I haven’t written here yet.Words achieved today: 5022
Current Hearts of Tabat wordcount: 85264
Total word count for the week: 10022
Total word count for this retreat: 10022
Worked on Hearts of Tabat, Christmas story for anthology (“My Name is Scrooge”)
Time spent on SFWA email, discussion boards, other stuff: 10 minutes, but I’ll give it an hour this evening
Other stuff: prep for Saturday’s class
Steps: 10410
Excerpt from today’s work, part of Hearts of Tabat:
At the head of the Tumbril Stair is a landing, stone-bannistered, which overlooks all of the city. From that central point, one can look right and see the Duke’s castle far atop the cliffs overlooking the city, and then fifteen terraces down, shelf after shelf, flat lines broken by avenues of flowering trees and other staircases small and large and immediately at hand the oily black iron lines of the Great Tram with its basket cars swinging up and down, laden with those who had the pennies to spend on such transport.
At the edge of the water lies the Winter Garden and then the bay. Retreat inward a little, and the gaze encounters the docks and warehouses that are the center of the city’s industry. Keep traveling leftward for more shelves, and the great clots of smoke that mark the Slumpers, and then the salt-marshes, planted thick with purple and green reeds, a single channel leading through them to allow ships to come down from the Northstretch river and reach the sea.
The five terraces closest to the water were the saltwater neighborhoods; above them lay the freshwater. In Tabat, one distinguished between saltwater and freshwater, from matters such as foodstuffs to professions (for pilots it was the most important distinction, and the most bitterly fought). Even the markets were separated by that division, with the Saltmarket hosting only wares that knew the sea’s touch: dried fish for chal (which always must be made with salt fish), and bushels of seaweed, dried and fresh, smelling tangy sharp and green, and the woven reed-ware “” baskets and hats, parasols and stiff caplets, tight woven and rain-repellent “” that everyone wore once the summer heat started, until time to burn them in autumn’s bonfires.
Saltwater tailors dealt with fabrics from elsewhere “” silks and petals from the Rose Kingdom, cheap bright cottons from the Southern Isles “” and freshwater with homegrown, wools and flaxy linens, stiff and glossy but prone to wrinkling and expensive to maintain.
The Nittlescents were saltwater merchants, their house built on trade, perfumes and attars. Adelina had done her turns in the manufacturing side of the house, but her nose was not keen enough to be a perfumer, and she preferred the numbered side of things, the flow of revenue and payments that was the ledger reflection of that industry.
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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."
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Class Excerpt: On Story Basics and Ways into Stories
Freytag’s pyramidI’m finishing up the Moving from Idea to Draft class, or rather finishing up the writing phase and still need to shoot a couple dozen little videos, ugh. But I wanted to share this from the introduction to the class because I thought it might be useful for some people plus maybe tantalize a few into trying one of my on-demand or live classes.
I begin with some basics of story mechanics. Quite probably much of it will be familiar — feel free to skim if you feel like you’ve heard all of this before.
A basic part of a story is its arc. The arc, graphed out, is a roughly slanted triangle, with the slope on the lefthand side usually significantly longer. I’ve provided a diagram of it, also called Freytag’s pyramid, or sometimes his triangle.
The X axis of that diagram is story tension; the Y axis is the story over time. As the storyline progresses, while there may be momentary lulls or dips in tension, the movement is upward. Tension is increased by things like complications, reversals, and raising the stakes.
But more than that, something in the story must change. The problem must be resolved in some fashion, even if it’s only to show that there is no resolution. The change provides the resolution; without it, we have only a scene or static moment, which is generally an unsatisfying thing for a reader. Often (I might go so far as to say usually) there are two changes, an internal one inside the protagonist and the external one taking place around the protagonist.
The change can, in some circumstances, take place outside the story by occurring in the reader’s understanding of the story. What seems innocent (or vile) at the outset turns out to be the opposite. This sort of subtle change can be beautiful when it works. If you look at Rachel Swirsky’s “If You Were a Dinosaur, My Love“ for example, you can see this sort of shift at work as we learn more about the circumstances behind the story and move from light-hearted to deeply sad in a story whose emotional core is — for me at least — the power of fantasy as a temporary escape, but only a temporary one. This sort of change, taken as far as it can go, is a twist ending and is best suited to flash fiction, but it can and does work at greater length, as with Ian Banks’ The Wasp Factory (I don’t want to spoil the ending, but urge you to find the book and read it if you haven’t.)
Do you need to understand what will change before you begin to write the story? No. But some story origins will have signs and clues leading to the change, while others will require you step back and consider it in various ways before moving on.
There are multiple forms in which an idea for a story can present itself to a writer. What I’ve done is try to present each, along with examples drawn from my own and other authors’ writings, with some tips and tricks for expanding them into a complete story.
Ways into a story are separated into structures, fragments, and directives. I’ve split them into these groups for the purpose of talking about them more easily, but each group has similarities of approach and possible issues that may make it useful to, after finishing an overall group, spend some time thinking about the material and trying to apply it to one or more stories before moving on.
Structures include plot, technique, stealing from other writers, culturally determined structure, and conceits/devices. These are the paint-by-numbers kits of the writing world, or at least they are ways to start a story that give you a great deal to work with.
Fragments may yield considerably less information. They include characters, dialogue, setting, scene, beginning, ending, title, images, or objects.
Directives give you little information but are more about the form in which you will shape the story: its flavor or flair, if you will. They include narrators, point of view, historical moments, concepts/issues, emotion, imitation or tribute, theme anthology, research, genre, and collaboration.
