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Class Excerpt: On Story Basics and Ways into Stories

Freytag's pyramid
Freytag’s pyramid
I’m finishing up the Moving from Idea to Draft class, or rather finishing up the writing phase and still need to shoot a couple dozen little videos, ugh. But I wanted to share this from the introduction to the class because I thought it might be useful for some people plus maybe tantalize a few into trying one of my on-demand or live classes.

I begin with some basics of story mechanics. Quite probably much of it will be familiar — feel free to skim if you feel like you’ve heard all of this before.

A basic part of a story is its arc. The arc, graphed out, is a roughly slanted triangle, with the slope on the lefthand side usually significantly longer. I’ve provided a diagram of it, also called Freytag’s pyramid, or sometimes his triangle.

The X axis of that diagram is story tension; the Y axis is the story over time. As the storyline progresses, while there may be momentary lulls or dips in tension, the movement is upward. Tension is increased by things like complications, reversals, and raising the stakes.

But more than that, something in the story must change. The problem must be resolved in some fashion, even if it’s only to show that there is no resolution. The change provides the resolution; without it, we have only a scene or static moment, which is generally an unsatisfying thing for a reader. Often (I might go so far as to say usually) there are two changes, an internal one inside the protagonist and the external one taking place around the protagonist.

The change can, in some circumstances, take place outside the story by occurring in the reader’s understanding of the story. What seems innocent (or vile) at the outset turns out to be the opposite. This sort of subtle change can be beautiful when it works. If you look at Rachel Swirsky’s “If You Were a Dinosaur, My Love“ for example, you can see this sort of shift at work as we learn more about the circumstances behind the story and move from light-hearted to deeply sad in a story whose emotional core is — for me at least — the power of fantasy as a temporary escape, but only a temporary one. This sort of change, taken as far as it can go, is a twist ending and is best suited to flash fiction, but it can and does work at greater length, as with Ian Banks’ The Wasp Factory (I don’t want to spoil the ending, but urge you to find the book and read it if you haven’t.)

Do you need to understand what will change before you begin to write the story? No. But some story origins will have signs and clues leading to the change, while others will require you step back and consider it in various ways before moving on.

There are multiple forms in which an idea for a story can present itself to a writer. What I’ve done is try to present each, along with examples drawn from my own and other authors’ writings, with some tips and tricks for expanding them into a complete story.

Ways into a story are separated into structures, fragments, and directives. I’ve split them into these groups for the purpose of talking about them more easily, but each group has similarities of approach and possible issues that may make it useful to, after finishing an overall group, spend some time thinking about the material and trying to apply it to one or more stories before moving on.

  • Structures include plot, technique, stealing from other writers, culturally determined structure, and conceits/devices. These are the paint-by-numbers kits of the writing world, or at least they are ways to start a story that give you a great deal to work with.
  • Fragments may yield considerably less information. They include characters, dialogue, setting, scene, beginning, ending, title, images, or objects.
  • Directives give you little information but are more about the form in which you will shape the story: its flavor or flair, if you will. They include narrators, point of view, historical moments, concepts/issues, emotion, imitation or tribute, theme anthology, research, genre, and collaboration.

No matter what your starting point, at some point in the process of writing, you will need to think about the emotional core of your story, its heart. You can think of this as the “message” of the story overall, what it (not you) is trying to say about the art of being a self-aware, autonomous creature. That can vary, but examples are:

  • Life is complicated
  • You can’t always get what you want (but if you try real hard you can get what you need.)
  • It’s important not to lie (or insert the ethic of your choice).
  • Economics affects circumstances.
  • Karma is a bitch.
  • Etc.

You may not know this core going into the story, you may not know it in the middle of the writing or even at the very end. But before the story can be called finished, you need to figure it out.

The point at which you figure it out will affect your writing process. You may even use it as your starting point. I can only think of one time I’ve done this, which was the story “Elsewhere, Within, Elsewhen”, which I wrote for the anthology Beyond the Sun. I had been thinking about the idea that people accumulated grudges and slights and that sometimes those got in the way of communication and even healthy living. I took that idea and literalized the metaphor by creating creatures who consisted of such layers and turned out to have entirely different entities at their heart.

The point at which you realize the emotional core is the point at which it will begin helping you organize the story. It often happens to me that I do not reach the stage at which I think about this until after the first draft is done. In that case, this is part of the rewrite process, and involves my going back and reading the story in order to try to figure this out.

These are often the stories that are the most self-revelatory, because the moment we as author understand the message of a story, we begin constructing plausible deniability. Stories that are raw and full of emotion are rarely understood until after the fact of their construction, in my experience, unless you are deliberately sitting down to write about a painful experience in order to process and/or explore it.

Once you know the heart of a story, though, you know what to remove or add, because you can tell what’s getting in the way of the heart of things, and where it is not getting communicated sufficiently clearly.

A crucial point about this is that sometimes it can take time, and it’s very hard to force it. Usually you should let it steep a while. It’s my belief that your unconscious mind takes some time to turn it around and consider it from a few angles before delivering up something worthwhile. You can force it through focused timed writings, sitting down and just writing within constraints, but you will do a lot of thrashing around creating superfluous verbiage that you cannot use in the final version of the story.

Want more of this sort of thing? Check out The Rambo Academy for Wayward Writers.

