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Class Excerpt: On Creating a Story When You Have the Plot

Image of bookshelves filled with books about writing
Now that we’re all moved in to the new place, I can find books when I want to refer to them.
I’m finishing up the year by trying to wrap up writing the on-demand version of my Moving from Idea to Draft class. This is a tough translation, because the live class depends heavily on what the students have brought: I try to help them go deeper into the idea each has brought to class and show them ways of fleshing it out.

For the on-demand version, what I’m doing is looking at each of the various ways I’ve seen stories develop and doing a section on each, looking at what it is, what it gives you to help with fleshing out the story, possible trouble spots, some ways to proceed with it, and then two or three exercises to refine skills with that, each with a basic and then an overachiever version, a model I used with the Description and Delivering Information class. There’s twenty-three sections altogether, but here’s the section on starting with a plot, minus the exercises.

What It Is:

Some stories begin with a plot. This is a complete story: you know the problem, some basics of the characters and what will happen. Perhaps it’s something you’ve generated or taken from elsewhere. Perhaps it arrives pre-made in your head (and you should glory in it when it does, in my opinion), so all you need to do is sit down at the keyboard and write it out.

If you can describe in a few sentences what will happen in a story, you know the plot. For example:

  • A little girl takes cookies to her grandmother and encounters a wolf along the way. When she gets to her grandmother’s house, the wolf is waiting to attack. A nearby woodsman comes and kills the wolf. (Little Red Riding Hood)
  • A man steals the defense plan for a planet that is immensely wealthy. When he tries to use it, he finds out that the defense is constructed out of (because this is a spoiler of an excellent story, you should go read it) and meets a terrible fate. (Mother Hitton’s Littul Kittons, by Cordwainer Smith)

What it gives you:

You know the overall flow of the action: this happens so this happens so this happens and then it ends this way. You know the basic story pattern: that tension increases until the climax, and then rapidly falls. You know the source of the tension and usually the basic conflict: how the wants of two or more entities are collide in some fashion.

You have some sense of where it begins and a stronger sense of where it ends (although the reverse is not impossible).”‹ Connie Willis says to begin at the moment when the problem becomes a crisis. I don’t know that I agree that you should always do that, but it’s certainly better, in terms of story tension, to start with a moment where the problem is already taking place than to start with an idyllic landscape that slowly goes bad.

You may or may not know the characters involved, but you have some broad basics, and know some of the things about the character that affect it most for you, which will probably include gender and approximate age.

Similarly you have some broad basics of the setting, the overall world of the story, although you may need to think of specifics pertaining to scene locations.

More importantly, often you have an impalpable feel for the story, a sense of the overall tone and emotion that will help you shape the words as you write. To make the most of that, spend a couple of moments thinking about the atmosphere of the story. What movies or books might you compare it to? What is the overall emotion, both yours in writing it and what you want readers to take away?

What you need to think about:

What do you bring to the story that makes it unique? There are only so many plots (opinions of the actual number differ, with some saying seven, others numbers like 3 or 36, but the fact of the matter is that at a certain level you will not be able to do anything genuinely new unless you are more of a genius than I, and so you should look at what you bring to the table: the unique details of your life and experiences, your emotions and understandings, and your sensibilities. What instances of this plot have you witnessed being played out in your own life, perhaps as actor, perhaps as audience, and what of that experience can you draw upon?

Specifics of the action may be lacking in your broad overview, in which case you will need to flesh them out. Your burglar steals something – what? Who owns it and what defenses against thieves do they have? Your bounty hunter is chasing her prey, but what crime has that prey committed? Specifics of the location are something that you may well need to flesh out, in which case try to think of aspects that are particularly engaging and use those as interesting backgrounds to add interest to a scene: make that important conversation take place while the two are racing on ice skates through a city’s lower levels or at a party whose main entertainment are levitating performers who are half-dragon, half-human. What can you use?

Things to watch out for:

Sometimes when you go to put these stories down on paper, they are not the well-fleshed entities we hoped, but incomplete things, hints of lines that don’t tell us the entire picture, whispers instead of words, a sense of brushing up against one side of the story in the dark rather than holding it in its entirety. In such cases, I usually build a mind-map, writing down the details that I know and expanding from that. I’ll build on how to do that in the next section, Possible Next Steps.

Be careful of the generic. We all have a set of flimsy and unconvincing stage sets in our heads that, when examined with care, can probably be traced back to specific television shows or movies. My desert island will always have Gilligan lurking in the underbrush, for example, and any Victorian London scenes have to be forcibly wrenched out of the black and white of the old Basil Rathbone Sherlock Holmes movies.