No matter what your starting point, at some point in the process of writing, you will need to think about the emotional core of your story, its heart. You can think of this as the “message” of the story overall, what it (not you) is trying to say about the art of being a self-aware, autonomous creature. That can vary, but examples are:
Life is complicated
You can’t always get what you want (but if you try real hard you can get what you need.)
It’s important not to lie (or insert the ethic of your choice).
Economics affects circumstances.
Karma is a bitch.
Etc.
You may not know this core going into the story, you may not know it in the middle of the writing or even at the very end. But before the story can be called finished, you need to figure it out.
The point at which you figure it out will affect your writing process. You may even use it as your starting point. I can only think of one time I’ve done this, which was the story “Elsewhere, Within, Elsewhen”, which I wrote for the anthology Beyond the Sun. I had been thinking about the idea that people accumulated grudges and slights and that sometimes those got in the way of communication and even healthy living. I took that idea and literalized the metaphor by creating creatures who consisted of such layers and turned out to have entirely different entities at their heart.
The point at which you realize the emotional core is the point at which it will begin helping you organize the story. It often happens to me that I do not reach the stage at which I think about this until after the first draft is done. In that case, this is part of the rewrite process, and involves my going back and reading the story in order to try to figure this out.
These are often the stories that are the most self-revelatory, because the moment we as author understand the message of a story, we begin constructing plausible deniability. Stories that are raw and full of emotion are rarely understood until after the fact of their construction, in my experience, unless you are deliberately sitting down to write about a painful experience in order to process and/or explore it.
Once you know the heart of a story, though, you know what to remove or add, because you can tell what’s getting in the way of the heart of things, and where it is not getting communicated sufficiently clearly.
A crucial point about this is that sometimes it can take time, and it’s very hard to force it. Usually you should let it steep a while. It’s my belief that your unconscious mind takes some time to turn it around and consider it from a few angles before delivering up something worthwhile. You can force it through focused timed writings, sitting down and just writing within constraints, but you will do a lot of thrashing around creating superfluous verbiage that you cannot use in the final version of the story.
In the last year or so, I found a genre that hadn’t previously been on my radar, but which I really enjoy: furry fiction. Kyell Gold had put up his novel Black Angel on the SFWA member forums, where members post their fiction so other members have access to it when reading for awards, and I enjoyed it tremendously. The novel, which is part of a trilogy about three friends, each haunted in their own way, showed me the emotional depth furry fiction is capable of and got me hooked. Accordingly, when I started reviewing for Green Man Review, I put out a Twitter call and have been working my way through the offerings from several presses.
Notable among the piles are the multiplicity by T. Kingfisher, aka Ursula Vernon, and two appear in this armload. Clockwork Boys, Clocktaur War Book One (Argyll Productions, 2017) is the promising start to a fantasy trilogy featuring a lovely understated romance between a female forger and a paladin, while Summer in Orcus (Sofawolf Press, cover and interior art by Lauren Henderson) is aimed at younger readers and will undoubtedly become one of those magical books many kids will return to again and again, until Vernon is worshipped by generations and prepared to conquer the world. Honestly, I will read anything Kingfisher/Vernon writes, and highly recommend following her on Twitter, where she is @UrsulaV.
Huntress by Renee Carter Hall (Furplanet), which originally appeared in 2015, and whose title novella was nominated in the 2014 Ursa Major Awards and Cóyotl Awards, is a collection of novella plus several shorter stories. I’d love more in this fascinating and thought-provoking world, particularly following the novella’s heroine, the young lioness Leya, and the sisterhood of the huntresses, the karanja.
Always Gray in Winter by Mark J. Engels (Thurston Howell Publications, October, 2017) demonstrates one of the difficulties with furry fiction, which is the reader’s uncertainty where to site the fact of furry characters, primarily whether to take them as a given or have some underlying science to it, such as bio-modified creatures. Here Pawly is a were-cat, but the unfamiliar reader is forced to spend so much time figuring out whether this is something people take for normal or not that the story sometimes gets confusing, and with multiple POV shifts, the reader keeps having to re-orient themself. It’s tight, sparse military SF that readers familiar with the conventions of the genre will find compelling, entertaining, and quickly paced; newer readers may find themselves floundering a bit.
The Furry Future, edited by Fred Patten (Furplanet, 2015) is a solid and entertaining anthology that showcases how widely ranging the stories that use the rationale behind the existence of anthropomorphic beings as part of the narrative can be. Authors in the collection include Michael H. Payne, Watts Martin, J. F. R. Coates, Nathanael Gass, Samuel C. Conway, Bryan Feir, Yannarra Cheena, MikasiWolf, Tony Greyfox, Alice “Huskyteer” Dryden, NightEyes DaySpring, Ocean Tigrox, Mary E. Lowd, Dwale, M. C. A. Hogarth, T. S. McNally, Ronald W. Klemp, Fred Patten, and David Hopkins with illustrations by Roz Gibson and cover art by Teagan Gavet. This book is one that scholars writing about furry fiction will want to be including on their reading lists for reasons including its focus, its authors, the snapshot of the current furry fiction scene that it provides, and the variety of approaches to anthropomorphic body modification.
Along with the furry fiction, I wanted to point to an indie humorous horror collection that is one of the most specifically themed I have yet encountered, Ill Met by Moonlight by Gretchen Rix (Rix Cafe Texican, 2016), which features evil macadamia nut trees, including “Macadamias on the Move,” “Ill Met by Moonlight,” and “The Santa Tree” in a lovely sample of how idiosyncratic a sub-sub-niche can get. The production values of this slim little book show what a nice job an indie can do with a book and include a black and white illustration for each story.
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