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What SFWA Offers Game Writers

graphic of membership benefitsIn light of recent discussions, I wanted to jot down a few things that come to mind when what I think about SFWA has to offer game writers, because there’s actually quite a bit.

  • Access to SFWA promotional resources includes a number of venues quite suitable for publicizing games. Our curated Kickstarter page, the New Release Newsletter (which can easily be expanded to include games), the SFWA blog, SFWA’s presences on Facebook and Twitter. It’d be easy to make the Featured Book section a Featured Work section to go with Authors section on the SFWA website.
  • Even the book-specific promotional features, such as the NetGalley program, may be of use to game writers who are doing books or stories as well, as is often the case.
  • SFWA has been working at relationships with a number of companies that will be of interest to game writers. Our Outreach Committee has monthly checkins with representatives at Amazon, Audible, Draft to Digital, Kickstarter, Kobo, Patreon, and more.
  • The Nebula Weekend is SFWA’s main event, but we also maintain a suite for members at Worldcon each year where they can find food, drink, and a quiet space. SFWA has tables at numerous events each year, and is currently working to partner with several Comic Cons to facilitate members appearing on programming.
  • Fellowship with other creators is an intangible thing, but it’s one of the organization’s main benefit. On the discussion forums, in the Chat Room, via the Singularity or Bulletin: there are plenty of ways to find fellow professional creatives to exchange tips, techniques, and sometimes just pet photos.
  • The Emergency Medical Fund and Legal Fund are available to active members to make no-interest loans or grants as needed for medical or legal emergencies.
  • A voice in what SFWA does is another intangible but important benefit. Members looking for interesting and engaging volunteer work can find it among the group of 200+ volunteers and staff that keep the 51 year old organization running.
  • A ton of reading material put up on the SFWA discussion forums for member evaluation for awards, as well as an opportunity to recommend terrific work on the Nebula Recommended Reading List and help determine the winners of each year’s Nebula Award.
  • Recognition that game writing can be an art form, as much as any movie, book, or story. We’re discussing a Nebula Award for game writing – if they want a voice in what that looks like, SFWA is listening.

SFWA’s got plenty of other efforts in the works, but I’ll wait till they’re tangible before beginning to toot those horns. When they manifest, there’ll be even more reason to join. For now, this actually seems like quite a bit to me, and as I noted, for those game writers who dabble in fiction, there’s even more compelling reasons to join.

I’ll be at Gen Con at the beginning of next month and will be hosting a town hall open session for questions about SFWA and game writers there.

#sfwapro

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SFWA Bulletin and Blog Submission Guidelines

IMG_0557One of the things we’ve been working on behind the scenes is getting submission guidelines for both the SFWA Bulletin and the SFWA Blog up. The former pays ten cents a word, the latter six cents. They’re looking for much the same sort of content, things of interest to professional genre writers; blog articles are a bit shorter and more informal.

Here are the SFWA Bulletin guidelines.

Here are the SFWA blog guidelines.

You do not have to be a SFWA member to write for either publication. I’ve done a number of pieces for both, most recently a series on teaching workshops that finishes up soon.

If you’re not familiar with the blog, it runs a number of articles that are useful, including tips on tools, new markets, industry news, and writing advice.

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Promises for the 2018 SFWA Presidency

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  1. I will not threaten any countries or national leaders with veiled (or direct) references to my boobs. Or vulva.
  2. I will continue not to be involved with SFWA controversies, slights, feuds, grudges, mishaps, bureaucratic screw-ups, gross incompetences, and other scandals of note that occurred before I first defeated all comers and ascended to the throne took office as VP in 2014.
  3. I will continue to let other people run the following things: the EMF, Griefcom, Writer Beware, the discussion forums, SFWA social media, the SFWA website, the Bulletin, the SFWA volunteer process, the SFWA Grants program, the Singularity, and the vast majority of SFWA committees.
  4. I will celebrate the glory of SFWA by wearing both tiara and trident to the 2018 Nebulas. I will not abuse the trident. Much.
  5. I will also wear my “Gay Haldeman Fan Club” t-shirt to the Nebulas while continuing to celebrate the many excellent volunteers and staff of the organization at both the volunteer celebration breakfast (if you are a SFWA volunteer who is coming to the Nebulas, please leave time in your schedule on Sunday morning for this!) and throughout the overall weekend.
  6. I will refrain from blowing part of my discretionary fund on Nebula temporary tattoos this year because last year they weren’t enough bang for the buck.
  7. Throughout the year I will try to push good stuff forward as best I can without totally sacrificing all my writing time.
  8. I will continue to be slightly cranky towards people who contact me via social media or my personal e-mail instead of official SFWA email while refraining from pointedly providing “Let me Google that for you” links.
  9. I will work at paying attention to all the disparate groups that make up SFWA and serve their needs, particularly both our newer groups, like game writers and indie writers and groups that have in the past been underrepresented or underserved in/by the organization.
  10. I will continue to piss off a few people with what they think is my irreverent or otherwise inappropriate sense of humor/outlook/set of principles.
  11. And finally, as always, when I screw up, I’ll admit it and say what I’m doing in the future in order to do better.

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