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On Eating Frog Legs and White Asparagus by Jennifer Brozek

Imagine this. You are nine or ten or eleven years old. In your “tweens” as the hip kids call it. Or is that “cool”? You have moved to a foreign country “overseas” because your father was stationed there and you are experiencing non-American food for the first time. Belgium. A little country partially notable by the fact that NATO exists within it. (And so much more…)

First, it is all hotel food because there are no quarters available for you and your military family in SHAPE, Belgium (Supreme Headquarters Allied Powers Europe). And the food is good. I mean, really good. We’re talking fresh fruit, chocolate croissants, and Belgian waffles. My mom complained that she gained a pound for every day we were required to stay in that hotel. I don’t remember how long. It was too long for nine-year-old me. I just wanted a home and my things around me.

Then we were there. Living in a 300-year-old manor house in Brugelette, Belgium in 1979 because “the franc was so good.” The backyard was bigger than any school playground I’d ever played in before. The house had history. Real history. This is where “Dear Penpal, Belgium 1980” was born. “Dear Penpal, Belgium 1980” is a unique, middle grade-appropriate ghost story told through 24 physical letters that I am kickstarting from March 26th to April 26th.

In the letters a recipient will receive, I’ve included description of fritz. Real fritz (I’m convinced that Belgium is the only place to get this near-mythical food) and fritz stands with their paper cone conveyances for food beyond fritz. The only thing I really remember were the fried meatballs my father loved so much with a condiment concoction we called “goopy.” We recreated it at home with a mixture of ketchup and mayo. Dad insisted on having goopy with his fries for the rest of his life. 

I also remember going to 3-hour long meals at a tiny Belgian restaurant…whose name I never knew…that had maybe five tables, where I ate all manner of things. In this place, we were known as “the polite American family” and they would bump other reservations for us if Dad called. It was within this restaurant that I learned to be fearless about “foreign” cuisine. I would willingly taste everything at least once. 

I had two favorites: Frog legs (that really did taste like gamy chicken) in the most delicious sauce and white asparagus. The frog legs were a treat. A birthday meal. The same with the white asparagus that I thought was a special type of asparagus. It took me into my adulthood before I looked up how white asparagus was made. (I’m not going to tell you. You need to look it up yourself.) But, since then I have always loved asparagus and I consider any restaurant to serve white asparagus high class indeed. 

My time in Belgium gave me a boon. That boon is the ability to say “yes” to whatever local cuisine is offered to me. As a Guest of Honor at GothCon in Gothenburg, Sweden, I was offered smoked puffin as an appetizer at a restaurant that was located at the corner of Baldur’s Gate and Odin’s Way. I accepted. It was fine. Not really to my taste, but I’m glad I did taste it. As a Guest of Honor at Tracon in Tampere, Finland at a Viking feast, the interesting food I was offered included duck heart (so tasty) and tar ice cream (a campfire in ice cream form). Both of which were marvels to taste. My hosts were so pleased that I was willing to try the food from their country. American GoHs have a reputation of being shy around “exotic” food.

Living in Belgium during my formative years gave me a willingness, and a fearlessness, to try foods outside my comfort zone, and I have been richer for that experience. My rule is: I am willing to try anything once. Twice if I am in a bad mood the first time. It’s a rule I encourage others to adopt. Otherwise, you won’t know what you are missing. 

I hope you check out my new passion project: “Dear Penpal, Belgium 1980”? Won’t you be my penpal?

Jennifer Brozek is an award winning author, editor, and tie-in writer. A Secret Guide to Fighting Elder Gods, Never Let Me Sleep, and The Last Days of Salton Academy were all finalists for the Bram Stoker Award. She won the Scribe Award for best tie-in Young Adult novel, The Nellus Academy Incident, and won an Australian Shadows Award for best edited publication. Visit Jennifer’s worlds at jenniferbrozek.com, or follow her social media accounts on LinkTree.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

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Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

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Guest Post: 4 Essential Tips for Writing Cinematic Fantasy by Savannah Cordova

Fantasy is quite literally a magical genre, and as a fan, there’s nothing more exciting than seeing that magic brought to life. From epic undertakings like the Lord of the Rings trilogy to dazzling new Netflix series like The Witcher, adapted fantasy has more than proven its entertainment value and staying power in recent years “” which may have some fantasy writers wondering, How can I do that with my book?

Of course, blockbuster dreams shouldn’t be your only motivation; in order to succeed as a fantasy writer, you need genuine passion for your story, regardless of whether it ever hits the big screen. That said, there are definitely some things you can do to make your book more vivid and “cinematic”! Here’s how to strike just the right balance to write fantasy that’s both compulsively readable and potentially watchable.

