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Guest Post: We Are Not Entertained by Aigner Loren Wilson

There’s this common misconception that the world of editing (in the sense of submitting your story to a magazine or contest) is an absolute puzzle constantly being shifted around by angry and jaded editors. In classes, writing groups, and even among non-writers, I hear it repeated that you have to have this unknowable combination of luck and talent to land a spot in a magazine, and it isn’t worth trying or learning. You got it or you don’t.

But that type of thinking leaves most people without it.

I want to say that in my years as a reader, judge, and developmental editor none of that is true. Especially about editors. We’re not shadowed goblins lying in wait to crush every writers’ dream. The reason we got into this line of work is because we want to hear a good story, a new story. We want to be entertained.

But unfortunately, most of the time, we are not. We are left wondering where’s the story.

And after a few years, I realized that most stories don’t make it because of the same reasons. Time and time again, I open a submission (always reading without knowing the info of the author) and come across the same mistakes or faults in stories that keep a cool or fun idea from making it from a submission to an acceptance. Dear writer, I’m going to tell you these faults so that you can identify them in your own stories and make it out of the slush pile.

Because I do really want to see your stories out there. Even if I never read them, someone will, and they will love them.

One of the common issues I come across are dark openings. A dark opening is when a writer aims to be mysterious but doesn’t give the reader anything to hold on to. Often, the story opens with two characters exchanging a few lines of dialogue while doing some mundane task that is an overarching metaphor for the story. That in itself isn’t bad and can be found in a lot of great stories, but where the stories fail is in how they do this.

In dark openings, characters, along with their dialogue, are usually nondescript to the point where you can’t really tell who is saying what because everyone sounds the same, and they aren’t really having a conversation but are merely stating the story in a heavy-handed way. The correct way in doing these mysterious dialogue driven openings is to use metaphor less like metaphor and more like subtext so that the point comes in without feeling like it’s being fed to the reader. And, of course, all dialogue should be distinctive to the characters, but this is even more so important in an opening.

Not only does it show the reader the characters, but it shows them that you’re an author who knows your story and characters. It builds that very necessary and crucial bridge of trust between the writer and the reader.

Another thing that holds writers back is telling their story to the reader instead of showing their story to the reader. Commonly known as telling vs showing. Based on the stories I’ve read, my theory behind this bit of advice not sinking into writers is that they misunderstand what it means to show and to tell. Writers tend to do a lot of in your face telling masking as showing. For instance, during a fight scene, the reader will get a blow by blow of flailing arms and legs.

But that is not showing.

Showing does more than just show. Showing makes the reader feel. It calls forth the image of the scene or character to the reader’s mind. There are many ways to do this, but the top way is by using descriptive language and sentence structure to control reader emotion and story. Instead of giving a blow by blow of action, give a blow by blow of evocative internal workings. How does your character feel when slicing into their foe or friend or lover? Use the right words in the right order to create magic.

The final issue that many stories have, though there are many more, is that they start too late. For a story of any length, the editor looks for whether or not the writer has introduced world, theme, problem, and character within the first paragraph. But a lot of writers, choose to open their stories with something that they think will grab the attention of the reader or will paint a picture of the setting. But what will tell an editor of place or grab their attention won’t actually cue them in on what is important to this story and to the character.

Openings should introduce world, character, and problem at least on the first page. When it is not introduced, the editor is left wondering where the story is going, instead of wrapped up in its progression.

As you will have noticed, most of these issues happen in a story’s opening. That’s the only space you really have to win a reader or an editor over. And editors can feel or sense whether or not the story they dive into is written by a writer that knows what they are doing or by a writer who is just phoning it in because they don’t think they have to try.

If you take issue with this article and feel as though I am lying to you, then I leave you with this: it is my firm belief that every writer should become a slush reader, so that they may see the wide array of mistakes laden in stories. It will not only help you realize your own faults, but it will also show you that I am right.


Aigner Loren Wilson author photoBIO: Aigner Loren Wilson is a SFWA, HWA, and Codex writer whose stories and articles have appeared in Terraform, Rue Morgue, Arsenika, and more. She writes or edits for Strange Horizons, Nightlight: A Horror Podcast, NYC Midnight, and other outlets. To keep up to date on where she is publishing and other news, sign up for her newsletter, follow her on Instagram, or follow her blog.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

 

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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Guest Post: Deby Fredericks on What Are We Fighting For?

I joked recently that it seems like every story has to end with some gigantic battle. That’s how we know it’s the end, right?

Think about it. Which of the world’s great legends tell us that our problems should be addressed through something OTHER than violence?

