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Teaching Blogging

I just sent my scheduler in to Bellevue College last week – I’ll be teaching the Writing Fantasy & Science Fiction class again this spring as well as the Blogging 101 class. I’ll post the dates for that when I have them in hand.

With both classes, I’ve gone through my notes, getting them together. With the blogging class I’ve been using a new online tool I saw mentioned during the great “Yahoo is getting rid of Delicious!” flak, Trailmeme.

WIth Trailmeme, the central metaphor is “trails” of links, which you can annotate. So I’ve used the outline from my Blogging class to collect my Delicious links on the topic. Here is the Blogging 101 “trail”. A cool feature of Trailmeme is the ability to discuss links – please feel free to make suggestions and/or forward the link to the trail along to people who might find it useful. I know a lot of those links are ones I’ve frequently referred to and often continue to use.

One of the reasons I’ve gone to that trouble is that I’m pushing a couple of consulting services next year, and one of them is a critique of your blog or website talking about its current structure and organization, its search ranking and strategy, how you might use it more effectively, how you might be using social networks, and directions you might want to take it in, based on what a student gets out of that class. For $100, you get a 500 word write-up. If you want to go more in-depth, contact me and I’ll give you an estimate.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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I Think, Therefore I Roleplay

This essay originally appeared in the January 2000 issue of Imaginary Realities.

In 1999, one of the Armageddon MUD coders, Morgenes, put in a command that has no effect on a player at all. It doesn’t get you gold (or obsidian, in our mud’s case), doesn’t raise your skills, doesn’t open the mystic portal to the realm of Waterdeep, or anything at all like that. Yet it was a change that would end up becoming one of the most popular (and most copied) commands ever on the mud, with at least one thread on our discussion board devoted to lavish praise of it from players and staff alike.

The command was ‘think.’ Its syntax is simple. The player types think ‘Woah, hey, did I just see a coin lying in the road back there?’ and gets this back: ‘You think ‘Woah, hey, did I just see a coin lying in the road back there?’ Easy, no? And at first glance, somewhat pointless.

To explain the immense popularity of this command, one needs to understand that Armageddon MUD is more than role play intensive. It’s role play required, and players who fail to stay in character or interrupt the flow of the vast interactive story that staff and players are spinning together usually mend their ways fast. Or are asked to leave the story, usually not in a particularly polite manner. Armageddon’s had the reputation of having the rudest immortal staff on the net for a long time, and while that’s changed considerably, there are, I suspect, staff members who still cherish that attitude to a degree. Players who aren’t staying in character find out fast that it’s not appropriate, or appreciated, on Arm.

Given this, think has proven invaluable to the players whose actions might be incomprehensible to the staff. If a staff member happens to be monitoring a player, and glimpses a few thinks here and there, they know what’s going on and why, precisely, that crazed Krathi is sitting out in the desert. She’s waiting for a vision, which she might choose to supply of her own accord via think, or with which a staff member might help. Why did that elf suddenly take off running? He thought he saw a mantis, gythka staff in mandible, approaching his hiding place. Think not only helps the player solidify what it is she’s doing, but lets the staff know what’s going on as well.

Beyond that, the command’s entertaining and helps the player flesh out the character. Is he thinking ‘Did that templar just look at me?’ If so, he may scurry back into the Labyrinth to hide from the unwanted attention. Perhaps while that wily gypsy is trying to sell her a luck charm, the player’s sitting there thinking hard on how to sell the gypsy out to the dreaded Blackmoon. Personal beliefs, spiritual beliefs, reactions to other characters – all of these, and more, get played out via the think command in a way they never were before. One of my favorite moments was monitoring a conversation between a pretentious noble and the commoner they were upbraiding, who while keeping their eyes downcast was thinking of the multitude of ways that noble could be humiliated.

I’ve seen other benefits as well. At least one character has accidentally typed talk instead of think, and found themselves saying aloud what’s in their head, leading to assorted and interesting results. It slows down some of the fast typists, who otherwise tend to overwhelm other players with the multitude of their emotes and speeches. Some players use it while sleeping, to create intricate and sometimes lurid dreams. We’ve some plans to tie think into the psionic skills on the mud eventually, though that’s a far and future notion. But the benefit to the role playing of the mud has been tremendous. I’d urge other role playing muds to at least…think about putting this command in.

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Blogging on YouTube: Some Reasons For Writers

One interesting way to spread your social media presence is to use video clips via YouTube. YouTube allows you to post and share videos, which most blogging platforms allow you to embed in your posts. Like any social media effort, this takes time. You should consider whether or not the benefits outweigh the amount of your valuable time (which should be used for writing primarily!) creating videos and using them for blogging via YouTube requires.

Benefits of blogging on YouTube for writers:

  • adds visual interest to your website
  • creates a channel to pull in potential readers
  • allows you to rehearse readings
  • maximizes those read-aloud revision passes

Adds visual interest to your website: Images are a plus for a website, breaking up blocks of text and making the page more enjoyable to your reader’s eyes. Embedded clips that she or he can click on are even more enjoyable, providing the benefits of an image while also allowing them to interact with the page by clicking on the player.

Creates a channel to pull in potential readers: When you create an account on YouTube, you are creating a channel for your videos. Other YouTube users can subscribe to your channel. When they mention your videos on their social networks (and surely the clever content you create will make them want to pass it along!), viewers drawn to your channel learn enough about you that (hopefully) they’ll want more, clicking through to your website or seeking out your work to buy.

Allows you to rehearse readings: Most of us don’t do much public performing, and we all know practice makes perfect. Recording yourself reading a piece, which is one of the simplest ways to create content (you could put the audio over still images if you’re shy of showing your face) and listening to the playback is a great way to learn your strengths and weaknesses and find things you should work on for public readings.

Maximizes those read-aloud revision passes: Reading pieces aloud is a vital part of my revision process, and one I urge on those capable of following suit. And if you’re going to be reading aloud anyway, why not get the most for your effort and record it as well?

Here’s a sample video that I did that promoted both Armageddon MUD and a story of mine:

That video is an early (and somewhat mortifying) effort, but it was also pretty easy to do. It was recorded using my computer’s webcam. Nowadays I’d add better editing and titling, at a minimum, but at the time it was cool, particularly since we were the only MUD I know of doing anything like that. Next week, I’ll talk about the basic mechanics of recording for video podcasts via YouTube and the tools you’ll need.

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