Here the poets go again, riding down the trail of words into that long and lonesome valley, carrying ballpoint pens and notebooks in order to describe the shadows that lie across their lives. Lingering ashes are evidence of those who went before, who scared the lizards lurking on warm sandstone, whose mounts’ hoofbeats have already echoed along the rocks.
There they go. Their horses are nervous, and out of shape. The Muses packed the riders’ saddlebags, and the poets won’t know the contents until they need them, until they reach for a memory or trophe, find it nestling comfortably in their palm, and look at it to say oh yes, that’s it, that’s what I meant to say.
It’s late morning when they leave the safety of the bunkhouse and nod decisively to Old Cookie, stirring his cauldron of coffee black as a heart of obsidian, cackling as they saddle up.
“You’ll be sorry!” he shouts after them. “Stay here! I’ll put up curtains in the bunkhouse and subscribe to National Geographic! No need to go ! There’s only sand and the taste of lime out there! The sun will drive you crazy as badgers!”
It’s true — the sun is hot. But in the saddlebags are memories of rain storms, winters, driving down roads slick with ice and the reflection of Christmas tree lights, down roads laden with pine shadows and the blood of unwary animals. Similes redolent of cinnamon and sweet amber, puns as prickly as hedgehogs, intricate words with Indo-European roots to be set, chiming, into sestinas.
Will they make camp this evening or press on into the darkness? The valley is always dark, always full of falling rocks and moaning winds. The horses shy at every sand dune, until at last the poets dismount and walk forward, carrying their saddles across their shoulders. It is their hope that, if they go far enough, they’ll find the place where fallen stars lie glimmering along the rocks, where the coyote’s call drips honey, where sand builds itself into castles, where light re-enters the valley and casts all their shadowed fears into bas-relief. There they’ll make their camp, pitch the tents made of long canvas stretches and ropes of human hair. There they’ll boil their coffee, sweeten it with handfuls of cactus needles, and sip with cautious lips.
The horses, freed, will run far away along mountain tops and reclaim their voices. Their hoof prints will glow red and gold along the chill rocks. The wind will braid their manes with clouds.
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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."
~K. Richardson
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Snippet: Villa Encantada
Yellow lines stretched across the parking lot, marking out the zones of the Great Game.Excerpt from Villa Encantada (working title), an urban fantasy short story set in Villa Encantada, a condo complex on Lake Sammamish. For those familiar with “Eagle-haunted Lake Sammamish” or “Legends of the Gone,” it’s the same complex.
The doorbell rang as soon as Simone’s hands were covered with dirt from repotting primroses. That was how it always was lately. She wiped her hands on a dish towel, regretting the dark smears as soon as she saw them. The dish towel landed in the sink; she hurried to the door.
As abrupt and perfumed as a magazine advertisement thrust in her face, a broad-toothed woman in red polka-dots that shouldn’t be chic, but were, atop a teeter of matching red heels.
Presenting her hand in a direct overhand shake, “I’m Cherry Abramson, Unit #8.”
Simone wished she’d washed her hand instead of just wiping it, but she shook anyhow. Cherry’s face remained set in the same smile, but somehow Simone was sure the other woman had noted the half-moons of dirt underneath her fingernails, the scatter of dirty dishes visible in the sink, the cloth across them like a soggy wick.
She squared herself in the doorway. No way was she asking this woman in for coffee. She didn’t want that appraising blue eye noting the stack of boxes, the unfolded laundry heaped on the sofa, already marked with a cat-shaped divot.
“I’m still in the middle of unpacking,” she said.
“I saw you out on the balcony on my way over,” Cherry said. “Of course, you want to make sure they all have saucers or some other water catching dish underneath them,” she said. “Otherwise you’ll get marks and the Board will fine you.”
Her tone was edged with unfriendliness. It surprised Simone and she hovered in the doorway at a loss for words. Then Cherry’s smile re-shuttered her face. “I’m sure you will, but I’m on the Board and need to mention things like that.”
“Sure,” Simone said.
“I wanted to invite you to our next board meeting. We always need new voices in the community. You’re an owner, right? Not a renter?”
“That’s right,” Simone said. “Got a good price and it seemed like time to settle down.”
Cherry nodded in tight satisfaction. “That’s what I thought.” She looked at the hallway mirror past Simone’s shoulder. “Well, I see you’ve got plenty of work to do.” She turned and trotted down the stairs.
Simone felt the bounce of her steps. The two-story building was several decades old; you could always tell when someone was coming or going via the cement planks leading down to the courtyard between buildings.
“Bitch,” she said, half to herself as she closed the door. Turning, she stooped to pet the cat winding itself around her knees pretending not to be investigating the door’s opening.