Hercules, Beowulf and Gilgamesh all killed monsters. King Arthur’s knights in shining armor maintained the peace by fighting monsters. If no monster was about, they would fight each other to catch a lady’s eye. Lord of the Rings featured massive battles for the fate of the world. Military SF, of course, features more technologically advanced weaponry in exotic settings, but the role of the warriors remains the same. It seems the only way to “save” anything is through battle.

Then you get to other forms, like comic books. Superheroes level cities to bring in the bad guys. For this, we admire them. In gaming, the only way to get XP and level up is by killing things. Very few games award XP for clever solutions that avoid combat. Then there are movies, where we may move from combat to combat without time to think. The more explosions, the better!

It’s true that the world can be violent. Depicting violence in stories could be seen as mere honesty. Although, it’s hard to believe that most of us experience that much violence personally, in our daily lives. Not in proportion to the amount of violence we consume as entertainment.

Or perhaps the violence in storytelling is a form of wish fulfilment. As a teacher, I’m well aware of how much time we spend teaching kids NOT to solve their problems with their fists. Watching an animated fight could be viewed as a safe release for dark impulses.

Nevertheless, I was startled to realize how often I, myself, built in a gigantic battle to settle things at the ends of my stories. It wasn’t something I had really thought about. In the accepted frameworks, that’s the way it’s supposed to be done.

Still, it became my personal challenge to write stories where characters solve their problems in some other way than through battle.

For the past two years, I’ve been working on a novella series, Minstrels of Skaythe, where the protagonists try to live peacefully in a dark and dangerous world. In Skaythe, the evil mage Dar-Gothul is an absolute ruler who has twisted the world in his image. Mages are the ruling class, whose magical power gives them the right to do whatever they wish. Selfishness and betrayal are “good.” Showing concern for others is “bad.” My good mages quietly move through the land, disguised as minstrels. They share moments of peace and harmony through their arts. For this, they are branded as renegades.

In the first novella, The Tower in the Mist, one of the minstrels is arrested for the crime of singing a love song. Keilos doesn’t fight back, but instead reacts with basic courtesy. The hunter-guards, led by Sergeant Zathi, are genuinely freaked out by his strange behavior. Captors and captive have adventures that require them to work together, but not all of the hunter-guards can let go of their assumptions about what’s “good” and “bad.”

Cover of "Dancer in the Grove of Ghosts"

In the second novella, Dancer in the Grove of Ghosts, Tisha is a gifted healer. She’s decided to undo a curse cast by Dar-Gothull himself. On the way there, she encounters a gravely wounded guardsman. Common sense would say Cylass is her enemy. It’s sheer folly to help him, but Tisha follows her own moral code. Devoted to peace, she tries to show Cylass a different path “” and risks betrayal by the one she saved.

While writing it, I played with the idea that comrades on a quest always have a strong bond of friendship and are working for a common goal. Setting them so much at odds brought a deeper tension to the tale.

Currently I’m in revisions of a third novella, The Ice Witch of Fang Marsh. Here I directly countered the idea that the tale has to end in a gigantic battle. I built the story toward that typical climax, but then the two antagonists talked, instead.

I have to say, the ending as written feels… weird. Like the conflict isn’t really over. My beta readers both said the same. Not that the ending was bad, or felt forced, just that they hadn’t seen that approach before.

Unsettled as it is, this outcome is what’s true to the characters. They had a previous relationship that allowed them to talk things out. Or maybe it’s that they were two women, with an instinct toward collaboration rather than combat.

Will this ending satisfy anyone besides me? Good question! I’m having a great time with Minstrels of Skaythe, exploring alternatives to the nagging prevalence of violence in storytelling. If you’re up for the challenge of a slightly strange outcome, I hope you’ll check out my novellas, The Tower in the Mist and Dancer in the Grove of Ghosts.


Headshot of Deby Fredericks. BIO: Deby Fredericks has been a writer all her life, but thought of it as just a fun hobby until the late 1990s. She made her first sale, a children’s poem, in 2000.

Fredericks has six fantasy novels out through two small presses. More recently, she self-publishes her fantasy novellas and novelettes, bringing her to 13 books in all. Her latest is The Tower in the Mist. Her short work has been published in Andromeda Spaceways and selected anthologies.

In addition, she writes for children as Lucy D. Ford. Her children’s stories and poems have appeared in magazines such as Boys’ Life, Babybug, Ladybug, and a few anthologies. In the past, she served as Regional Advisor for the Inland Northwest Region of the Society of Children’s Book Writers and Illustrators, International (SCBWI).

