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SFWA and Independent Writers, Part Four: What Lies Down the Road

2017 Nebula conference swag bags assembled and awaiting distribution.
2017 Nebula conference swag bags assembled and awaiting distribution.
This is the final part of a four part series. In this part, I’ll talk about plans down the road and make some predictions for what SFWA will witness over the next few years. Overall, I think it’s going to be nothing but positives and that SFWA will continue its tradition of helping authors.

The series so far:

  1. Part one describes the organization and its history.
  2. Part two talks about the decision to admit independent and small press published writers.
  3. Part three talks about what happened when the independents were first admitted.

Going forward, I expect more and more indies to enter the organization as it proves that it’s giving them solid value for their membership in the form of:

  • Community
  • Knowledge sharing
  • Publications like the Bulletin and the Singularity
  • Chances attend and sell books at places like Baltimore Bookfest, ALA, and other book-related events
  • Marketing opportunities for themselves such as the Speakers Bureau
  • Promotional opportunities for their work such as the New Release Newsletter
  • Reading material (there’s a lot on those internal forums)
  • The wealth of networking and information available via the SFWA Nebula Conference
  • Existing programs like Griefcom, the Emergency Medical Fund, and the Legal Fund

I also expect the SFWA offerings that attract indies to expand and develop. Here’s some specifics, ranging from those already in the works to some still in the planning stages.

SFWA Storybundling

I want to start by plugging that SFWA Fantasy Storybundle again, because it’s still up, and b) it’s a great example of a program that we’ll continue to expand. Next year we go from two bundles to three altogether — one focused on SF, one on fantasy, and a third on games — and we’re thinking along the lines of a Nebula nominee bundle for 2019 that would provide some financial benefit to being on the ballot, which I think is nifty.

It’s also an example of SFWA writers working together. All of the Storybundle contributors have been coordinating social media and interviews, and it’s definitely going to make it worthwhile to participate, plus raise a little money for the organization in the process.

Partnering

The Storybundle partnership, as well as the terrific Nebula-based HumbleBundle that ran this year, are examples of good partnerings. Another is the support of Kickstarter, who has sent representatives to our Nebulas and Worldcon to talk with our members about not just the basics of running a Kickstarter but the advanced details that help them finetune such a campaign.

Kobo’s another example, as is ACX and Bookbub. Overall, though, there’s plenty of opportunities, and the sky’s the limit as far as expanding things go.

SFWA Nebula Conference Programming

I’d like the 2018 Nebula conference to be the first where we don’t get complaints about the indie programming, but human beings are human beings and that remains to be seen. There will always be glitches. I do expect it to be even better than last year. And as I said in the previous piece, I believe part of last year was more a question of perception rather than actual lack.

SFWA Stuff in the Works and Coming Soon
Several projects with strong implications for indies are in the works, such as:

SFWA Ed will be SFWA’s online school, offering content that will include plenty aimed at indie publishers, such as book cover design, book marketing basics, and working with social media. This project’s at the point where its coordinator is working with individual contributors and companies on the first wave of content; I expect to see it manifest fully in 2018.

The SFWA First Chapters Project is a budget item I pushed through this year. For those that haven’t worked with nonprofit corporations, one way to earmark some energy for a project is to make sure it’s represented in the budget, and while I had to yank it the previous year, this time I got it through.

Just as buying a book is an expenditure financially, reading that book represents an investment of time for most people. Accordingly, my thought is a compendium of only first chapters, giving the reader a chance to dip into a book and see whether or not they want to make that investment. Available only electronically (perhaps somewhere down the road in print form, who knows?), this would ideally hold first chapters from books by publishers ranging from indie to trad, but it’ll take time to get to that point. Therefore, we’ll start with the group that most needs some boost to their discoverability, and start with the indies.

I would like to stress that this is not open for material yet. If you want to make sure you get e-mailed when the project portal goes live, please e-mail me or comment below in a way that will let me know what your e-mail address is. (If you have been requested to not contact me, please direct that e-mail to office@sfwa.org.)

Still in the Planning Stage
Other items are a little further down the road, like these:

SFWA Mentorship Program is something I expect very soon. I’m looking forward to seeing what SFWA Board member Sarah Pinsker and her committee have put together.

SFWA Review Site with Listings for Editors and Other Publishing Resources is still nascent to the point where it’s a budget item I’ll propose for the 2018-2019 financial year. I’d like to see a portal where SFWA members can review copy & developmental editors, book formatters, cover designers, book publicists, and similar resources in a format modeled after review sites like Yelp or Angie’s List.

We do have a spreadsheet some members have contributed to, but recent issues make me think that we need to rework it in a way that lets people know if an individual has a pattern of bad behavior.

Whither SFWA?

