One of the many nice things about the book is the illustrations, which are both informative and quirkily entertaining. Highly recommended for anyone who likes games on either the design or playing side of things.There are some books I loan reluctantly or not at all; this is one of them. This is because it used to be hard to get (nowadays you can find it in both electronic and hardcopy form), and it’s such a charming, useful little book for thinking about game (and narrative) design.
A Theory of Fun for Game Design is written by an author who deeply loves games, understands how they work, and believes in them as an art form. As the forward by Will Wright notes, Koster brings a multi-disciplinary method to the examination of games, pulling out basic concepts and breaking them down in a way that is both easy to understand and enjoyable to read. Accompanying his pithy observations are cartoons illustrating each concept, such as the illustration accompanying “Stories are powerful teaching tools in their own right, but games are not stories,” in which one student says to another, “I beat the last level of Ulysses last night. I had to use god mode for the end boss. Molly is really tough!”
A listing of the chapters provides a good sense of the book:
Why Write This Book?
How the Brain Works
What Games Are
What Games Teach Us
What Games Aren’t
Different Fun for Different Folks
The Problem with Learning
The Problem with People
Games in Context
The Ethics of Entertainment
Where Games Should Go
Taking Their Rightful Place
With Gamergate still brewing merrily on Twitter, those last few items seem particularly important. “The Ethics of Entertainment” contains all sorts of useful stuff, including a passage about end user experience typical in Koster’s wry, succinct summations:
The dressing is tremendously important. It’s very likely that chess would not have its long-term appeal if the pieces all represented different kinds of snot.
He goes on to say something that resonates with recent discussions:
The ethical questions surrounding games as murder simulators, games as misogyny, games as undermining traditional values, and so on are not aimed at games themselves. They are aimed at the dressing.
Koster extends that even further, saying directly “Creators in all media have a social obligation to be responsible with their creations.”
Despite Koster’s correct insistence that games are not stories, for writers, Koster’s book is well worth reading. A lot of the material overlaps with the ways people enjoy stories, particularly the section about the brain.
The book may also change the way you perceive games when playing them, mainly because Koster talks about them in terms of an art form, like a story or a painting, rather than the trivial pursuit label that sometimes get slapped on such entertainments. Koster believes deeply in the evolution of games to something as immersive and enlightening as any other media.
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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."
~K. Richardson
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You Should Read This: Turn Not Pale, Beloved Snail by Jacqueline Jackson
From the introduction by Jacqueline Jackson: "This is a book about a lot of things, all clustered around the idea of writing. I've written it because it's the sort of book I wish someone had written for me. From third grade to seventh I filled dozens of notebooks and a fat briefcase with an assortment of stories and poems, but I never saw a book about writing for kids except textbooks."This may well be the first writing book I ever read. My grandmother met Jackson at a book festival and had her sign a copy for me. The inscription reads: Then turn not pale, beloved snail, but come and join the dance! Keep up your writing — you’re already choreographing the steps!” I have treasured this book for decades and it still, somewhat improbably, even retains its dust jacket.
What:Turn Not Pale, Beloved Snail is a writing book aimed at children. Jackson is an experienced YA adult writer, but this is less about writing for children than it is about being a kid who likes to write.
Who: While this is a great book for the nascent writer in your family, any writer will benefit from Jackson’s insight into what hooks a reader as well as her examinations of her own work.
Why: This book is full of joy in writing, a spirit so strong it can’t help but inform your own.
When: Read this with your kids if they’re thinking about writing. Or read it if you’re thinking about writing something aimed at kids and want to remind yourself what the reading experience is like for them.
Where and how: Read with a pen in hand, if only to jot down the many fiction recommendations Jackson makes (or if you forget, they’re all collected in an appendix.) It’s a reading list that shaped my own middle-grade reading, leading me to L.M. Boston and Tove Jansson, among others. Try the exercises as you go.
Now available on Smashwords, "All the Pretty Little Mermaids," which originally appeared in Asimov's. You set the price! If you enjoy it, please leave a review.I spent a good chunk of my summer reading through a multi-volume fantasy series for the sake of completeness. The series will remain nameless, because I can’t in good conscience recommend it, but it did impact the amount of other reading I did. Most of these are particular to 2014, but not all.
