to another you might get back commercially usable material or you might get worthless trash. But even considering that you may have to make quite a number of requests of the system to obtain a usable image, the results are still much faster and cheaper than using a human artist for the equivalent level of work.

It’s arguable that if created by a human, these AI-generated images would sometimes be direct plagiarism. Even when not clearly a direct copy of an existing work, it’s often the case that the AI system builders failed to obtain artist permission to incorporate their work into the system’s training data. The legal consequences of this failure will work themselves out in the courts, but for now there’s nothing stopping people from making use of these tools.

At present, complete high-quality AI art is generally unobtainable no matter how much time is taken playing with prompts, but on the one hand, commercial-grade art is often quite acceptable, and on the other hand, by using the AI’s art as a basis, a skilled digital artist can create a high-quality composite of human and AI art much more quickly than working from scratch. This, for example, is what Tor did with Christopher Paolini’s recent book cover.

In the world of prose, with suitable guidance ChatGPT can generate a coherent and consistent story, but not one that’s very high quality. Without substantial revision, the current quality of such text is typically mediocre, but at present it’s not inconceivable for some exceptional AI-generated story to make it past a slush reader’s quality threshold and at least be held for review. Quite the achievement considering the high level of competition many magazines impose on contributors. This is already motivating many AI-generated submissions, though it’s unclear if they are meant for prestige and profit for their pseudonymous submitters or to count coup. Clarkesworld, for example, has reported a recent spike in AI submissions despite their guidelines to the contrary.

The Future of the Art

Because these recent developments in AI art generation have seemed to come almost from nowhere, it’s hard to say how rapidly they will improve to match or even exceed human capabilities. We should keep in mind that autonomous cars were expected to be widely available by now on the basis of work done in the 2010s, and yet after a promising beginning, only slow progress has been made and such vehicles are still unsafe on real-world roads.

On the other hand, given the eagerness of many extremely well-funded tech groups to work in this area, including not just OpenAI but Microsoft and Google among others, it’s reasonable to expect further progress up to a point. What’s the limit? For current system architectures, I expect that limit is based on these systems’ lack of explicit real-world knowledge. Just as ChatGPT is capable of absolutely authoritative but totally incorrect and easily refutable statements, these systems will be hamstrung by the inability to reason until such capabilities are combined with their generative models.

Let’s establish three bars:

  1. Acceptable low-grade commercial art. The kind of graphic art that creative freelancers currently make to order for ad campaigns and other commercial applications without much funding, but which will still pay their rent. Equivalent prose would be acceptable for publication in some token and semipro magazines and for routine copywriting assignments.
  2. Acceptable high-grade commercial art. Commercial art produced for highly funded campaigns by major agencies and design firms, or prose and content that can be published in the better magazines and journals.
  3. Superior-to-human fine art. Masterpieces that would displace human efforts from galleries and museums and bookstore racks and win awards if AI and humans competed on a level playing field.

We’re currently just entering stage 1 for certain applications. This means that soon some semipro freelancers may experience serious competition from AI systems, and after a while some agencies and design firms may reduce their staff because their routine low-end work can be done by machine. There will still be plenty of human work involved in revising, incorporating, or compositing AI work into larger and higher quality artistic achievements, but the amount of human touch in the overall process will diminish.

At stage 2, entire industries will be turned upside down and the effects will shake up whole economies. For example, design firms may no longer require creatives, or else the few creatives they retain will largely be employed managing requests to AI systems. There will be no more need for human touch in photoshopping or otherwise compositing AI art with human-created elements as in stage 1; the AI will do all the work on demand. (Note that while some very high quality AI art has been created already, it typically requires considerable manual effort from a human to achieve such a level).

The good news is that my average-case guess for stage 2 is at least ten years, and it may well be generations before this level is achieved. The bad news is that I could be wrong and it could be next year. I was shocked by ChatGPT’s capabilities in 2022 after years of crappy chat bots that wouldn’t fool Turing for a minute, and so I may easily be wrong again. Still, I do think that without explicit real-world knowledge and reasoning abilities these tools will be unable to really excel for quite some time. At present no one has any idea how to give a generative AI system that kind of understanding.
At stage 3, humans start wondering why they should even bother creating art, especially if such superior work can be routinely requested of AI systems by anyone without incurring much cost.

Similar considerations apply for stage 3, which to my mind requires Artificial General Intelligence to achieve. Such a system is not absolutely out of the question. We just don’t know how to build one today, nor do we even have a good idea on a direction to follow to achieve such a goal.

Still, even stage 1 is problematic enough for human creatives. I’d guess full stage 1 will be achieved within five years, and whatever the courts decide about existing systems and their theft of artist work without permission, one way or another AI-generated art will become ubiquitous for inexpensive applications.

(1) Indeed, the reason that such systems don’t know how to draw fingers properly is they don’t even understand the concept of fingers. These systems don’t have old-fashioned knowledge bases that contain explicit facts or relations. The appearance of a hand is emergent from mysterious mathematical features derived automatically from the digitized training set. Discrete counts of things that characteristically appear in fixed numbers in nature but are often hidden from view in individual images can be problematic for such systems. Human images very frequently show two clearly identifiable arms and legs and so AI images get these right more often than not (not always however!) but hands in photographs less frequently show all five fingers clearly, and so generated images often don’t do so either.


BIO: Laurence Raphael Brothers is a writer and a technologist with five patents and a background in AI and Internet R&D. He has published over 50 short stories in such magazines as Nature, PodCastle, and Galaxy’s Edge. His noir urban fantasy novellas The Demons of Wall Street, The Demons of the Square Mile, and The Demons of Chiyoda are available from Mirror World Publishing, while his new standalone novel The World’s Shattered Shell has just been published by Water Dragon.
Pronouns: he/him.
Twitter: @lbrothers.
Mastodon: @laurence@petrous.vislae.town.
Website: https://laurencebrothers.com.

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