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News From the Fathomless Abyss

Cover for NIRVANA GATES by J.M. McDermott
Another great cover by Mats MInnhagen
J.M. McDermott’s Nirvana Gates, a novella set in the world of the Fathomless Abyss, is now available for the Kindle and the Nook. If you enjoyed Tales from the Fathomless Abyss, you’ll be happy to find more set in that world.

One of the things I’ve really enjoyed about the project so far is the way different people use the same material. I’m working on finishing up the next novella in the series, A Cavern Ripe With Dreams. I think I’ve mentioned it before; it’s heavily influenced by H.P. Lovecraft’s “Dreams in the Witch House,” William S. Burroughs’ Junky, and Joe Lansdale’s The Drive-in Chronicles. Here’s the teaser from the beginning of it, which went out with Nirvana Gates.

An early memory. Was it his earliest memory or simply the earliest thing he remembered remembering? He wasn’t sure.

One morning his father woke him from a nightmare. He was still young, perhaps eight. His father squatted on his heels besides Bill’s bedroll and shook his shoulder. When he woke, shuddering and gasping from dreams of strangle-fingered demons, feeling his breath still in jeopardy, his father didn’t say anything, just beckoned to him.

He followed at his father’s heels, towards the world and the great tube that the city clung to. At the end of each tunnel the space widened considerably, leaving places where shelves and ladders and catwalks could be stretched. And beyond them all you could see the abyss itself, stretching downward and upward into darkness.

The air was full of something. What was it?

His father said, as Bill moved to the railing to see what was happening, “Sometimes the world opens and things fall in. Rarely do you see them. This is something you will remember all your life.”

The air was full of tiny, floating things. He stretched out his palm and kept it motionless long enough that one drifted to be trapped in his palm. A seed, a brown seed, and attached to one end a tuft of hairs, fine and feathery, carrying it along. Carefully he raised his hand, examined it more closely. The seed was so small, but ridges and swirls marked its surface and up close, it was no longer brown, but shades and gray and green and red that somehow blended together to create the impression of brown from just a few inches farther away.

He closed his fingers around it, meaning to keep it, but it was so small that it wafted away even as his fingers moved.

He’d only seen things fall into the abyss. But these, so light, sometimes moved upward or downward, sometimes tugged sideways as though snatched by invisible hands. Thousands and thousands of these, swirling through the air.

He and his father gathered a painstaking handful, picking them from crevices. Other people were doing the same. How often did you get something like that without cost, like a gift from the universe?

They picked up seeds, but they also stood for hours, watching it. Almost everyone in the city came to see it, even if their children had to carry them. People did not speak much, simply watched, as though storing it up. He grew bored and watched their faces. None of them looked at him. Even the other children seemed too self-absorbed to return his gaze, to notice that he was watching them. His mother arrived and paid them little attention, instead going to speak to the city council and offer her opinion of the event. Bill and his father stayed where they were and paid her no mind.

At last he saw the cloud beginning to thin and his father stirred. “You may never see another thing like that,” he said, regretfully. “Some people live lifetimes between Openings. Others see dozens, maybe more. You never know.” He took Bill for breakfast from a vendor, bitter tea and roasted bulbs that tasted of smoke. As they ate, fewer and fewer of the seeds fell but there were still some, hanging in the air.

He slept dreamlessly that night.

When he went to the edge again, the seeds were gone and the air was blank. Not a trace of them remained, even the tiniest fragment had been taken. For the next year everyone tried to grow the seeds into plants. They tried different levels of moisture, or heat, or light from the sunstrip, but nothing worked and the seeds remained inert. He wondered what they would have produced. He wondered how they had come here. What decided when the world would open up and take something in? What lay outside the closed opening?

What decided when it would open and close? It implied some sort of conscious force, he thought, but then again there were random things in the world, things that developed without purpose.

What was Bill’s purpose? Did he have one?

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

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Class Excerpt: On Story Basics and Ways into Stories

Freytag's pyramid
Freytag’s pyramid
I’m finishing up the Moving from Idea to Draft class, or rather finishing up the writing phase and still need to shoot a couple dozen little videos, ugh. But I wanted to share this from the introduction to the class because I thought it might be useful for some people plus maybe tantalize a few into trying one of my on-demand or live classes.

I begin with some basics of story mechanics. Quite probably much of it will be familiar — feel free to skim if you feel like you’ve heard all of this before.

A basic part of a story is its arc. The arc, graphed out, is a roughly slanted triangle, with the slope on the lefthand side usually significantly longer. I’ve provided a diagram of it, also called Freytag’s pyramid, or sometimes his triangle.

The X axis of that diagram is story tension; the Y axis is the story over time. As the storyline progresses, while there may be momentary lulls or dips in tension, the movement is upward. Tension is increased by things like complications, reversals, and raising the stakes.

But more than that, something in the story must change. The problem must be resolved in some fashion, even if it’s only to show that there is no resolution. The change provides the resolution; without it, we have only a scene or static moment, which is generally an unsatisfying thing for a reader. Often (I might go so far as to say usually) there are two changes, an internal one inside the protagonist and the external one taking place around the protagonist.

