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Guest Post: 4 Essential Tips for Writing Cinematic Fantasy by Savannah Cordova

Fantasy is quite literally a magical genre, and as a fan, there’s nothing more exciting than seeing that magic brought to life. From epic undertakings like the Lord of the Rings trilogy to dazzling new Netflix series like The Witcher, adapted fantasy has more than proven its entertainment value and staying power in recent years “” which may have some fantasy writers wondering, How can I do that with my book?

Of course, blockbuster dreams shouldn’t be your only motivation; in order to succeed as a fantasy writer, you need genuine passion for your story, regardless of whether it ever hits the big screen. That said, there are definitely some things you can do to make your book more vivid and “cinematic”! Here’s how to strike just the right balance to write fantasy that’s both compulsively readable and potentially watchable.

Create a unique, vibrant world

When writing fantasy, worldbuilding should come before all else. If you don’t lay out your geography, cultures, and magic system(s) first, your storytelling will almost certainly feel thin or haphazard in places. Not to mention that a well-established world is key to a great adaptation: the realm you create will serve as the visual and atmospheric backbone of your show or movie, so make sure it can hold itself up.

You might start by thinking about your world’s predominant beliefs and power systems. What folklore, religious influences, or other major ideas have shaped it, and which might clash and lead to conflict in your story? What group is in power “” or which groups are contending for it “” and what are their motives and ambitions? How have factions arisen within this context, and to which do your main characters belong?

Once you have a strong sense of these elements, you can think more about the “fun” cinematic details: what your world will look, sound, and feel like. Consider your wider setting “” whether that’s a collection of feuding countries or the far reaches of outer space “” as well as smaller ones that will lend your story color. Flesh out what people do on a daily basis: how they work, interact, and take care of themselves, and how all this reflects the society in which they live.

Finally, think about what will distinguish your world from other fantasy worlds. Will it be based on unusual mythology? Will it offer a new aesthetic, or revitalize an old one (as Leigh Bardugo’s Grishaverse, now being adapted as Shadow and Bone, has done for steampunk)? Though cinematic considerations should not take precedence over organic worldbuilding, it never hurts to muse on this sort of thing early on.

Plan rewarding character arcs

Now you’ve hammered out your world, it’s time to fill it with characters that will engage readers and viewers alike. Though some might argue that writing physically attractive characters is the best approach here, those of us who have watched too many shows on The CW will know that even stellar looks can’t make up for poor characterization “” which is why you should focus on strong character arcs instead.

Why highlight character arcs in particular? Firstly, because fantasy tales can easily get lost in their own grandeur. You need human stories to act as an anchor, otherwise people will simply stop caring. And secondly, because at the end of a (usually lengthy) fantasy book or adaptation, readers want to feel the journey was worth it. If your characters don’t end up changed or at least reaffirmed in their principles, people will wonder, what was the point of all that?

To give you a jumping-off point: a strong character arc should intrigue readers from the beginning, giving them a sense of the character’s potential for various outcomes. As the story unfolds, the character will face obstacles “” often in the form of other characters on their own journeys “” and make choices that determine who they become.

The trajectory of this arc depends on what role you want each character to play. For example, you might have a character renounce their previous goals and become an antagonist, moving the story in a brand-new direction. From there, you’d need to work out whether this character will revert or fight it out with the protagonist. But either way, you’ll have the audience deeply invested “” and ultimately rewarded with an exciting, emotional (and yes, cinematic) finale.

Hone your action and dialogue

Action and dialogue are two more crucial elements when writing screen-friendly fantasy. However, there’s a reason this tip reads “hone” rather than “increase” “” though you might be tempted to cram your fantasy with epic battles and rapid-fire dialogue, quality remains much more important than quantity.

When writing action (used here to mean “physically active things the characters are doing”, i.e., not thinking or sleeping) it should be pacy and easy to visualize, yet not overwhelming in its description. Whether your characters are dancing, feasting, or hiking up a mountain, provide just enough detail to conjure a clear image while still leaving some things to readers’ imaginations.

The only exceptions are tide-changing fight scenes, for which you can take a beat-by-beat approach to draw attention to their significance. This scene from Dorothy Dunnett is an excellent case study in descriptive, revealing action; see how she uses long, all-in-one-breath sentences to illustrate the rush of action. Of course, this isn’t the only way to write a good fight scene “” you might find that short, staccato sentences better reflect the punchy combat styles of your characters, or that interspersing the action with dialogue creates more emotional resonance.