22 Responses

  1. One of the things I like about Sheri S Tepper’s novels is that the right-hand slope is incredibly steep. Three pages from the end, you’re still not sure of the outcome.

    I hate those books where the plot or crisis gets resolved and then the author takes 50 pages or more to tie off all the loose ends.

    Keep that slope good and steep please.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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Today's Wordcount and Other Notes (8/21/2014)

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Three whales this morning - they came out of the water enough that we could see there was one large and two small and think they might have been humpback whales. Vida pura, indeed.
Lots of skipping around, often what I do when I’ve got several projects in the works.

So here’s the breakdown and total:
650 words on Circus in the Bloodwarm Rain
673 words on “Carpe Glitter”
534 words on “Prairiedog Town” (working title)
200 words and editing finished on a story in a semi-accepted state, plus sent off to the magazine that requested the changes.

Total word count: 2058

Not too bad, particularly when I’m working on getting back into productivity’s swing.

Today’s new words in Spanish: aire acondicianado (air conditioner), apogon (power outage), ballena jorabada (humpback whale), cafetera (coffeemaker), calambur (pun), picadura de mosquito (mosquito bite), la puerta de teja metallica (screen door), reinicializar (to reset, usually a machine).

And Wayne woke me this morning to watch three whales (we think a large humpback and two smaller ones) in the surf.

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Why Flash Fiction?

Photo of a kittywampus (kittywumpus) game
Flash fiction often relies on the odd and unexpected to jumpstart the story.
I’m doing my Flash Fiction workshop soon and so I’m prompted to talk about some of my motivation in giving the class and why I think it’s a useful one for writers.

What is flash fiction? As the name would imply, it’s short. Short, short, short. It’s sometimes called short-short stories for that reason. People define that length in varying numbers: the Florida Review used to award $100 and a crate of oranges to the winner of their short-short story competition, while 10 Flash Quarterly‘s editor/publisher K.C. Ball says it’s got to clock in at a 1000, and others have stretched it as far as 2000 words (which to my mind wanders into actual short story territory).

Others go much shorter, pointing to Hemingway’s famous six word story: “For sale: baby shoes, never used.” There’s twitter fiction magazines, like Thaumatrope, Nanoism, and 140 Characters (which last posted in March, alas). I actually fall in this camp, but to explain why, I need to explain the appeal that flash fiction holds for me.

Flash fiction is concentrated fiction, undiluted by digression or subplot. A flash story is an arrow thrilling in the reader’s heart, something that hits dead on. It uses the story structure in miniature and gets at the heart of what a story must do: something must change. In traditional stories, and in many of their flash counterparts, the change occurs in the main/viewpoint character. In the best ones, there is often an internal as well as external change: In conquering her fear of spiders, Polly defeats the Squids From Beyond. Because flash is short, often that’s not met and the change is one or the other. Other kinds of change might involve the setting, or some other major factor within the confines of the story.

But there is another kind of change that can occur, and that is in the reader, either emotionally or in terms of their expectations. That’s what happens in the Hemingway story. We begin with what is surely an exemplar of cuteness, because who doesn’t like baby shoes? And then we are abruptly moved away in the next two words – they’re for sale, we think, and immediately ask why? And then the hammer of tragedy: the shoes have never been used, and we supply the rest. Dead baby. Our understanding, our expectations, our emotions, all can be shifted by a piece of flash fiction. We are changed. Good fiction, or at least fiction that falls within a particular definition of “good”, changes us.

Not every flash piece does this. Flash lends itself well to humor, to the shaggy dog story, to the punchline at the end (another change in the reader, as we are moved from the expectant moment of story beginning to the ultimate laugh or groan) and it’s a good length for it. The longer the story gets, the better that punchline needs to be, or else a reader feels they’ve wasted their time. You’ll listen more readily to the office storyteller’s cleverly shaped anecdote than you will Kim from accounting, who can’t seem to stick to the point when she’s recounting the story of how the office copier got broken at the holiday party.

Sometimes flash fiction slides over into prose poetry territory. I’ll talk about that more some other time, particularly as the time approaches for the workshop I’m giving on literary and speculative fiction for Clarion West next spring.

At any rate, writing flash fiction is a useful exercise for writers. Anything that makes us practice writing is surely a good thing, and sitting down to write a flash piece fulfills that. Beyond that, it’s very satisfying to rise from the desk knowing you’ve written something in its entirety, as opposed to the tiresome nature of a novel, which swallows hours and hours of writing while swelling as slowly as ice accreting.

You can use flash to try out new techniques. One of the exercises I’m going to try tonight, in fact, draws on a piece I heard Gra Linnaea read at World Fantasy Con, written all in future tense, which I’m going to read to the class before challenging them to write their own pieces in future tense. Another draws on Randy Henderson’s most excellent THE MOST EPICLY AWESOMEST STORY! EVER!!, which I’ll use to challenge the class to think about bad writing vs. good.

Many new writers are hungry for publications, and writing flash is a good strategy for garnering some. Flash markets, by their nature, consume a lot of pieces, and where a market that publishes one story each month is buying only that one story, a flash market is buying a much larger number. Every Day Fiction, for example, runs a flash piece each day. The shorter a piece is, the easier it is on an editor’s budget.

Some resources for people who want to read flash: I used Sudden Fiction and Sudden Fiction International in a flash writing class I taught at Hopkins. For some terrific examples of the form, try Russell Edson’s work.

Enjoy this writing advice and want more like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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