The change can, in some circumstances, take place outside the story by occurring in the reader’s understanding of the story. What seems innocent (or vile) at the outset turns out to be the opposite. This sort of subtle change can be beautiful when it works. If you look at Rachel Swirsky’s “If You Were a Dinosaur, My Love“ for example, you can see this sort of shift at work as we learn more about the circumstances behind the story and move from light-hearted to deeply sad in a story whose emotional core is — for me at least — the power of fantasy as a temporary escape, but only a temporary one. This sort of change, taken as far as it can go, is a twist ending and is best suited to flash fiction, but it can and does work at greater length, as with Ian Banks’ The Wasp Factory (I don’t want to spoil the ending, but urge you to find the book and read it if you haven’t.)

Do you need to understand what will change before you begin to write the story? No. But some story origins will have signs and clues leading to the change, while others will require you step back and consider it in various ways before moving on.

There are multiple forms in which an idea for a story can present itself to a writer. What I’ve done is try to present each, along with examples drawn from my own and other authors’ writings, with some tips and tricks for expanding them into a complete story.

Ways into a story are separated into structures, fragments, and directives. I’ve split them into these groups for the purpose of talking about them more easily, but each group has similarities of approach and possible issues that may make it useful to, after finishing an overall group, spend some time thinking about the material and trying to apply it to one or more stories before moving on.

  • Structures include plot, technique, stealing from other writers, culturally determined structure, and conceits/devices. These are the paint-by-numbers kits of the writing world, or at least they are ways to start a story that give you a great deal to work with.
  • Fragments may yield considerably less information. They include characters, dialogue, setting, scene, beginning, ending, title, images, or objects.
  • Directives give you little information but are more about the form in which you will shape the story: its flavor or flair, if you will. They include narrators, point of view, historical moments, concepts/issues, emotion, imitation or tribute, theme anthology, research, genre, and collaboration.

No matter what your starting point, at some point in the process of writing, you will need to think about the emotional core of your story, its heart. You can think of this as the “message” of the story overall, what it (not you) is trying to say about the art of being a self-aware, autonomous creature. That can vary, but examples are:

  • Life is complicated
  • You can’t always get what you want (but if you try real hard you can get what you need.)
  • It’s important not to lie (or insert the ethic of your choice).
  • Economics affects circumstances.
  • Karma is a bitch.
  • Etc.

You may not know this core going into the story, you may not know it in the middle of the writing or even at the very end. But before the story can be called finished, you need to figure it out.

The point at which you figure it out will affect your writing process. You may even use it as your starting point. I can only think of one time I’ve done this, which was the story “Elsewhere, Within, Elsewhen”, which I wrote for the anthology Beyond the Sun. I had been thinking about the idea that people accumulated grudges and slights and that sometimes those got in the way of communication and even healthy living. I took that idea and literalized the metaphor by creating creatures who consisted of such layers and turned out to have entirely different entities at their heart.

The point at which you realize the emotional core is the point at which it will begin helping you organize the story. It often happens to me that I do not reach the stage at which I think about this until after the first draft is done. In that case, this is part of the rewrite process, and involves my going back and reading the story in order to try to figure this out.

These are often the stories that are the most self-revelatory, because the moment we as author understand the message of a story, we begin constructing plausible deniability. Stories that are raw and full of emotion are rarely understood until after the fact of their construction, in my experience, unless you are deliberately sitting down to write about a painful experience in order to process and/or explore it.

Once you know the heart of a story, though, you know what to remove or add, because you can tell what’s getting in the way of the heart of things, and where it is not getting communicated sufficiently clearly.

A crucial point about this is that sometimes it can take time, and it’s very hard to force it. Usually you should let it steep a while. It’s my belief that your unconscious mind takes some time to turn it around and consider it from a few angles before delivering up something worthwhile. You can force it through focused timed writings, sitting down and just writing within constraints, but you will do a lot of thrashing around creating superfluous verbiage that you cannot use in the final version of the story.

Want more of this sort of thing? Check out The Rambo Academy for Wayward Writers.

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Seven Tips To Make Your Workshop Submission Better

It’s the time of year when people are contemplating submissions to workshops like Clarion, Clarion West, Odyssey, Taos Toolbox, and a myriad of others. Here’s seven tips to help with yours.

  1. Don’t put it off till the last minute. I used to do this sort of thing too, in school, because it was always so satisfactory to manage to pull a good grade out of your butt. But one thing I’ve learned is that time spent planning pays off, even if it’s just taking the time to get a little bit done or outlined each day.
  2. Read it aloud before you send it off. I can’t begin to say how helpful this is when catching typos and other glitches that make your submission seem less than professional.
  3. Color between the lines this time. Follow the directions and don’t send a piece that’s longer than the guidelines say.
  4. Get someone else to read it. If only for your own piece of mind. Have them read the copy you’re sending – that way if you’re sending hard copy, they’ll catch that missing page that somehow didn’t get collated.
  5. Pick something interesting. A piece that shows you at your most adventurous and best, a piece that shows you’re willing to take risks.
  6. Play to your strengths. If you do killer dialogue, choose a piece that shows that.
  7. Pay attention to the statement of purpose and say who YOU are, not what you think the readers want to hear.

Enjoy this writing advice and want more like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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