Speaking of which, let’s talk dialogue (no pun intended). Like character arcs, this is important in every story, but especially in fantasy; it adds another human element that will keep readers invested. And witty banter is a real breath of fresh air onscreen!

But writing great dialogue is easier said than done. To tackle this challenge with confidence, nail down your characters’ voices before you dive into your story. You can try dialogue-based writing exercises “” or, if these feel too random, write a few prequel stories about what your characters were doing before your central narrative began. Whichever exercise you choose, just remember to really delve into your characters’ minds in order to grasp their distinct voices.

As your story progresses, you’ll be surprised how much your characters have to talk about. Once again, honing is key. Though you can draft as much dialogue as you like, keep only the best lines in your actual book “” not just the clever ones, but those that also enhance characterization or serve the plot. The rest you can save for a rainy day, like the sequel or even the eventual adaptation, which will likely place more emphasis on dialogue.

Use plot twists wisely

This article on writing cinematic fantasy would be remiss if it didn’t discuss plot twists. From Snape being a double agent to Gandalf coming back from the dead, a thrilling twist is often the cherry on top of an action-packed fantasy”¦ just be careful not to overdo it. To extend the sundae metaphor, one or two cherries is fine, but more than that and you’ll make your readers sick.

Audiences particularly dislike out-of-nowhere twists, so make sure any twists you do include make sense within the story. If you find yourself throwing in a twist when you haven’t built up to it enough, whether to liven things up or because you feel like you “should, “ stop right there! You might think it’s cinematic, but it’ll only come across as cheap.

That said, it’s fine to come up with a twist at the end of your book, then go back and sprinkle in hints throughout your story “” “mak[ing] it look like you knew what you were doing all along,” as Neil Gaiman advises. You might even devise a twist that could be revealed now, but would have much better payoff down the line. If that’s the case, be patient; your readers will appreciate the strategic mastery of saving the big guns for later books.

And of course, if a bona fide “twist” simply doesn’t suit your story, don’t force it. Books aren’t adapted on the basis of twists alone; people want fantasy tales with wildly original worlds, compelling characters, and creative writing to rival the likes of Jemisin and Le Guin.

Sure, it’s a tall order. But won’t it all be worth it when you’re the showrunner on your very own fantasy series? With these tips in mind, you might just have the next Game of Thrones on your hands”¦ only your ending will be a lot more satisfying.


BIO: Savannah Cordova is a writer with Reedsy, a marketplace that connects authors and publishers with the world’s best editors, designers, and marketers.  In her spare time, Savannah enjoys reading contemporary fiction and fantasy, as well as writing short stories.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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Guest Post: Bitterballen "“ Carleton Chinner Presents The Tastiest Snack You've Never Heard Of

Far further back than I care to admit, the large newspaper I worked for sent me to Amsterdam to attend a trade show. In among the many adventures I had on that trip, I discovered the incredible variety of cuisines that make Amsterdam such a pleasure to visit. The glories of a spread of rijsttafel dishes, gouda cheeses, crisp Dutch beers, and so many others. One of my favourite discoveries was bitterballen the crunchy bar snack with a savory creamy filling that were served alongside beers.

It got me thinking about culture and how food transcends boundaries. Rijstaffel (rice table) is the Dutch version of Indonesian cookery. It dates back to the glory days of the Dutch East India Company, where creaking wooden barques made the perilous journey around the Cape of Storms to venture to the far east colony of Batavia (present day Indonesia). The ships would return laden with exotic spices like nutmeg, mace, and cloves dried and sometimes ground to powder to survive the long journey back to Holland. At a time when the Dutch Republic was entering its golden age, cooks could not get enough of these new flavours and sought out exotic flavours and colours to impress their guest with a dazzling array of dishes.

The sailors also brought recipes back with them, curries, nasi goreng, gado gado sambals,fried bananas and others. Back in Amsterdam people tried to make these recipes, but lacking the fresh ingredients, they substituted dried spices.

While the colonial excesses of the rijsttafel banquets have long since fallen out of favour in Indonesia, they remain a staple of Dutch restaurant fare, as former colonials returned following independence.

What’s in a name? Bitterballen are part of the larger tradition of bittergarnituur, or savoury snacks to serve with beer. Ballen being the Dutch plural for ball. So, essentially, savoury balls to have with beer.

