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Tips For Writers: Examining Your Own Writing Process

We had the first session of the advanced workshop last night. I’m delighted by the mix, and expecting wonderful things from the class. Some are published already, some are just breaking in.

Unlike the Writing Fantasy and Science Fiction Stories class, we are not focusing on one of the basics each week, like characters, plot, or world building. Instead, I am trying to let the class drive itself where it can. My hope is that everyone, by the end of class, has not just been critiqued a couple of times, but has a better sense of their writerly process and how to make it more efficient, more confidence in finishing stuff and getting it sent out, and new ways of moving story from idea to finished draft.

So here is the assignment I gave them, in the hope that it will prove useful for other writers trying to figure out their process:

  • I asked them each to make an account at the Submissions Grinder, even if they already were tracking their stories in another way. I said I would like them to send out at least one submission and track it in the grinder, but if they couldn’t manage that, then I wanted them to identify at least one market that they wanted to send something to. We spent some time looking at my old submissions spreadsheet, since the question came up, after how many rejections do you trunk story? My answer is that you don’t trunk a story unless you would find it embarrassing to be published. I have some stories that were out over a dozen places before finally finding a home.
  • We did an in class writing exercise to make them think about their writing process. I want to them to try varying their process three times over the course of the next week. They can vary their process spatially, by changing the location where they write: outside under a tree or in a coffee shop or at the library or in their closet. Or they can vary it temporally by writing at a different time than they usually do. Or they can vary it according to process: using pen and paper instead of the keyboard, for one, or by writing with outline if they don’t usually use one. Or they can even look at their work and see if there is a pattern they want to vary, such as always writing in past tense.
  • Finally, they were assigned to read this and come in prepared to talk about how the writer creates emotion in the reader. That’s a piece that I personally cannot read without crying, so I think it will prove an interesting discussion, and hopefully provide some guidance for creating depth of emotion in their own work.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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Shaping Stories With Characters: How Characters Affect Your Plot

Photo of someone wearing a bear maskWe’re currently covering characters in the Writing F&SF class, so I thought I’d pull out a little from my notes.

Some simplistic stories have characters that seem like placeholders, as though any individual could fit into that slot. Fairy tales, for instance, tend to have generic characters: the princess, the prince, the witch that have little dimensionality to them. One delightful strategy for working with them, in fact, is to pick a character and flesh them out to the point where they shape the story.

That is the most important thingL: characters must shape the story. They need to influence the action and make the narrative one that could only happen to them.

Let’s take a simple plot: a character must escape zombies. Our first character, a survivalist, keeps two shotguns in her apartment and is steel willed to the point where she is capable of cutting off a limb to avoid infection by zombie bite. The second is a meek-mannered scientist who faints at the sight of blood but is capable of building marvelous devices. The story and what happens in it is very different depending on which character gets put into the situation.

What happens in the story should be the result of what your character does, and her/his actions are dependent on both their personality and what they want. Vonnegut tells us every character in a story needs to have something they want, even if it’s just a glass of water. Because what they want dictates what they will do while their personality decides how they will go about doing it. You’ll also want to keep in mind that humans, like water, follow the path of least resistance. They will usually pick the easiest way before moving onto to something harder if it fails them.

Stuck and wondering what your character will do next? Think about what they want and how they might try to get it. (Then how you will thwart them, because the more you put that character through, the more your reader will come to know and identify with them.)

Look at your favorite characters and see how the writer communicates their nuances. Some of my favorites:

Who are your favorite characters and why?

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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Retreat, Day 6

FullSizeRender (3)Today’s wordcount:5008
Current Hearts of Tabat wordcount: 95071
Total word count for the week: 5008
Total word count for this retreat: 22085
Worked on Hearts of Tabat, story “District of Brass”
Time spent on SFWA email, discussion boards, other stuff: 30 minutes
10263 steps, 67 flights of stairs

From today, the beginning of a Serendib story, “District of Brass”

In Serendib, there is the District of Brass, and there the traveler can find marvelous machines, made not just of that metal, but many of the lesser metals, like iron and aluminum and the first degree of steel. The tinkerers of the District of Brass can make any machine, but always after their fashion, which is cogs and gears and wheels within wheels, not the crystals and lights of other lands.

Once there was a tinkerer there, who had not come from elsewhere, but was native to the city, which meant that anything could happen with her. Her name was Pye and she was a clever girl, who loved to puzzle things out, and by the time she was six, she had created mechanisms that performed not only all her own chores, but those of her slower siblings. She was an innovator, and many disliked her intensely for her habit of looking at a design and saying, in the most reasonable of tones, “Yes, that’s clever enough, but what if you did it this way?” before pointing out any number of improvements.

This dislike was exacerbated by her main failing, which was that she was incapable of puzzling out people as expertly as she did machines ““ in fact, people were mysteries to her, always saying one thing and then acting another way. There were rules to existence, and they seemed to change so often, or at least be conditional and dependent to the point where there was no telling what to do at any given moment without standing and thinking for a good ten minutes about it.

While her family was fond enough of her, though most preferred not to spend too much time in her company, since the designs she was improving were so often their own, Pye had no friends, only acquaintances among her age-mates and other school friends, and the nurse who had raised her between the ages of eight and fourteen, and now lived in an elderquarter of a more advanced age, where the medical care was far better.

Pye would have liked to have said that she didn’t care about her lack of friends, but the truth is that she cared in two ways: one, she would have liked to have had friends, and two, she thought it an abnormality in herself not to have accumulated such things already.

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