Discovered in San Francisco on morning.Having finished up the big April projects, one of the main things I want to get accomplished this month is getting the on-demand version of the Moving From Idea to Draft online writing class up along with the existing on-demand classes.
This has proven a somewhat monumental task, because the needs of the on-demand version are very different than those of the live class. In the live workshops, which are limited to eight students, everyone comes in with a two-three sentence description of their idea, and we work from there, adapting the material to what they’ve brought into class.
For the on-demand version, I started by trying to identify all the different ways there are into a story, a number that fluctuates in the realm of two dozen, depending on how finely I want to draw distinctions.
What I’ve done with each possible path is identify what it is, what it gives you as a starting point, things you will want to consider, possible pitfalls, next steps for fleshing it out, and a set of exercises (with basic and overachievers’ versions) to help explore the starting point. I finish, in what I am still worried may be an excessively egotistic move, by providing a story of mine that started in that way and some notes on its development from the starting point.
Here’s a recently finished example from the section on beginning with various fragments, specifically where to go when all you have is a scene and you’re not sure where it goes in the story (as opposed to knowing the beginning or ending of the story, which I cover separately).
What it is:
A scene is usually a moment in time that has come to you. It usually has strong visual elements, and something is usually happening, such as a battle, or has just happened in it (a battlefield after the fighting is done). It is probably something that would appear at a significant moment of a story and not be peripheral to it.
What it gives you:
Everything but the plot. But actually, that’s not true. What is the main source of tension in the scene, what is the conflict that is driving things? That is probably a version of the overall plot.
A scene gives you a strong slice of the world and all that is implicit in that, including history and culture.
If characters are included in your scene, they are usually doing or have just done something more purposeful than just milling about. You have some sense of their occupation, their economic circumstances, and often some nuances of their relationship.
What you need to think about:
Why would this scene matter? As noted earlier, it’s something that is significant to the story. Does it appear near the beginning and spark things into motion, or does it appear at the end and sum up the action of the story?
What are the circumstances behind the scene? If it’s a visual splendor, there is usually some technology or magic underlying it and creating it.
What is the context in which it’s being viewed? Who is seeing it and why are they there?
What is striking about the image to you and how can you best convey that to a reader?
Possible pitfalls:
Is your scene just some sort of natural vista? That’s going to be hard to develop something from. In that case, think about what might make that vista unusual or unexpected.
Make it more than just a pretty picture. Something has to happen in a story and moments where there is just description slow narrative down drastically. If the camera is lingering on something, make it something riveting. Use interesting and lively verbs as well as paying attention to sentence length and paragraphing in order to counteract the slowing of the motion.
Possible next steps:
Consider the viewpoint. Who is seeing the scene? What is their relationship to it? What do they know about it and what questions do they have about it?
Write the accompanying dialogue. What’s being said in the scene, and why does it matter? Who is speaking and why?
The moment may be brief or extended; generally the longer it lasts, the more it gives you. Think about what happens immediately before and after the scene that you have; should some of that be included in the story?
Exercises:
Sometimes it’s helpful to expand the idea of the visual. How might you convey this scene in a graphic novel? Write it out as though it were a script. Overachievers: Write the entire story this way.
Describe same scene with two different moods, preferably ones as different from each other as they can be, such as a joyous description of the scene versus a saddened or enraged one. Overachievers: Expand to 3-4 moods and/or combine several moods in a single description.
Construct a mirror scene, a second scene in which many elements of the first are repeated, but different actions take place. Overachievers: Figure out where in the story your scene takes place and put your scene in a spot that would balance it in the story. For example, if your story is at the beginning, create one at the end, or vice versa. (If it falls in the middle, create something at either the beginning or end, but contemplate making the task even more complicated by doing both.)
For me the story “Magnificent Pigs” began with an image of its final scene, with the pigs flying away bearing Jilly’s bed into the night. Once I had that, I knew she was important, but also that she was not the protagonist. That would be whoever was watching her fly away into the night, which turned out to be her brother.
“Magnificent Pigs” is a good example of how, once you have a scene, you can begin to accrete details that flesh the story out. I had read about a recent art project that involved tattooing pigs; this became the way that they acquire their wings. A trip to the tattoo parlor with my friend Kris, who was getting a tattoo, lent some details for verisimilitude, and on the way back as we were discussing the story, she told me the anecdote about her mother telling her Charlotte was always alive in the book in order to console her (and gave me permission to use it in the story). To me, that’s a lovely little note, because of course it has a parallel — Jilly will also always be alive in the story.
This is an early story, which appeared in Strange Horizons, and was one of my SFWA qualifying sales. It appeared in audio form on Podcastle and inspired one of my favorite reviews, in which the reviewer talks about driving along with tears streaming down their face because they were listening to this story. That’s a heady thing for a writer and remains something I cherish.
Later edit: the class is now done and available online! Find it here.
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