Bitterballen are one such incarnation of the mixture of cultures permeating Dutch food. The basic recipe was probably taken from a French croquette filled with ragout, a traditional way of using leftover meat. The filling is shredded cooked meat mixed with a thick roux, to which with the addition of nutmeg brings an exotic flavour.

In my latest science fiction novel, Plato Crater, Holly a young thief is sentenced to community service in one of the only antique rijsttafel restaurants still licensed to burn hydrocarbons. One of the first dishes she learns to cook is bitterballen. This is how I imagined the recipe to be:

INGREDIENTS

    For the filling:

  • 1 stick of butter
  • 1 cup of flour
  • 2 cups of shredded cooked beef or veal (usually taken from last night’s leftovers)
  • 3 cups beef broth
  • 1 small onion, chopped
  • ¼ cup fresh parsley, chopped
  • 2 Tbsp olive oil
  • ¼ tsp powdered nutmeg
  • ¼ cup finely grated parmesan cheese
    For the breading:

  • All-purpose flour
  • 2 eggs whisked
  • Breadcrumbs
  • Vegetable oil for frying

INSTRUCTIONS

  1. In a large pan, sauté the onions in olive oil until translucent.
  2. Add the butter and once melted, add the flour slowly to make a roux.
  3. Gradually add the broth, while stirring continuously to ensure that the roux absorbs the liquid.
  4. Continue stirring until the mixture thickens.
  5. Add meat and parsley. Cook for around two minutes until the mixture resembles a thick gravy. Stir in the salt, pepper, parmesan and nutmeg.
  6. Transfer the filling mixture to a shallow container and refrigerate for 2 hours or until is has a solid consistency.
  7. Take a spoonful of mixture and roll it into a ball the size of a golf ball.
  8. Dredge the bitterballen in the all-purpose flour, then the egg wash and finally roll it the breadcrumbs. This should make around 20 bitterballen.
  9. Place the bitterballen on a shallow tray in the to the freezer for 30 minutes before frying.
  10. Prepare oil for deepfrying, either using a small saucepan or a deep fryer.
  11. Fry the bitterballen, a few at a time, until golden brown, remove and set on a plate covered in paper towels to absorb excess oil.
  12. Now open a crisp Amstel or pale lager, and serve the bitterballen hot, with a side of Dijon or grainy mustard.

About the Author

CARLETON CHINNER is an Australian born writer who grew up on a remote farm in South Africa, where the trip to the town library was the highlight of his week. He devoured anything science fiction, fantasy and horror. And, when that wasn’t enough, turned to urban legend and traditional tribal histories which combined to provide a heady brew of stories.
He has settled in Australia as an adult but not before turning up unarmed at a gunfight, discovering dead bodies and fighting off sharks while spearfishing. When not writing, he works as a project manager on large corporate programs. Follow him on Twitter @sunfishau

The CITIES OF THE MOON series is Chinner’s debut series, now available as POD and in ebook form from good online stores everywhere. Book 2 Plato Crater is available from 31 October.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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Guest Post from Rob Dircks: 8 Ways to Make Your Writing Funnier

Pictures of the book Where the hell is Tesla by Rob DircksFirst, I didn’t set out to be a humorist. And I’ve only got one sci-fi comedy novel so far, Where the Hell is Tesla?, so I’m not sure I qualify as anyone you should listen to. But I’ve always loved funny sci-fi, like Douglas Adams’ The Hitchhiker’s Guide to the Galaxy, or John Scalzi’s Agent to the Stars, or Pratchett and Gaiman’s Good Omens, and I love the process of writing humor. It seems like a fit. I’m sticking with it.

Along the way, I’ve learned a ton from great writers, and great teachers, and from screwing up in every conceivable way. So here are a few of my favorite little nuggets that you might find it useful in your own writing:

1. Exaggerated Contrast.
Imagine you move into your new apartment, and you go next door to ask if they signed for a package you were expecting. You’re invited in, and you find yourself in the middle of four adult males playing Dungeons and Dragons. With costumes on. Hmm. This might make a funny story to tell your friends later. But let’s exaggerate the contrast more by making all four of these guys over-the-top-crazy-smart scientists who revel in everything tech and sci-fi. Now what’s your story? The Big Bang Theory. A huge comedy hit, in its ninth season. A classic fish-out-of-water story pitting poor Penny against the ultimate geek squad.