You can find out more on her website or follow her on Twitter. Here’s a teaser for her novella Dancer in the Grove of Ghosts, available at Amazon and other retailers:

“He’s dead. He just doesn’t know it yet.”

Mortally wounded, Cylass is abandoned on the battlefield by comrades who would just as soon have him out of the way. But as he waits for death, a strange savior appears. The dancer, Tisha, heals him with her forbidden magic, but also draws the wrath of his cruel former lord.

Soon guardsman and renegade mage are on the run. Will Cylass help Tisha, as she helped him? Or will he do the smart thing, and turn her over to the vicious Count Ar-Dayne?


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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On Eating Frog Legs and White Asparagus by Jennifer Brozek

Imagine this. You are nine or ten or eleven years old. In your “tweens” as the hip kids call it. Or is that “cool”? You have moved to a foreign country “overseas” because your father was stationed there and you are experiencing non-American food for the first time. Belgium. A little country partially notable by the fact that NATO exists within it. (And so much more…)

First, it is all hotel food because there are no quarters available for you and your military family in SHAPE, Belgium (Supreme Headquarters Allied Powers Europe). And the food is good. I mean, really good. We’re talking fresh fruit, chocolate croissants, and Belgian waffles. My mom complained that she gained a pound for every day we were required to stay in that hotel. I don’t remember how long. It was too long for nine-year-old me. I just wanted a home and my things around me.

Then we were there. Living in a 300-year-old manor house in Brugelette, Belgium in 1979 because “the franc was so good.” The backyard was bigger than any school playground I’d ever played in before. The house had history. Real history. This is where “Dear Penpal, Belgium 1980” was born. “Dear Penpal, Belgium 1980” is a unique, middle grade-appropriate ghost story told through 24 physical letters that I am kickstarting from March 26th to April 26th.

In the letters a recipient will receive, I’ve included description of fritz. Real fritz (I’m convinced that Belgium is the only place to get this near-mythical food) and fritz stands with their paper cone conveyances for food beyond fritz. The only thing I really remember were the fried meatballs my father loved so much with a condiment concoction we called “goopy.” We recreated it at home with a mixture of ketchup and mayo. Dad insisted on having goopy with his fries for the rest of his life. 

I also remember going to 3-hour long meals at a tiny Belgian restaurant…whose name I never knew…that had maybe five tables, where I ate all manner of things. In this place, we were known as “the polite American family” and they would bump other reservations for us if Dad called. It was within this restaurant that I learned to be fearless about “foreign” cuisine. I would willingly taste everything at least once. 

I had two favorites: Frog legs (that really did taste like gamy chicken) in the most delicious sauce and white asparagus. The frog legs were a treat. A birthday meal. The same with the white asparagus that I thought was a special type of asparagus. It took me into my adulthood before I looked up how white asparagus was made. (I’m not going to tell you. You need to look it up yourself.) But, since then I have always loved asparagus and I consider any restaurant to serve white asparagus high class indeed. 

My time in Belgium gave me a boon. That boon is the ability to say “yes” to whatever local cuisine is offered to me. As a Guest of Honor at GothCon in Gothenburg, Sweden, I was offered smoked puffin as an appetizer at a restaurant that was located at the corner of Baldur’s Gate and Odin’s Way. I accepted. It was fine. Not really to my taste, but I’m glad I did taste it. As a Guest of Honor at Tracon in Tampere, Finland at a Viking feast, the interesting food I was offered included duck heart (so tasty) and tar ice cream (a campfire in ice cream form). Both of which were marvels to taste. My hosts were so pleased that I was willing to try the food from their country. American GoHs have a reputation of being shy around “exotic” food.

Living in Belgium during my formative years gave me a willingness, and a fearlessness, to try foods outside my comfort zone, and I have been richer for that experience. My rule is: I am willing to try anything once. Twice if I am in a bad mood the first time. It’s a rule I encourage others to adopt. Otherwise, you won’t know what you are missing. 

I hope you check out my new passion project: “Dear Penpal, Belgium 1980”? Won’t you be my penpal?

Jennifer Brozek is an award winning author, editor, and tie-in writer. A Secret Guide to Fighting Elder Gods, Never Let Me Sleep, and The Last Days of Salton Academy were all finalists for the Bram Stoker Award. She won the Scribe Award for best tie-in Young Adult novel, The Nellus Academy Incident, and won an Australian Shadows Award for best edited publication. Visit Jennifer’s worlds at jenniferbrozek.com, or follow her social media accounts on LinkTree.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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