Create a unique, vibrant world

When writing fantasy, worldbuilding should come before all else. If you don’t lay out your geography, cultures, and magic system(s) first, your storytelling will almost certainly feel thin or haphazard in places. Not to mention that a well-established world is key to a great adaptation: the realm you create will serve as the visual and atmospheric backbone of your show or movie, so make sure it can hold itself up.

You might start by thinking about your world’s predominant beliefs and power systems. What folklore, religious influences, or other major ideas have shaped it, and which might clash and lead to conflict in your story? What group is in power “” or which groups are contending for it “” and what are their motives and ambitions? How have factions arisen within this context, and to which do your main characters belong?

Once you have a strong sense of these elements, you can think more about the “fun” cinematic details: what your world will look, sound, and feel like. Consider your wider setting “” whether that’s a collection of feuding countries or the far reaches of outer space “” as well as smaller ones that will lend your story color. Flesh out what people do on a daily basis: how they work, interact, and take care of themselves, and how all this reflects the society in which they live.

Finally, think about what will distinguish your world from other fantasy worlds. Will it be based on unusual mythology? Will it offer a new aesthetic, or revitalize an old one (as Leigh Bardugo’s Grishaverse, now being adapted as Shadow and Bone, has done for steampunk)? Though cinematic considerations should not take precedence over organic worldbuilding, it never hurts to muse on this sort of thing early on.

Plan rewarding character arcs

Now you’ve hammered out your world, it’s time to fill it with characters that will engage readers and viewers alike. Though some might argue that writing physically attractive characters is the best approach here, those of us who have watched too many shows on The CW will know that even stellar looks can’t make up for poor characterization “” which is why you should focus on strong character arcs instead.

Why highlight character arcs in particular? Firstly, because fantasy tales can easily get lost in their own grandeur. You need human stories to act as an anchor, otherwise people will simply stop caring. And secondly, because at the end of a (usually lengthy) fantasy book or adaptation, readers want to feel the journey was worth it. If your characters don’t end up changed or at least reaffirmed in their principles, people will wonder, what was the point of all that?

To give you a jumping-off point: a strong character arc should intrigue readers from the beginning, giving them a sense of the character’s potential for various outcomes. As the story unfolds, the character will face obstacles “” often in the form of other characters on their own journeys “” and make choices that determine who they become.

The trajectory of this arc depends on what role you want each character to play. For example, you might have a character renounce their previous goals and become an antagonist, moving the story in a brand-new direction. From there, you’d need to work out whether this character will revert or fight it out with the protagonist. But either way, you’ll have the audience deeply invested “” and ultimately rewarded with an exciting, emotional (and yes, cinematic) finale.

Hone your action and dialogue

Action and dialogue are two more crucial elements when writing screen-friendly fantasy. However, there’s a reason this tip reads “hone” rather than “increase” “” though you might be tempted to cram your fantasy with epic battles and rapid-fire dialogue, quality remains much more important than quantity.

When writing action (used here to mean “physically active things the characters are doing”, i.e., not thinking or sleeping) it should be pacy and easy to visualize, yet not overwhelming in its description. Whether your characters are dancing, feasting, or hiking up a mountain, provide just enough detail to conjure a clear image while still leaving some things to readers’ imaginations.

The only exceptions are tide-changing fight scenes, for which you can take a beat-by-beat approach to draw attention to their significance. This scene from Dorothy Dunnett is an excellent case study in descriptive, revealing action; see how she uses long, all-in-one-breath sentences to illustrate the rush of action. Of course, this isn’t the only way to write a good fight scene “” you might find that short, staccato sentences better reflect the punchy combat styles of your characters, or that interspersing the action with dialogue creates more emotional resonance.

Speaking of which, let’s talk dialogue (no pun intended). Like character arcs, this is important in every story, but especially in fantasy; it adds another human element that will keep readers invested. And witty banter is a real breath of fresh air onscreen!

But writing great dialogue is easier said than done. To tackle this challenge with confidence, nail down your characters’ voices before you dive into your story. You can try dialogue-based writing exercises “” or, if these feel too random, write a few prequel stories about what your characters were doing before your central narrative began. Whichever exercise you choose, just remember to really delve into your characters’ minds in order to grasp their distinct voices.

As your story progresses, you’ll be surprised how much your characters have to talk about. Once again, honing is key. Though you can draft as much dialogue as you like, keep only the best lines in your actual book “” not just the clever ones, but those that also enhance characterization or serve the plot. The rest you can save for a rainy day, like the sequel or even the eventual adaptation, which will likely place more emphasis on dialogue.

Use plot twists wisely

This article on writing cinematic fantasy would be remiss if it didn’t discuss plot twists. From Snape being a double agent to Gandalf coming back from the dead, a thrilling twist is often the cherry on top of an action-packed fantasy”¦ just be careful not to overdo it. To extend the sundae metaphor, one or two cherries is fine, but more than that and you’ll make your readers sick.