Or take Dortmunder, the cat burglar hero from the old Donald Westlake novels. He’s literally the only sane person in an insane world filled with incompetent crooks, bungling cops, and inept villains. The result? He had so much comic potential he starred in twenty-five novels and short stories.

Why does fish-out-of-water work? Because the greater you can make the gap between the normal person’s perspective (Penny, Dortmunder) and the crazy world’s perspective (the four scientists, incompetents in general), the richer the vein of comic possibility. And science fiction can be even better, as your worlds are only limited by your imagination. Just look at Hitchhiker’s Guide’s hapless Arthur Dent, thrust into insanity on a galactic scale. And in my novel, the “fish” are two regular joes who find themselves trapped inside an “Interdimensional Transfer Apparatus” ““ where each dimension they visit is strange, and rife with comic opportunity.

2. The power of three.
Take a look at this exchange between two friends on a bridge.

Murph smiles. “Look. It’s only forty feet, and the water’s plenty deep. You first.”
Andy peers down, with one eye closed, gripping the railing for dear life. “What are you crazy? No way!”
“Come on. Okay, we’ll jump together. It’ll be fun.”
Andy shakes his head. “No, It’ll be death. Forget it.”
“I’ll buy you Skittles.”
“Hmm. The big bag?”

The first time Andy says no is the setup, describing the conflict. The second time he says no, it ratchets up the tension and validates his convictions ““ there’s no way he’s backing down. And the third time is the release and the punch line ““ not only has Andy reversed, but he’s made risking his life contingent only on which size bag of Skittles he gets out of the deal. (He must really like Skittles.) That’s the power of three.

Let’s not stop there, though. Who did you think this was? A couple of teenage boys? Now imagine they’re seventy-five. Suddenly we’ve added exaggerated contrast to goose the humor (old guys don’t jump off bridges, and I don’t know any that eat Skittles). Even think about the word “Skittles.” Okay, it’s cheap comedy, but the sound of the word “Skittles” is kind of funny. Different. The way it rolls off your brain when you say it. Plus, their little exchange is also”¦

3. Two friends arguing.
Listen to Where the Hell is Tesla?‘s heroes, Chip and Pete, after Chip discovers directions to Tesla’s interdimensional portal in a journal and tries to talk Pete into investigating:

“So, you want to check this thing out, right?”
“F**k no. What are you, an idiot?”
“Dude. What could possibly go wrong?”
“Classic. Cut to scene of us in jail. Or scene of us dead. Or scene of us God-knows-where in space-time.”
“Well it would be space, not time. It would be the same time no matter where we went. It’s a dimension machine, not a time machine. “
“Oh, gee, now I totally want to go.”

The comedy tradition of two buddies who love each other but bicker like an old married couple goes way back to Laurel and Hardy’s “here’s another fine mess you’ve gotten us into.” (I’m sure it goes back even further, like ancient Egyptians had plays about roommates who couldn’t agree on how many humps a camel is supposed to have.) Abbott and Costello, Crosby and Hope, Chandler and Joey, the angel/demon couple of Aziraphale and Crowley in Good Omens, and David and John in John Dies at the End. The list goes on and on and on.

Why does it work? There is something about friendship (which we all love) and bickering (which we all indulge in) that feels familiar, and when exaggerated, reminds us how the foils of life, the things we fight about, are silly and kind of funny. And it creates conflict where the stakes aren’t too high. And it allows us to live vicariously through characters who say and do the things we secretly wish we could in real life.

4. Surprise.
There are a lot of things I love about Audition, Michael Shurtleff’s book on how actor’s should audition for roles (though it’s really about how to craft a good story). But my favorite is probably what he calls “Discoveries” ““ remembering always to ask yourself “what is new?” Surprise creates new ““ and potentially funny ““ conflict in a scene. An example: deep into Where the Hell is Tesla?, Chip wakes up from a particularly shocking experience with a surprise: he has a new foot. A furry one.

“I don’t care. I’d still rather have no foot. Nikola, you’re a man of reason. Would you want a furry alien foot? Truly, deep down in your heart? Wouldn’t you rather have a nice pair of crutches? Or a hand-carved mahogany peg leg? Please cut this thing off, will you?”
“Chip. We are obviously not going to cut off your new foot. Can you not see even one positive thing in this?”
Hmm. I hesitate. I look down at it. “Well, it’ll never get cold.”

