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On Writing: Have an Impact on the Reader

Cover for Asimov's Science Fiction, March 2014, an illustration drawn from novelette "All the Pretty Little Mermaids" by speculative fiction writer Cat Rambo.
if you're looking to find some of my recent work, I have a novelette, All the Pretty Little Mermaids, in the March 2014 issue of Asimov's. I've also got a non-fiction interview with Bud Webster in Analog.
This came up in the advanced workshop – how does one grab a reader and have an impact on them? Because surely this sort of emotional identification that makes a reader experience a story as though it were a blow aimed directly at their heart is crucial to the best storytelling. The student pointed at an interview with Yoon Ha Lee in Clarkeworld magazine where she says:

The whole point of a short story is to assassinate the reader. You don’t have the time or the space to go to war or do large maneuvers, you can’t do chapters of elaborate setup, there’s much less room for character development””a good writer can get more character development in, but that isn’t my particular strength. Anyway, everything in the short story has to drive toward a short sharp point, whatever it is you’re trying to leave the reader with at the end of the story.

I say “assassinate” and it sounds hostile, because it is. I work better when I can think in terms of opponents. The thing is that I don’t want the reader to see the short sharp point clearly from the beginning, but I want it to make sense afterward as the angle of attack. Tactical sense, I guess, in the context of the story’s setup.

Most of the time I write didactically, as if a short story were a proof. There is some object lesson, or ethical question, I want to leave the reader with. “Ghostweight” is a good example of this; it doesn’t pretend not to be didactic. So when I build the character and their strengths and weaknesses and motivations, when I build the setting, the majority of it needs to be in support of that point. With a proof, you want to include all the necessary axioms and arguments, but leave out the extraneous. A short story is very similar. I am not sure my math professors would approve of the use I am making of my college education, but there it is.

To me this is connected to something Michael Swanwick told my Clarion West class: in a short story, pick your antelope out of the herd and chase it whole-heartedly. If you change course midstream because that other antelope is limping or that other one comes with a garnish, you are likely to have no antelope at all.

So you must determine your antelope, by which I mean, you must figure out what’s the emotional core of the story, what’s its heart? What does it say about the state of existence? And once you know that, you can construct a narrative that grabs the reader through devices like sensory engagement, identification with the main character, and other beguilements until you have them trapped, at which point you force them to confront some fact of existence that may be normally unseen or even actively avoided.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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Guest Post: Dan Koboldt on Magic Versus Technology in SF/F

It’s always bothered me that fantasy and science fiction get lumped together into a single category. The two genres seem very different, at least on the surface. Fantasy usually features some kind of magic as a core speculative element. It often takes place in a secondary world at a pre-industrial state of technology. Science fiction, in contrast, usually takes us to the future in which some as-yet-nonexistent technology underlies the plot. Granted, there’s a huge overlap between fantasy and science fiction fandoms. Maybe that means we live for escapism, whether to a fantasy world or outer space.

The Crossover Genre: Science Fantasy

It’s rare but wonderful when we get both sci-fi and fantasy elements in the same story (a genre sometimes called science fantasy). Dune is the first example that comes to mind. Disclaimer: Dune always comes to mind when I’m thinking of science fiction, because I love it so much. Most of the series is sci-fi: space travel, drones, laser rifles, and a sprawling galactic empire. But there are other elements that I’d call magic: the practices of the reverend mothers, for example, and the prescient powers achieved with a spice overdose. When the story goes out into the deep desert with the great sandworms, it feels like a fantasy to me.

I could also argue that the original Star Wars also blends the SF/F genres. The talking droids, epic space battles, and planet-blasting Death Star make it mostly a science fiction story, but there’s also magic that plays a pretty central role to the story. Like all great magic systems, this one is accessible to only a select few, requires considerable training, and has certain limitations. And it plays a key role in the central conflict. Obviously, I’m talking about the Force. It’s not just a magic system, but practically a religion among its practitioners.

Technology Versus Magic

The interplay between magic and technology in Star Wars is fascinating. When it comes to technology, the Empire has almost every advantage. Bigger, better ships. Armored combat walkers. And a planet-destroying space station, albeit briefly. The Rebellion’s scrappy fighters win unlikely victories against these overwhelming forces. They did so often with the aid of that mystic religion. The Force, in other words, can level the playing field.

Magic and technology as speculative elements actually have quite a bit in common. Given a new capability ““ either arcane or technological in nature ““ we tend to apply it to similar problems. Both serve as weapons (curses and lasers) or in defense from attacks (wards and deflector shields). Healing is another popular application, whether that’s with a medical tricorder or a fistful of athelas. The same goes for teleportation, construction, destruction, and many other forms of speculative wish-fulfillment.

Which Element Matters More?

Given their similarities, one has to wonder: in a world where both magic and advanced technologies exist, which side has the upper hand? It is tempting to say technology matters more, because a technical advantage is both practical and constant. If you have guns and they have bows, you’re likely to be victorious. If the technology gap is wide enough, Clarke’s third law might be applied: any sufficiently advanced technology is indistinguishable from magic.

Even so, I can’t help but notice that the scrappy underdogs facing a huge technology deficit often emerge victorious if they have magic on their side. In both Dune and Star Wars, the underdogs manage to topple powerful emperors. And in both cases, they do so with considerable help from arcane sources: the Jedi’s mastery of The Force, and the witch-like powers of Bene Gesserit. In a conflict between two mismatched sides, magic can be a powerful equalizer.

