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Storytelling Games: Microscope

Lowell doesn't dress up to run games anymore, unfortunately.
I’ve started tabletop playing again, although it’s via Google Hangouts rather than in person. My brother (whose excellent gaming and storytelling blog, Age of Ravens, you should check out) running a Changeling: The Lost campaign and it’s a great way to spend a little time with both him and my sister-in-law, along with meeting some new fellow players. I really love what he’s doing, which is using a system called Microscope in order to collaboratively generate the setting for the game, and it’s making me wonder about the possibilities of it for generating a shared world setting.

We went around the “table” first generating some high level concepts, such as vampires being very rare in this world, the existence of neon elementals, and some rule-specific stuff that kinda flew past my head, but which I’m understanding more as I keep going through the rules. The game’s set in Las Vegas, but successive rounds helped define the specifics of the world and some of the NPCs, like Wayne Newton: Werewolf Hunter or the Count, a bitter, twisted man who runs The Society for the Preservation of Vampires. Lowell’s blogged with more complete details here.

I really love this sort of session, because it’s so much fun to take someone else’s addition and riff on it. After the first round, the person starting each one had to come up with what’s called in Microscope terms a “lens,” something that each addition that round must reference. Ours were: guides, corruption, and alien abduction, and if you look at Lowell’s write-up, you may be able to trace where some of those items came from.

One Response

  1. Interesting. I recently went looking for a new set of RPG rules to replace C&S rules I used to run. Never heard of Microscope, and it looks intriguing, though I’ve never heard of a set of rules that doesn’t use a GM (sounds more like a wargame than an RPG, though I spent a couple of years running/playing in a shared Champions setting which amounted to pretty much the same thing).
    Rule set I’ve picked up is something called “The Burning Wheel.” Generic system (not for a specific setting except is is fantasy, though another book is out which adapts the system to scifi) and I’m trying to adapt it to use my old fantasy setting, though I may have to “crash” it and build upon the ruins (I’m speaking literally, not figuratively). Character generation is kind of complex (it’s the one weak point I’ve seen brought up in reviews) but the system seems clean and simple. Still reading it, but I’ve already picked up the other three books the Griffon had for it.

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Weird little things happen like this when you’re working on something big. It’s like a lens clicks into place and you perceive a section better. And that perception spreads out, affects the view you have of the overall piece, the unruly profusion of plot lines, each with its flowers of action scenes and climatic moments, that will become the lavish bouquet of the book’s world.

So, to the very few of you who know what I’m talking about: Verranzo’s shadow twin is female. All the shadow twins are the opposite gender of their counterpart. Why? I don’t know. It just makes better sense in my head that way and lets me do some additional interesting things.

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March Recent Efforts

It’s March, and you can now get IF THIS GOES ON, the anthology of near future political science fiction that I edited. There are some amazing stories in it, and I’m so proud of how the book turned out. Please check it out, and if you enjoy it, spread the word with a review or mention!

The project was initially the idea of publisher Colin Coyle; it was a pleasure working with him along with an awesome team of slush readers. The book was a mix of solicited stories along with ones that came in through the slush pile, so there’s a nice mix of more established and newer voices.

Some of the authors are friends as well, including E. Lily Yu, who I first met working with Fantasy Magazine and whose lovely “Green Glass: A Love Story” leads off the collection in a way that is beautiful and disturbing. The stories are sad and funny, often biting. Sometimes the worlds they project are just a heartbeat away; other times they are surreal glimmers that show us the distortions in our own existence and interactions with the world.

All of them are political — some more subtle than others, certainly — but this project declares itself from page one to be about politics in this country and the world at large.

In related news, I’ve also curated another Storybundle for Women’s History month, the second Feminist Futures one. You can find it here: I’m very happy with this, which ended up being nicely diverse, plus let me put forth K.C. Ball’s collection, SNAPSHOTS FROM A BLACK HOLE AND OTHER STORIES. K.C. was a friend and I edited the collection. She also edited the flash magazine TEN FLASH, which published my flash piece, “Lost in Drowsy Dreams.”

Grab the bundle now – it’s only good for a few weeks, and it has some really terrific reads in it!

Several new classes have been added to the Rambo Academy for Wayward Writers schedule, including this weekend’s live online class Mapping the Labyrinth: Plotting Your Novel So Things Happen. I’ve co-taught with Kay several times, and she is a savvy and elegant woman. I’m anticipating learning things from the class myself.

Other upcoming classes being taught for the first time are The Fashion of Worldbuilding: Clothes, Technology, and Taboos with Mary Robinette Kowal and Catherine Lundoff’s In Flagrante Delicto: Writing Effective Sex Scenes and So You Want to Put Together An Anthology?. You can find the full list of live online writing classes here; look for several more getting added this month.

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There’s an event for Unfettered III: Tales by Masters of Fantasy, which has my story, “Merchants Have Maxims,” in it on Tuesday, March 19, at 7 PM. I’ll be there signing along with several of the other authors as well as its editor Shawn Speakman.

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