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Guest Post: M. H. Thaung Discusses How and Why Do People Make Bad Decisions?

When I read or write fiction, I like seeing characters make bad decisions and then deal with the consequences. However, if they make those decisions for implausible reasons, they can appear silly or inconsistent rather than attracting sympathy. If they’re forced into decisions because of overwhelming external factors, they may come across as lacking agency. In both cases, the decision seems made purely to further the plot rather than arising naturally. For me, the sweet spot is when readers can appreciate straight off (or shortly afterwards) that a character has made a misstep with likely repercussions, but it’s understandable why they ended up in that situation.

In my day job in a pathology lab, mistakes can have serious, even fatal, consequences. We try our hardest to minimise them as well as spotting and correcting them as early as possible. When (not if””we’re human, after all) a mistake happens, we investigate the reasons and see what we can do to prevent a repeat. Additionally, at corporate level, we are expected to attend courses on how to make systems safer. Such training can be a chore, but for me it has one significant plus: it’s fertile ground for ideas about where characters may go wrong.

I’d like to share here how I set up my characters’ unforced errors, allowing them to make plot-influencing mistakes in a realistic manner. The concepts aren’t new, but using risk management ideas helps me to flesh out details. This isn’t an academic treatise, so I have cherry-picked knowledge from workshops on error, mandatory training and general wider reading. Also, the definition of “wrong” in this context might be fluid, but I’d view it as something suboptimal for the character’s intentions (and interesting for the reader).

First, I think about the character’s environment and what real-life factors might lead the character in the wrong direction. What kinds of flawed reasoning might the character(s) use, and why? And what organisational/social factors might create an environment where it’s easy to make mistakes?

Human errors

The Health and Safety Executive (http://www.hse.gov.uk) categorises human failures as errors (unintended actions or decisions) or violations (intentional deviation from a rule or procedure). The latter is a common trope in stories, with the protagonist deliberately acting against authority in order to achieve a greater good, often with an awareness that such behaviour will incur a cost. I’ll concentrate on the former.

One type of error is the slip or lapse, where a habitual or familiar task is for some reason not completed as planned. Such tasks need little concentration to perform correctly: for example, driving home, cooking dinner, tying up the fiftieth captive in a row. It’s difficult to predict when a slip or lapse might occur. Factors such as time pressure or distractions increase the risk. In fiction writing, we could imagine a situation where a character’s routine is derailed slightly by a distraction or being in a hurry. Such a lapse (e.g. leaving keys on the table by the cell) could have knock-on consequences.

The other type of error is the mistake. This involves a wrong judgement or decision made with conscious thought (in the “attentional control mode”), and it leads to a wrong action. Such errors often occur in situations that are unfamiliar. Whether or not we appreciate the newness of the situation, we might try to apply known rules. For example, a character might eat (or feed another character) a poisonous herb because it looks like a beneficial one.

Added to the above, our decision-making is often influenced by different types of bias (i.e. a subjective preference for or against something without firm evidence).

Flavours of bias include:

Anchoring bias. When there are several options available, anchoring bias is the tendency to lock on to a specific option, and to fail to reconsider when subsequently given evidence against it. Often the favoured option is first (or early) in the list, and items in the middle of the list receive less attention. Thus, the order in which options are presented may influence the decision. An example of this in fiction might be a murder mystery when the detective identifies a likely suspect early on. Further clues point more strongly towards other people, but the detective brushes those aside until faced with an unpleasant shock (such as a second murder when the favoured suspect is in custody).

Cognitive overload bias. If someone is presented with more information than they can reasonably process, they are forced to ignore some of it. This means that they may make a decision without considering all the relevant information (because they were focussed on other factors).

Of course, decision-making doesn’t occur in isolation. In fiction (as in real life), individuals will have multiple concerns, personal agendas, interpersonal conflicts and other problems that can add deliciously to their challenges.