Possible next steps:

Take your two or three sentence description and expand on it, stretching it to five hundred words by expanding on generic details with specifics and figuring out the overall timeline.

Write out list of scenes then develop the basics of what happens in each scene: they go to the movies, see a clue in the opening, and try to rush out of the theater only to find a bunch of lamias in the parking lot ready to brawl; they fight with the lamias and defeat them by throwing soap bombs at them, but Ellen’s arm gets broken in the process. You will probably tell it in chronological order, but it’s not too early to think about mixing it up if you think it would accomplish something in the story, like provide additional pleasure for the reader by allowing them to assemble the pieces of the puzzle.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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Explaining Things In Fiction

Image of a sledgehammer
Sometimes what feels like a sledgehammer blow of information to the writer may be just a gentle tap for the reader.
One of the things we spend some time on in the Writing F&SF class is how to explain things to the reader. As part of this, I usually give them the Expository Lump exercise from Ursula LeGuin’s excellent book on writing, Steering the Craft.

Many of us know the term “infodump,” where a whooooole bunch of information necessary for understanding the story gets thrown at the reader, sometimes in the form of dialogue, sometimes outright chunks of books, or some other form. We want to avoid these because they’re usually dry and a little boring, and because they put readers off.

But at the same time, there is information we -need- for readers to know. And sometimes we may not realize it. If we don’t give it, then events may seem unlikely or heavy-handed or even incomprehensible.

I’ve been reworking a novel for the final time, and one thing I’ve realized in doing it is that the progression of scenes in the last section is not clear. I needed to spend more time being clear that the characters were moving from one place to another so readers could understand where they ended up. And I’d been coy about it, to the point where the reader just wasn’t getting that information.

This is where getting someone else to read a piece is crucial. Because that progression is so clear in the writer’s head that we cannot perceive what’s missing for the reader. One of the most important questions you can ask a reader is “What questions did this leave you with?” or “What didn’t you understand?” Because it’s just as easy to be too subtle — perhaps even easier — than to be overt, since what feels very obvious to you may not be a fraction as apparent to your reader.

And holy cow, how is it that in this version, which I had sent out to my agent already, that I found this on one page: “(insert description later)”? ARGH.

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Retreat, Day 7

plottingToday’s wordcount:5006
Current Hearts of Tabat wordcount: 99942
Total word count for the week: 10014
Total word count for this retreat: 27091
Worked on Hearts of Tabat, story “Days of Sweetness, Days of Want”
Time spent on SFWA email, discussion boards, other stuff: 30 minutes
According to Fitbit, 11646 steps, 85 flights of stairs, 5.26 miles

From Hearts of Tabat:

The journey upward was full of splinters and soot, but both girls made it. They wandered through the rooms here, which were lower-ceilinged but just as once richly appointed as the downstairs had been. Here too, though, looters had stripped away most of the valuable things other than the built in furniture and even there, the shelves that had once held drawers gaped openly. Bales of paper, blackened on the outside, fell aside at the touch to reveal white internals, blank and ready for words that would never come.

There were two separate suites, both facing out over Printers Row, and in one, rather than looting, someone had smashed: a mass of crockery, and a number of terra-cotta house dolls, every Trade God in the house, it seemed. Revelation picked through the fragments, taking out the faces where she could find them, accumulating them into a little heap of smiles and eyes and pointed noses.

“What are you doing?” Grace said irritably. “Those aren’t worth anything.”

Revelation bit her lip and kept down on her knees, sorting through the fragments. She thought to herself, they have value because I want them, even if someone else might think they’re worthless. Anger smoldered in her like a damp match.

“Do you think they’ll have some power, because they’re Trade Gods?” Grace persisted. “That’s foolish. Only the moons are real.”

“I know that,” Revelation said. “I’m not a heretic.”

“Then why are you sorting those out? Do you think you can put one back together?”

Revelation shook her head. Grace pulled at her shoulder. Reluctantly, she swept the faces she had found, two handfuls worth, into her pockets and let Grace move her along.

The fire’s touch had manifested in every room, charring walls, blackening fabrics. It smelled overwhelmingly of burned things, which was not a smell that Revelation had considered unpleasant before this day, but now pressed at her nose until she found herself dipping her face into her shoulder, trying to breathe through the fabric of her cloak. Grace seemed unaffected by the smell, moving quickly to anything she thought might yield some value, and forcing her gleanings on Revelation, whose load grew heavier and heavier as they sorted through the rooms: a brass lantern; half a picture frame, the edges gilded; a small glass jar full of an unknown white paste; a handful of yellowy-gold feathers, so bright that she thought they must be painted at first.

They both froze when they heard the noise from below.

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