Right now while there are some hybrid authors on the boards, the majority remains traditional. That a major one of the many reasons I’m sorry that we lost Maggie, but she put in a hell of a term and a half, and many efforts simply would not exist without her. So I hope we’ll see not just one but several indie members stepping up and running for the SFWA board in coming years. This is for selfish reasons — I’ve learned so much from our indies so far.

Supporting indie writers has strong implications for diversity, including meaning we can better serve the indie groups that have arisen because of traditional publishing’s obstacles, which can take many forms. I’m finishing up editing a SFWA roundtable podcast about the BlackSpecFic report that references this, along with a blog post about what action items for SFWA I perceive, and hope to have that up Wednesday or Thursday.

What else lies down the road? I don’t know. I love this organization and continue to think it’s worth putting a whole lot of volunteer time into every week, particularly at a time when for many of us, our financial livelihoods are in jeopardy. I get a whole lot of intangibles, including knowing that I’m paying it forward, in exchange for that time.

One great joy of working with creative professionals is the tremendous amount of talent, imagination, whimsy, and overall enthusiasm that they bring to projects. I close with one such example, our SFWA anthem, “Radio SFWA,” created by Henry Lien, in a Nebula conference that exemplified one more reason to join: just how much fun SFWA can be sometimes. I believe every time you hear someone screaming “woooo” in the background, there’s a very good chance it’s me.

#sfwapro

3 Responses

  1. Not only a great fourth installment, but overall a great series, from which I learned a lot! Thank you so much, Cat, and as a currently indie author, please do let me know when the project portal goes live for The SFWA First Chapters Project.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

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SFWA Admits Gamewriters, All Heck Breaks Loose, Film at 11

picture of polyhedral diceSo this morning one of the items that’s been hovering in the wings for a couple of weeks now finally went out, which was the announcement of the game writing qualifications. Since there there’s been a lot of stir and some questions about it. So here’s some answers.

Q: Hey, I’m a SFWA member! Why didn’t I know about this earlier?

A: I’m not sure. We publicized the vote before and when it happened, we had a SFWA chat hour devoted to it, and we’ve been talking about it on the discussion forums for over a year, I think, including calls for people to serve on the committee and make recommendations.

Q: Where did these qualifications come from?

A. From the Game Writing Committee, which researched the question first of whether or not we should put the issue to vote and then what form the qualifications might take. We included some game writers on the committee (its members are Jennifer Brozek, Steve Jackson, Richard Dansky, Rosemary Jones, Noah Falstein, and Jim Johnson with Matthew Johnson as the Board Liaison); the SFWA Board used their overall recommendations as the starting point.

Q: What are the qualifications?

A: Here you go. You can find them here too.

Games in any medium may be used for qualification so long as the game has a narrative element, is in English, and in the science fiction, fantasy, horror or related genres.

Prospective members working on games may qualify by showing a sale or income in one of three ways:

By making at least one paid sale of a minimum of 40,000 words to a qualified market, or three paid sales to qualified markets totaling at least 10,000 words. Game publishers may be designated as qualified markets using the already established process and criteria used to qualify fiction markets.
By showing they have earned a net income of at least $3,000 from a game that includes at least 40,000 words of text (not including game mechanics) over the course of a 12-month period since January 1, 2013. Income can be in the form of advance, royalties, or some combination of the three.
If no word count is possible, such as work done for a video game, prospective members can qualify based on one professionally produced full-length game for which they were paid at least $3,000, and with credits to no more than two writers clearly shown on the work.
Note that money from crowd-funding campaigns can be used as part or all of the required income once the game has been delivered to backers, but the amount that can be claimed cannot be more than the net income from the number of games produced and delivered to backers (calculated by the number of backers multiplied by the minimum tier which receives a copy of the game.) Work done for salary is not eligible.

For membership questions not answered above, please contact Kate Baker, SFWA Director of Operations, at operations@sfwa.org.

Q: Why don’t game instructions and mechanics count?

A: Because we consider them nonfiction.

Q. Why don’t multi-book contracts count?

A. Actually, they do. They are not considered “salaried” but often given with contracts w/ advances.

Q: Why have you excluded work done for salary?

A: That was built into the original set of requirements and in talking to the committee, it seems to me to be an oversight. Looking back through discussions, the original thinking was in practice salaried writers are unlikely to qualify because of the rule against works by more than two authors.

So are we re-examining this in light of the many people pointing out the issues with it? Yep! The Game Writing Committee, the SFWA board, and a couple of staff members have all been mailing and talking back and forth about it most of the day.

Do I think it will get changed? *shakes magic 8-ball* All signs point to Yes — but I cannot say definitively. We’re discussing things right now, and I’m pushing to tweak that part.

Q: Why did you put this out if it wasn’t perfect?