Organisational factors

People don’t function or make decisions in isolation. There are aspects of their environment that may hamper them””or, alternatively, that they could manipulate in order to get their way.

One point to stress about the organisation (tribe, crew, social system etc) that a character functions in is that the organisation’s prime purpose is generally not to make the character’s life difficult. That said, there are real-life organisations where the environment doesn’t facilitate good decision-making: not because of maliciousness, but because the setup is poor. Several examples are discussed in The Blunders of Our Governments by King and Crewe. I’ve picked a few concepts from the book which can complicate life for fictional characters.

Group-think. In a group of people tasked with an objective, maintaining the group’s cohesion by avoiding disagreement may become more important than raising concerns. Nobody wants to be “that person”, and so everyone remains silent about an obvious problem that could be easily anticipated. Our hapless character may be on the receiving end of a bad decision by such a group. Alternatively, he or she might have been part of such a group, witness the fallout of the bad decision and feel obliged to deal with the consequences. As an example, in my first book A Quiet Rebellion: Guilt, my main character (Jonathan) tentatively suggests to the Chief Scientist that some of her reasoning has been wrong. She’s built her career on her research, and she’s not going to hear him out””and her colleagues don’t seem inclined to contradict her.

[Chief Scientist Lady Nelson says] “… She must have ventured outside the city walls on some escapade. Don’t you agree?”
“Ah, I don’t think so, ma’am.” Jonathan squared his shoulders. She wasn’t going to like this. “I believe there are historical accounts””””
“Pah, historians!” Lady Nelson scowled and shook her head. “All they do is dig through old stories without paying any attention to real world data. History is all very well for looking at how society developed, but not for finding out how the world really works. We do not deal in fairytales, Captain Shelley.”

Cultural disconnect. “Everyone projects on to others his or her lifestyles, preferences and attitudes.” (From King and Crewe). Cultural disconnect arises when a group (usually in power) assumes that others can and will think and react similarly to them, including holding the same values. It’s easy to imagine a fictional character being the one imposed upon, or trying to find some way to translate superiors’ orders into a language that’s meaningful on the shop floor. Sticking with Jonathan, he’s now reporting back to the Council in the capital about how his tour of the rural settlements went. Chief Councillor Hastings asks how the new regulations were received. Jonathan has an internal grumble that the documents are written in bureaucratese, but replies:

“The settlements remain vigilant and are familiar with current official advice.”
[Hastings nods] “Good. Nice to know they pay attention to those notices we send out.”
Hastings isn’t trying to make things difficult, but his casual comment (compounded by Jonathan’s unwillingness to complain) suggests he doesn’t expect there to be a problem. His concern is that the rurals remain willing to cooperate, not whether they can understand him.

Operational disconnect. This is a gap between those who devise plans or policies, and those whose job it is to implement them. In fiction, this might risk becoming a simplistic plot device where those in charge make unreasonable demands of a character, purely to force a plot-convenient challenge and conflict. However, if there is clarity over why the plans were thought to be reasonable (not necessarily fully played out on page), the challenge feels less artificial. In the Council meeting above, Jonathan reports how a rural mayor made a mistake (based on wrong implementation of one of the regulations), but he glosses over things in the telling. After all, he already yelled at the mayor at the time, and there’s no point in escalating things. Unfortunately, Jonathan’s reprimand leads the mayor to overcompensate in the other direction. When news of the second incident reaches Jonathan, he partly blames himself, but he was caught between the instructions of the Council and the practicalities of the settlements.

Round up

I believe that that characters’ poor decisions feel more compelling if there are on-page or behind-the-scenes reasons leaving them vulnerable to making mistakes. The concepts discussed above aren’t new, and writers are no doubt using them already. I offer them here as an additional set of tools. I use them to brainstorm how to bridge the gap between what a character would rationally do and what I (as the character’s creator) need to happen.