5. Don’t be afraid of slapstick.
People fall down. Kids accidentally hit their parents in the crotch with frisbees. Moms drop birthday cakes on the floor. And you know what? It’s funny. It just is. America’s Funniest Home Videos is based entirely on that premise, and it’s in its millionth season. So don’t shy away from it ““ embrace it. Have your main character slap someone by accident while making a point. Have your villain bend over and split his pants. Have your hero drink what she thinks is lemonade, until the lab guy tells her it’s poison, and she spits it out in his face. BUT keep it relevant to your characters’ personalities and motivations, so it’s not just a one-off visual joke. Because”¦

6. It’s not about “jokes.”
One-liners are for stand-up comedians and movies like The Avengers. Don’t get me wrong, I love the fun of The Avengers, but I avoid things like serious action sequences punctuated by zingers, like this one after Thor hits Captain America’s shield: “It’s all in the swing.” In fact, that whole trailer is a great example of joke overkill – there’s a snappy one-liner every five seconds. Be careful of “jokes.” Jokes are empty unless they’re a natural extension of the situation and the character’s state of mind.

7. Playfulness.
There’s a security in writing comedy, knowing that as bad as it gets, even if minor characters die, it’ll never get THAT bad. So don’t forget to let them have fun. I love the way John Scalzi does this (I’m thinking about Agent to the Stars and Redshirts in particular.) Even in their lowest moments, trapped in an underground chamber, your characters can talk about how they hated the movie Ghost. Or during a torrential downpour on a dark night on a dangerous planet, have your hero skip through a puddle, remembering that was her favorite thing when she was a kid. In Where the Hell is Tesla?, I had the main characters, right in the middle of all the tension, have a pillow fight. The world is your oyster ““ slurp it up.

8. Heart.
Maybe the biggest thing with comedy (as with all storytelling, I guess), is instilling it with heart. Without real living, breathing characters with real feelings, you wind up laughing at them, instead of with them (if you laugh at all.) Think about all the characters I’ve mentioned in this post, or ones from your favorite sit-coms. When you get to know them, you bond with them, and when they fall down you feel bad (even though you’re laughing), and when they’re climbing a mountain you’re rooting for them, and when they say or do something funny, not only do you laugh, but you feel good about it.

Wow. I didn’t realize I’d actually have a point, but I guess that’s it. That it’s not about the laughs. It’s about the feeling that comes with the laughs: that kind of giddy, warm connection to a story and a character, that makes you feel good, feel a little glow, even after you’ve closed the book.

Reading Recommendations
If you’re interested in humor writing, I highly recommend:

  • The Comic Toolbox, by John Vorhaus (indispensable, and the source of several of these concepts)
  • Audition, by Michael Shurtleff (not specifically about comedy, but awesome for scene writing)
  • 1984, by George Orwell (I’m kidding, if there’s ever been an anti-comedy, that’s it)

robdircksAbout Rob Dircks
Rob is author of the science fiction comedy novel Where the Hell is Tesla? His previous work, an anti-self-help book titled Unleash the Sloth: 75 Ways to Reach Your Maximum Potential By Doing Less, has the distinction of being the very first self-help book to prescribe taking a nap instead of mowing the lawn. Both books have been bestsellers (depending on your definition of “bestseller.”) He’s a member of SFWA (Science Fiction & Fantasy Writers of America), and owner of Goldfinch Publishing, a small (very small, wee in fact) assisted publishing service. He also owns and operates an ad agency, Dircks Associates. You can follow and contact him on RobDircks.com.

About Where the Hell is Tesla?
SCI-FI ODYSSEY. COMEDY. LOVE STORY. AND OF COURSE… NIKOLA TESLA.
I’ll let Chip, the main character tell you more: “I found the journal at work. Well, I don’t know if you’d call it work, but that’s where I found it. It’s the lost journal of Nikola Tesla, one of the greatest inventors and visionaries ever. Before he died in 1943, he kept a notebook filled with spectacular claims and outrageous plans. One of these plans was for an “Interdimensional Transfer Apparatus” – that allowed someone (in this case me and my friend Pete) to travel to other versions of the infinite possibilities around us. Crazy, right? But that’s just where the crazy starts.”

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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