Daniel Abraham came out with the most recent of his Dagger and Coin series, The Widow’s House, and it was just as enjoyable as the first three. Abraham has a gift for flawed characters that you care deeply about, whose dilemmas rack the reader to the heart even when they’re doing despicable things.
Carol Berg’s Dust and Light. Carol consistently hits it out of the ballpark when it comes to epic fantasy, and this start to a trilogy is no exception. If you like Sanderson, Martin, or Bujold’s fantasy, you will like Carol Berg.
The Hole Behind Midnight by Clinton Boomer is terrific urban fantasy with a highly original protagonist. Think of a mash-up of Jim Butcher’s The Dresden Files with the Tyrion Lannister sections of Game of Thrones and Salman Rushdie’s Midnight’s Children and you’re in the general vicinity.
M.L. Brennan manages urban fantasy outside the tired norm with Iron Night, the latest in her Generation V series. I will admit, her kitsune character has me totally captivated, but the vampires manage not to be cliche, and protagonist Fortitude Scott is wonderful, reminding me of Rob Thurman’s engaging Caliban series.
Stephen Brust and Skyler White’s The Incrementalists is urban fantasy taken in a different direction, with an ancient society intent on nudging humanity along in the right directions.
Harry Connolly’s Twenty Palaces series is still more urban fantasy. There’s only four of them, and I wish it were twenty-four. I really enjoy the flavor and wonderful, terrible magic that fills this books. Great stuff.
Caren Gussoff’s The Birthday Problem. Seattle and a plague of madness-inducing nanobots? Sign me up. This is a terrific short novel that should be kept in mind for award ballots.
M.C.A. Hogarth’s The Mindhealer’s Series, Mindtouch and Mindline, were lovely, charming reads about a friendship between two disparate but equally compassionate healers. Looking forward to more in this series. Also recommended: Even the Wingless (looking forward to that serial as well.)
Kameron Hurley’s The Mirror Empire, the first volume of the Worldbreaker Saga. Beautiful fantasy with all sorts of wonderful world-building detail and absolutely gripping characters. Highly recommended, and another to keep in mind for award ballots.
Elliott Kay’s Poor Man’s Fight and Rich Man’s War. I love books with an economic underpinning to them, and this far future military SF delivers wonderfully. Sometimes the villain is almost a little too cartoony, but if you take it as space opera, it’s pretty wonderful.
Meilan Miranda’s Son in Sorrow is the engaging second volume of her An Intimate History of the Greater Kingdom. There’s a level of intrigue and sexuality to these books that reminds one of Jacqueline Carey’s Kushiel books, with equally deft prose and dialogue.
Linda Nagata’s The Red: First Light was terrific military SF/political thriller with lots of engaging detail and a solid dash of cyberpunk. Good stuff, highly recommended.
Tom Perrotta’s The Leftovers is lovely, and significantly better (imo) than the HBO series. It has a wonderful poetry to it that i will match against any lit fic by Paul Auster or T.C. Boyle.
Sofia Samatar’s A Stranger in Olondria was beautiful, reminding me at times of LeGuin’s Earthsea books. Samatar is burning up the charts lately with awards, and this was no exception.
Jeff VanderMeer’s Southern Reach Trilogy is tremendous. Often unsettling, eerie, and always striking, like playing a massive multi-player game where no one else is logged on. Highly recommended, also award ballot material. Wayne read these while we were in Costa Rica and liked them just as much
I also reviewed Jo Walton’s My Real Children and What Makes This Book So Great for CSZ, and really enjoyed the heck out of both, though I know I’ll come back to the second much more than the first. As an inveterate re-reader, it’s highly satisfying to read someone else’s account and analysis of the practice, and I emerged from the book with both a to-read and a to-reread list. WMTBSG is highly, highly recommended for fellow genre re-readers.
Andy Weir’s The Martian was engaging as heck because of its protagonist, who is one of the most likable main characters I have ever encountered. A man is trapped on Mars – will he escape? It’s been done before, but rarely so well.
I greatly enjoyed the first of Django Wexler’s flintlock fantasy, , and the second, The Shadow Throne, was equally enjoyable. Engaging POVs that remain tightly controlled and well-plotted.