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You Should Read This: About Writing by Samuel R. Delany

The cover of About Writing by Samuel R. Delany, a writing guide recommended by Cat Rambo.
Delany says: "A reasonable concern -- in many a worry; and in few a hope -- is whether a creative writing teacher wishes to teach her or his students to write the way he or she writes. Emphatically that is not my enterprise. But the agenda here is no less personal. The thrust of these pieces is to teach writers to produce works I would enjoy reading. "
I can’t think of a better book to begin with than a writing book I go back to over and over again, both for teaching and to apply to my own writing. Be aware that many of these essays are also contained in The Jewel-Hinged Jaw.

What: About Writing, by Samuel R. Delany, is a book of writing advice that includes seven essays, four letters, and five interviews. Two essays are ones I go back to over and over again, “Thickening the Plot,” and “Characters.”

Who: People who will enjoy this book include all manner of writers, as well as anyone interested in Delany’s own awesome fiction.

When: You should read this when you’re feeling uninspired about your own writing or if you want some assurance that “writing to discover” is as valid an approach as plotting things out thoroughly.

Why: Delany is one of the foremost SF writers of our time. His work speaks not just to those beginning to write, but those well along their path. If, like me, you love his fiction, you’ll find About Writing sheds new light on those works.

Where and how: Read it someplace quiet, where you have space to stare off into the distance, thinking about what Delany has said. Read it straight through or else do what I do and dip in at various places. No matter what angle your approach takes, it’ll be rewarding.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

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You Should Read This: 365 Goddess by Patricia Telesco

Picture of the Hindu warrior Goddess Durga killing MahishasuraThis is not so much a you should read this particular book, as a you should read something like this, and you should read it in a very particular way.

What: 365 Goddess: A Daily Guide to the Magic and Inspiration of the Goddess by Patricia Telesco presents a goddess a day to take you through a year of them. Each is briefly described along with her themes and symbols and ways to remember that goddess during the day.

Who: Anyone searching for creativity should pick up this practice, whether or not you use this book. Find something that provides a daily seed — perhaps the I Ching, or Tarot cards, or inspirational poetry — and make meditation on it part of your daily practice.

Why: Because some daily touchstone like this gives additional structure and depth to your day. And, with this particular book, you will find fresh stories and influences.

When: Early in the day. Open it up to today and look to see what goddess is invoked. Reflect on what she stands for, her story, her associated colors, animals, fruits, flowers, and traditions.

Where and how: Read it mindfully, not skimming. If each day you focus on something like this, it will spur stories and ideas. You’ll notice things that you wouldn’t have noticed otherwise. If a figure pulls you, read further, deeper, wider about that goddess and see what stories she brings you.

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You Should Read This: The True Game Trilogy by Sherri S. Tepper

Cover for Sheri S. Tepper's science fiction trilogy, The True GameI first encountered this series in the late 70s, while a teen, and it hooked me to the point where I’ll always note a Sheri S. Tepper book coming out, even though some have gotten a little didactic. But this series? Not only is it is awesome, but it interlocks with two other trilogies set in the same world and with many of the same characters.

While The True Game Trilogy starts in what seems to be a fantasy world, where different people manifest different Talents that play off each other in a massive societal game. Protagonist Peter is part of a school that teaches its students how to play the game, and part of the joy of the book is the detail with which the game is worked out:

“Talisman,” I blurted. “Talisman to King’s Blood Four.”

“Good.” Gervaise actually smiled. “Now, tell me why?”

“Because our side can’t see what pieces may be hiding behind the King. Because Talisman is an absorptive piece, that is, it will soak up the King’s play. Totem is reflective. Totem would splash it around, we’d maybe lost some pieces…”

“Exactly. Now, students, visualize if you please. We have King, most durable of the adamants, whose ‘blood,’ that is, essence, is red light.Demons, most powerful of the ephemera, whose essence is shadow. Tragamors making barriers at the sides of the Demesne. The player is a student, without power, so he plays Talisman, an absorptive piece of the lesser ephemera. Talisman is lost in play, ‘sacrificed’ as we say. THe player gains nothing by this,but neither does he lose much, for with this play the Demesne is changed, and the game moves elsewhere in the purlieu.”

Peter thinks himself Talent-less but when it does emerge, it leads to danger connected to the secrets around Peter’s birth.

The magic system is lovely, there’s two strong female characters in the form of Jillian and Mavin Manyshaped,ach of whom gets her own later trilogy (with its own version of earlier events), the characters are engaging and/or often disturbing, and the plot is nicely put together, slowly shifting over to reveal itself to actually be science fiction.

There are others of Tepper’s works that I’d recommend — I adore the Marianne series, for one, and I reread Grass on a regular basis, as well as The Gate to Women’s Country. But this series was my gateway to Tepper and as such it has a pull for me above all the rest. If you want to know more about Tepper hereself, here’s an interview she did with Neal Szpatura for Strange Horizons in 2008 and an interview with John Scalzi.

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