Author bio for M. H. Thaung

M.H. Thaung was born in Scotland and has moved progressively southwards throughout her career in pathology, ending up in a biomedical research institute in London, England. (As a staff member, not a specimen!) She loves her job and academic writing, with dozens of scientific publications over the last couple of decades. More recently, she has ventured into speculative fiction to discover what might happen if the world worked a little differently.

She’s currently working on A Quiet Rebellion: Posterity, the final novel in her Numoeath mannerpunk trilogy. A Quiet Rebellion: Guilt and A Quiet Rebellion: Restitution were released last year.

Website: https://mhthaung.com/
Twitter: https://twitter.com/mhthaung

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines

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Guest Post: Jack Jetstark's Intergalactic Freakshow

Jack Jetstark’s Intergalactic Freakshow is about the people who don’t fit in. The freaks who are too much like this or not enough like that for society to accept them.

I write from experience. I may not breathe fire or fly or read minds, but I am disabled. And a woman geek. And “too smart for my own good,” according to multiple teachers and psychologists. Somewhere between the first and final draft of this book, though, I realized I have another thing that makes me different.

I’m autistic.

In retrospect, it shouldn’t have been a surprise. I didn’t talk outside the home until I was thirteen, I’ve always hated eye contact, and there may have been a period in my childhood where I communicated primarily through meowing.

But I was disabled and homeschooled and so no one caught it. I was just “weird” or “difficult” or, more often than not, “no seriously, you do not want to screw with her Froot Loops, she just got them sorted by color.” If I’d been diagnosed at an earlier age, maybe I would have felt less weird, less like I was doing something wrong, but it is what it is.

(Technically, I can’t get a formal diagnosis because of accessibility barriers and because the diagnostic process is not designed for disabled adults who were raised as extremely sheltered, antisocial females, but my therapist is confident that I am autistic and I am identifying as such from now on.)

So there I am, 28, newly diagnosed as autistic… oh, and working on the final drafts of my novel. And suddenly some of my editor’s revision notes made so much more sense.

She said some of the characters acted in ways that weren’t true to themselves. I now see that one of these instances (the ending) was the result of me trying to write a really emotional scene and getting frustrated and choosing the logical (to me) solution. Another entire subplot ended up getting rewritten because, in a nutshell, my characters had more complex social lives than I could deal with.

When she asked me to add more descriptions of my characters, such as the clothes they wear or how they interact with objects, I was flummoxed. Beyond gender and race, I didn’t know what they looked like, and nonverbal communication goes right over my head.

I’ve since realized that it’s not uncommon for autistics to have trouble distinguishing facial features. Until I’m a few seasons into a TV show, or I’ve known a person for a few months, I have to rely on context to tell me who they are. (I… may have stopped watching The Expanse the first time Thomas Jane took off his hat, because he was the only character I could recognize.)

These weren’t new problems in my writing, but it’s harder to work around them when writing a novel versus a short story. It’s vital that readers stick with you for two hundred and forty pages.

Figuring out that I’m autistic, letting myself embrace that label, was empowering, both in my writing and in everyday life. I’m not just bad at characterization and socializing, I have a condition that makes those things harder than they should be, and knowing that means I can start trying to find the “cheat codes” for my brain.

People like to know what characters look like, so I’ll ask friends who aren’t faceblind for recommendations of nice-looking people, and I’ll cast them as my characters, and I’ll trust everything my editor says on them making realistic decisions. But I don’t alter my writing too much in the grand scheme.

I would never want to be — or even pretend to be — neurotypical. I’m autistic and weird and my writing is, too.

About the Author:
Jennifer Lee Rossman is an autistic and disabled sci-fi writer and editor who describes herself as “If Dr. Temperance Brennan was a Disney Princess.” Her work has been featured in several anthologies, and she co-edited Love & Bubbles, a queer anthology of underwater romance. She blogs at jenniferleerossman.blogspot.com and tweets @JenLRossman

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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Guest Post: PJ Manney on GameStop and the Power of Populism

I have many thoughts on the GameStop stock/stonk play. Big movements in complex systems are difficult to write about, because many things that seem paradoxical can be correct at the same time. At different scales or frames, differing takes have validity. So forgive what may seem contradictory. For those not familiar with the topic, let’s start with this @Vox article as the baseline.