About the Author

Dan Koboldt (website) is a genetics researcher and fantasy/science fiction author from the Midwest. He is the author of the Gateway to Alissia series (Harper Voyager) about a Las Vegas magician who infiltrates a medieval world. He is currently editing Putting the Science in Fiction, (Writers Digest), a reference for writers slated for release in Fall 2018.

By day, Dan is a genetics researcher at a major children’s hospital. He and his colleagues use next-generation DNA sequencing technologies to uncover the genetic basis of pediatric diseases. He has co-authored more than 70 publications in Nature, Science, The New England Journal of Medicine, and other scientific journals.

Dan is also an avid hunter and outdoorsman. Every fall, he disappears into the woods to pursue whitetail deer with bow and arrow. He lives with his wife and three children in Ohio, where the deer take their revenge by eating all of the plants in his backyard. Follow him on Twitter as @DanKoboldt.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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Writing: Description, Details, and Delivering Information

I haven't written here yet.
I haven’t written here yet.
I’m working on converting the Description and Delivering Information class to the on-demand version, along the same lines as the Character Building Workshop and the Literary Techniques for Genre Writers workshop, and hoping to finish it up over the next couple of days, which may be overly ambitious, because a) I am doing NaNoWriMo, b) life is complicated by Orycon and then a Thanksgiving trip on the 20th and c) this is my birthday weekend and I like to slack a little.

So, what’s the difference between taking one of my live online writing classes and the on-demand versions? Let’s look at the cons first:

  1. No live interaction, which is a little sad. You can comment on the class material, though, which you have access to in perpetuity, or at least as long as it’s up.
  2. No chance to hear other people’s work with the exercises or get a chance to chat with them.

Pros, on the other hand?

  1. A bit more lasting. As I said, you do get permanent access, including when the material updates.
  2. Work at your own pace. Want to do an exercise more than once? Go for it. Want to stretch things out or take a break for that trip to Bermuda? You’re fine.
  3. Considerably cheaper than the live version — half the price, usually.
  4. Considerably expanded material and more exercises. The character building workshop ended up being close to 20,000 words; this one will match and probably surpass that.

Want a preview? Here’s an early page, Description as Collaboration:

The Writer/Reader Relationship
Description is a collaboration between writer and reader. You provide a handful of details; from them your reader constructs a three-dimensional experience. You build the funhouse ride, but so does your reader, an experience that will differ — sometimes radically — from reader to reader, depending on their experiences and depth of imagination.

It begins the minute you supply a detail. The author says “red” and immediately a red — perhaps a bright candy apple red, maybe something murkier — appears in the reader’s mental vision. Add “wheelbarrow,” and they supply a wheelbarrow based on the ones they’re most familiar with. Add “glazed with rain” and the possibilities splinter even further.

And that’s fine. It is an inescapable fact and nothing you can do will change it. It is impossible for you to include the depth and range of detailed description that would be necessary to unquestionably determine every nuance for the reader.

Choices Matter
As soon as an author introduces a detail, it begins to grow in the reader’s mind. And unspoken behind every detail is an authorial I selected this detail rather than any other for a reason that will matter to the reader. That is perhaps one way of looking at writing: the art of selecting and conveying details in an order that creates a complete experience for a reader.

How the author presents details — which details are mentioned, the things that are included about them, and the wording and syntax in which they are presented — is one of the major factors that creates style and tone.

Style might be defined as the overall way in which the story is told. It is different than the content of a story, but usually content and style are linked and work together.

Tone is the overall emotion or mood of a story, and is created primarily but not solely by the style and word choice.

Recently spotted in Value Village. I believe this is the god of pumpkin spice.
Recently spotted in Value Village. I believe this is the god of pumpkin spice.
Here’s a photo of a thrift shop object described in two different styles, then two different tones*.

  • Style example #1: There it stood, the proud ceramic, small in stature but twice as splendid. The corn god glared out, positioned, poised, ready to bring autumn to the land.
  • Style example #2: Paul glanced down at the statue. Small. Yellow and orange. Glazed. Corncob-extured body. Why this, he wondered.
  • Tone example #1: The little statue was a welcome find, smiling at her from the shelf, colored like the first autumn leaf. It was solid in her fingers, still smiling up at her as she tilted it to see if there was any marking on the weathered bottom and with a thrill of pleasure saw the mark, right where she had hoped.
  • Tone example #2: Shadows gathered in the corners of the curiosity and her scalp prickled, as though in warning, as she picked up the little yellow statue. It felt ominously solid in her fingers as she tilted it to look at the base. The sight of the marking struck her like a blow.

Same object, four different stories. Stop now and do a five minute timed writing with your own description of the object.

Don’t Jar Your Reader
Because of a reader’s inclination to create what’s happening in a story in their head, experiencing it in something like a dream, or at least that state of fierce inattention to anything else in which a spouse, child, or friend can speak repeatedly before being perceived. That’s the delicious immersion that is part of the joy of reading and part of it is making the reader comfortable enough to forget that they are reading.

An author must lull a reader into trusting them, by letting them know that they will deliver that immersion, in part by not ever reminding the reader that they are reading. Anything that reminds a reader of this fact generally should be avoided, unless you’re doing something funky and metafictional.

And the thing that reminds a reader that they are reading more than anything else is the author supplying a detail that the reader has already firmly fixed in their head. This is a moment which for a reader is like having the GPS in your car suddenly go “Recalculating” because you took a wrong turn. It should be avoided at all costs. Paying attention to the collaboration and what expectations you are creating in your reader is important. Get the hang of that and you can even play with and subvert those expectations.

*I make no claim any of this is good writing, simply a good example.

If you’d like to get more information about classes as they appear, including upcoming special holiday gift certificates, fill out the following:

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