A: Because this is how we make it perfect, by putting it into action, seeing how it works, and adjusting accordingly. It’s what we did last year when admitting indies and that also remains an ongoing process. If you’re a SFWA member who wants to help with that process or a non-member who wants to provide useful feedback, mail me at president@sfwa.org.

Q: Will there be a gamewriting Nebula Award?

A: Not at the 2017 Award ceremony, but stay tuned for further developments…

Q: Do you, personally, support gamewriters joining?

A. Dude. I’ve been playing D&D since I was 11 and that was the ancient, original set that came out right after Chainmail. I worked in a book/game store for close to ten years. My bachelorette party was a Call of Cthulhu scenario that turned out to be Paranoia by the end. Of course I support this. I love gaming, and a good game is a work of art. I’m really looking forward to what this change brings.

ETA: I tweaked a couple things to make them clearer. I cannot say what the Board discussion will result in, but we are certainly paying attention.

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And For My Next Trick: AKA The Amazing Disappearing Nebula Nomination

Picture of Cat Rambo in a Cthulhu ski mask.
There’s power in looking silly and not caring that you do. -Amy Poehler
Well.

Short version: I’ve withdrawn my story from the Nebula ballot. Many congratulations to Bonnie Jo Stufflebeam, whose excellent story The Orangery replaces it on the ballot.

Long version: One of the best parts of being SFWA President or Vice President is that you get to be one of the people calling the Nebula nominees to tell them what’s up. This is a lot of fun because giving people good news is almost always a terrific experience. I’ve ever gotten to call former students on occasion, and thought my heart would burst from joy, because that is a terrific feeling.

This year I woke on February 16, the day we would be making the calls, to find a message from our Nebula Awards Commissioner asking me to give her a call. I did, and she presented me with news that both delighted and horrified me, that my novelette, “Red in Tooth and Cog,” was on the ballot.

Delighted, because I like that story, and think it’s a good one. A number of people whose opinion I value highly have expressed praise for it, and it’s also something that represents a victory for me. I was grimly determined to be published in the Magazine of Fantasy and Science Fiction ““ it was a publication that represented an enormous milestone to me ““ and that acceptance was my 44th submission to the magazine over the course of 12 years. It wasn’t that the other stories were bad ones. One of them, “Five Ways to Fall in Love on Planet Porcelain,” even went on to become a Nebula nominee in 2013.

And horrified, because I don’t want things to look like the Nebulas are motivated by concerns other than literary excellence, and it seemed to me that this could look like that since I have engendered a little popularity while President, mainly because I am so goddamn personable. And I was sure there would be a certain amount of grumbling about it. So before we moved forward, I had to decide whether or not to withdraw it

I made some coffee, went for a walk, and spent a good bit of time thinking about it, talking to my spouse and my best friend, as well as a number of other SFWA folk. I was aware that there was precedent for either decision. In the end, I thought that to withdraw it would be a disservice to the members who liked it and wanted to see it on the ballot. If I wasn’t satisfied that it’s a good story, if I hadn’t previously had a story on a ballot when not involved with the SFWA Board, then I might’ve made a different decision and there are undoubtedly parallel universes where our ballot was different. But if I was appearing on the ballot just because of the Presidency, the time for that would have been last year, when my first novel came out. I think. Maybe. Who knows? Maybe in another universe it did.

However, back in this universe, apparently the fact that in the course of editing the 8,000 word story, what emerged was actually short story rather than novelette length, had managed to escape us all over the course of the past year, and so my happiness at finally getting a chance to tell everyone, huzzah, came to an end a bit precipitously. You’ll forgive any rawness to my tone; I think it’s natural.

This presented me with a new dilemma. I could allow it to be moved to the short story category, which would have bumped off not one, but three stories, which had tied for that slot. But that seemed pretty unfair, and made three people pay for the screw-up, instead of just one. So, I’m withdrawing the story. Kudos to the wonderful reading still on the ballot — there is a ton of great stuff on there and you should read it all.

Should the length issue have gotten caught before now? You bet. But if it had to happen on my watch, I am relieved that it happened to me rather than someone else. Is it a solid gut punch? Sure. But there have been others in my life and this is hardly the worst. I still get to go to the Nebulas and enjoy them as one of the ringmasters of that circus. So…wah! Very sad in some ways, but so it goes. Sometimes one puts one’s big girl pants on and soldiers forward without too much entitled whining.

I will, though, try to squeeze a few drop of lemonade from this lemon. If you like what I’m doing, and if you want me to keep persevering, there’s several ways of encouraging me. You can:

Here is a link to the story.

Today’s been crazy. Tonight I’m working my way through some Tillamook chocoloate peanut butter ice cream, Black Jack, and a few levels of Skyrim.

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