In populist movements, the participants are attracted by and manipulated through memetics. We see what begins as a meme becomes hype, then a mass network memetic swarm effect, as happens in the promotion of everything Modern Meme from Bernie Sanders to cryptocurrencies to QAnon.

That the GameStop play has appeared to hurt some predatory shorters and their hedge funds means we will see more #stonk in the future. Success breeds repetition. The latest on r/wallstreetbets is an attempt to wrestle the silver market.

Why did the subreddit readers and social media followers do it? On the face, it’s economically irrational, which is why the hedge funds and investor class didn’t understand it at first. All the investor class cares about is making money above all else. Driving up a stock to protect it from a short will only lose money in the long term. Gamestonk is willing to hold and lose big to make a statement about loving GameStop and hating Wall Street. Reddit’s wallstreetbets subreddit has nearly 4 million self-called “degenerates” alone. And that’s why the Street never saw this coming at first. The combination of paradoxical motivations for this mass behavior is remarkable. Protection, vengeance, anger, fun, gaming, bitcoin play, populism, power, anarchy. One could even say that Gamestonk is the Pokémon Go of 2021. When such a combination of emotional forces can be rallied to a single cause (see the US Capitol on January 6, 2021), anything can happen.

Now add the effect of mass network swarm activity. This can be a weapon, as in QAnon or Internet troll farms. Gamestonk is weaponized investing. When most conflict theorists think of swarms, they think of organization from a single body that sends out many agents of chaos or destruction with a single purpose, coming from every direction. But in this case, so many are in it for the lulz and all those paradoxical motivations listed above, that all they need is a single common interest: take down the Street predators. Everyone has their reasons. They don’t need to be organized.

The Street isn’t a victim. There is no logic behind markets anymore and hasn’t been for some time. Manipulation on all sides, and the decoupling of Wall Street from Main Street, and the end of fundamentals means whoever has the power to define the market does so. And usually, the big institutions run the show and get bail outs when it spins out of control. The only people who suffer are “the little guys.” But when the little guys rally as one? Especially when the world is filled with “money” and no one knows where to put it safely? Anything is possible.

Populism is a powerful and unpredictable political force. It forces reaction or reorganization by the establishment regardless of your position to the cause, because anarchy is the alternative. And institutions hate anarchy. Wall Street wants modellable certainty. No one can predict which way populist-fueled movement will go, because populism is usually about being against something. Not for building a better alternative. See the Russian and French Revolutions, and Brexit as dangerous populism that had ideals but no plans.

But sometimes a plan emerges just in time. See the American or Singing/Baltic States revolutions. Or the New Deal. The reason a populist movement succeeds long after they win is through a combination of cooperation, compromise and construction. We have to build something that benefits most of us, together, to successfully ride through a populist revolution.

If we could get all those people who threw some crypto into the GameStop, AMC or BB&B pots to swarm anew and reorganize healthcare, or law enforcement, or the rest of the predatory financial cycle, that would be something.

Senator Elizabeth Warren is already calling for financial regulation in this case, but to fight the shorters, not the social media/Mom & Pop retail investors. Let’s hope the SEC follows suit. This is part of the constructive, cooperative future, and Wall Street ignores the clean-up of their swamp at their peril.

PJ Manney is the author of the P.K. Dick Award-nominated (R)EVOLUTION, book 1 in a series with (ID)ENTITY, and the upcoming trilogy’s completion (CON)SCIENCE, as well as non-fiction and consulting about emerging technology, future humans, and empathy-building through storytelling. She was a former Chairperson of Humanity+, teleplay writer (Hercules–The Legendary Journeys, Xena: Warrior Princess, numerous TV pilot scripts) and film executive.

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