Audiences particularly dislike out-of-nowhere twists, so make sure any twists you do include make sense within the story. If you find yourself throwing in a twist when you haven’t built up to it enough, whether to liven things up or because you feel like you “should, “ stop right there! You might think it’s cinematic, but it’ll only come across as cheap.

That said, it’s fine to come up with a twist at the end of your book, then go back and sprinkle in hints throughout your story “” “mak[ing] it look like you knew what you were doing all along,” as Neil Gaiman advises. You might even devise a twist that could be revealed now, but would have much better payoff down the line. If that’s the case, be patient; your readers will appreciate the strategic mastery of saving the big guns for later books.

And of course, if a bona fide “twist” simply doesn’t suit your story, don’t force it. Books aren’t adapted on the basis of twists alone; people want fantasy tales with wildly original worlds, compelling characters, and creative writing to rival the likes of Jemisin and Le Guin.

Sure, it’s a tall order. But won’t it all be worth it when you’re the showrunner on your very own fantasy series? With these tips in mind, you might just have the next Game of Thrones on your hands”¦ only your ending will be a lot more satisfying.


BIO: Savannah Cordova is a writer with Reedsy, a marketplace that connects authors and publishers with the world’s best editors, designers, and marketers.  In her spare time, Savannah enjoys reading contemporary fiction and fantasy, as well as writing short stories.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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Guest Post: B. Morris Allen on Writing in Harmony

Writing is inherently frustrating, because it’s a process of condensing imagination into prose”“taking countless colours and dimensions of dreaming and stripping them down to a few crude black and white stick drawings that readers can expand back in their own imagination. It’s like using an asterisk to describe a snowflake”“all you can hope to get across is the basic idea, and the hope that the audience will see something beautiful, even if it’s not exactly what you saw.

I’ve long been interested in the how this works”“not the practicalities of construction and grammar (though those are important)”“but the mental mechanics of winnowing down world into story and back again. As many writers do, I’ve tried a few tricks to get at this”“for example, telling the same story at different lengths while still keeping it interesting, or telling a story entirely in the aftermath of key scenes. When I became an editor, though, it occurred to me that I had an opportunity to study the process more broadly empirically.

The result, thanks to the hard work and goodwill of several dozen authors, is what I’ve now grouped under the imprint Verdage”“books that are, first and foremost, anthologies of great SFF, but that also look at the writing process. The first in the series was Reading 5X5, in which five groups of five authors each approached the same theme, to see how different authors work with the same material. The second, Score: an sff symphony, asked twenty authors to write stories from a common emotional score, so that while the concepts and settings are all over the place, each story evokes specific emotions on a path to goes from joy to despair and back to hope.

Cover of Reading 5X5x2The latest installment from Verdage, out 1 August 2020, is Reading 5X5 x2: Duets. For this anthology, I asked five talented authors: Douglas Anstruther, L’Erin Ogle, J. Tynan Burke, David Gallay, and Evan Marcroft, to co-write a story with each of the others, as well as a solo story. The substantive results are everything I expected”“stories of loss and passion, of abandoned alien spaceships, of cross-galaxy revenge, of demonic software and clockwork universes.

Just as interesting, though, is the other purpose of the anthology”“looking at how authors’ voices change when they collaborate. Most of the authors hadn’t collaborated before, and each pair found its own mechanism for doing so”“all different, all effective”“chronicled in authors’ notes at the end of the book. Read any of the authors’ solo stories and compare that voice with how they sound writing with any of the others, and with how that second author sounds solo”“it’s a fascinating study in what makes an author’s voice what it is.

Writing is a careful process of culling and filtering decisions, using a (literally 🙂 ) limited alphabet to convey infinities of universe, emotion, and action. Doing that jointly with another person who pronounces all the letters a little differently can be a difficult process. But the resulting harmony of voices can not only have a unique beauty of its own, but can show us something new about how each of the voices sound on their own. I hope this anthology does that.


Reading 5X5 x2: Duets is out on 1 August 2020 from Verdage, an imprint of Metaphorosis Publishing.

Find out more at metaphorosis.com and on Twitter @Metaphorosis.


Headshot of Author from Amazon author page.BIO: B. Morris Allen grew up in a house full of books that traveled the world. Nowadays, they’re e-books, and lighter to carry, but they’re still multiplying. He’s been a biochemist, an activist, and a lawyer, and now works as a foreign aid consultant. When he’s not roaming foreign countries fighting corruption, he’s on the Oregon coast, chatting with seals. In the occasional free moment, he works on his own speculative stories of love and disaster.

Find out more at BMorrisAllen.com and on Twitter @BMorrisAllen.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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