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Guest Post: Liz Danforth on AI Art

Note: This originally appeared on Liz’s Patreon, which you can find here, and which I highly recommend.

Scrying the Future

The world will continue to argue the benefits, ethics, problems, and controversies about AI art and writing long past my lifetime, even if I live to be 100 years old. So I write this as a scene in media res, one drop in an ocean of ink and pixels already washing over us.

Please take it as a given that my opinions and understandings written here will also change over time, as I keep learning. And fair warning: this is a longform essay with no easy TLDR. I hope you’ll stick with me.

What the AI..?

Let’s start with some descriptive definitions. (They are personal, completely off-the-cuff, and probably wildly inaccurate by several metrics.) When I refer to “AI art” here, I am referring to the artificial intelligence deep-learning engines capable of building artistic images from human-generated natural language prompts.

In simpler English, you can ask the computer to “draw me a picture of a teddy bear kissing a unicorn,” and you’ll get one, or at least something like it.

It is likely you’ve heard of DALL-E 2 by now, or Lensa, or maybe MidJourney or Fotor, or one of the others. This teddy-bear/unicorn is from DALL-E 2 and you could find images like this on any kiddy-cutsie Hallmark card. In theory, these exact images never existed until I asked for it. If you gave the same prompt, you’d get different pictures.

Only #3 actually matches closely what I asked for. But then, my query was as simplistic as the results, and I did no selection or editing. Because I really don’t know how to use this thing yet.

I can generate images, or variations on the same theme based on one I like better than the others. For now, I’m just fine with that (for reasons I will clarify below). Other people are doing amazingly “finished” pure AI-work that I would be glad to call my own (as if I could even hope to paint such a thing).

And for heaven’s sake, Steve Colbert’s graphics team used MidJourney to create a topical take on Kevin McCarthy’s chaotic election as Speaker of the House. (Go to minute 6 if you want to see the segment in that link.) I feel certain that wasn’t a single iteration of the prompt, but one that needed to be revised to get the final image. And no, I couldn’t have painted this either.

Do I Feel Threatened?

Yes and no. It’s the wrong question, albeit the obvious one.

Do I think this changes the world? Probably. Everyone literate enough to string words together, and/or upload a photo, and have the patience to learn the interface, can bring their visions alive. That’s like the invention of the alphabet. Coupled with basic literacy, anyone can become be a poet, a bookkeeper, a storyteller, a professional liar or prophet. Anyone can hear the words of the dead, or those who never lived (but someone wished they would have). Quality will vary, but the alphabet means that it can be done.

The controversies about AI art have only just begun. Artists are being accused of making traditional art that looks like an AI did it. Others are aggrieved that the AI is sampling their painfully-acquired skills to make art that looks like theirs (but isn’t).

With these as samples, I’m not going to be out of work any time soon… not if the person making the commission wants the work to actually look like mine. Could they be refined to be more like mine? Probably.

But again — that’s not the right question about all this.

And in truth, I’m still formulating what the right questions are. This is evolving as fast, or faster, than covid’s mutations, and will continue to do so. We must get used to both realities.

What Has Gone Before

Backstory: 2-3 decades ago, a stranger learned I was an fantasy artist. “You’ll be out of a job soon. Anyone can use Photoshop on photographs to make what you do cheaper and faster, and it’ll look more real,” said he. I asserted that until one could take a snapshot of a dragon, I’d have work for the foreseeable future. But clearly he thought Photoshop would change everything.

Well… in many ways, it did. Nowadays you don’t need a photo of a dragon: a pangolin + a lizard + bat can be cobbled together and it can look damn good. A skilled Photoshop artist can produce breathtakingly beautiful, thoroughly original artworks than only an expert can see are not traditionally-created. And traditionally-created art is not sufficient in and of itself (except in limited circumstances) to make it more desirable than slick, polished, highly-finished Photoshop work. Someone in Photoshop can work faster than I can, and can make changes requested by the art director in a fraction of the time … if I even CAN make those changes at all. I am fading away into being a buggywhip maker, if you will… a perfectly good skill, hard-won, but no longer required or practical.

This is Where I Am Today

Nevertheless, I do use Photoshop as one of my tools. To date, I have never used it as my exclusive medium, but I have used it as part of many projects. For starters, I use it every time I post a picture in Patreon.

Recently, Steve Jackson’s two-sided counters were easiest done once as whole items (urns, gazebos, gazing balls) fully drawn as traditional ink drawings… and once more as their broken versions, Photoshopping in the cracks (usually drawn with ink on paper) and wiping out extraneous bits. The whole-item drawings physicially exist. The broken ones are entirely digital except for random ink lines on a separate sheet of paper that mean nothing by themselves.

The SJG flower elemental became a full color Elemental Token for an entirely different game (used with Steve’s permission). All the color work and layout was Photoshop.

Does this make me less an artist? I’d like to think not. I am simply using the tools that suit my purposes.

Here is My Present View of AI Technology…

… for myself. I see it as an interesting tool with curious potentials. I cannot speak for anyone else, artist or proto-artist, ethicist, or pearl-clutching critic decrying the fall of Western Civilization. As I am using it right now, I am using it … occasionally … as another tool, an idea-generator, and a way to jumpstart my creative brain out of lazily just doing the same-old same-old. Here are examples I’ve done in the last year. Forgive me if you’ve seen some of these here on Patreon before now.

First Use

Tasked with a 4-card set on the back of some Artist Proof cards, I was asked to do something “with underwater monsters.” Not the most detailed description, although I appreciated the latitude it gave me. But I lacked any urgent inspiration.

However, I had run into MidJourney (the one Colbert’s people used) early last year. I thought “I wonder what MidJourney thinks ‘underwater monsters’ look like?”

If I saved those first images, I can’t find them now. But I asked for “underwater monsters” and — like the images above — got a lot of silliness. But one I really liked was an asymmetrical critter with multiple orange eyes and long kelpy toes. I used other art references as well, like photos I’d taken from the Atlanta Aquarium. I referenced a book cover of 20,000 Leagues Beneath the Sea, for its depiction of sun beams coming into deep water.

I made this:

I don’t think it would ever have occurred to me, on my own, to make that critter with the orange eyes. The MidJourney prompt jolted my brain, and I ran with it. Inspiration came from many places for this piece, which is sometimes given as the very description of creativity, after all: to take things that were not linked before, and to put them together.

And there’s the rub. That’s precisely what the AI engines are doing, assembling images out of the “inspiration” derived from its knowledge of however-many-kajillion examples of art loaded onto the internet.

We will be having conversations about the ways that is and is not different for… a very long time.

Let’s Have Another Example

Another card-art commission asked me to revisit the shaman-seer from the “Portent” Magic card. The client asked him to be peering into a crystal ball, something like a palantir (the “gazing balls” used by Sauron and Saruman, if you will). Below you can see the original card, and the final result.

The original card art could be considered “derivative” in many ways, or simply full of creative recombination with iconography of many and varied ancient cultures. (I often jest that I didn’t want to steal any one people’s patrimony so I took from all of them… at least, all that I could fit into the vision.)

For the original shaman, I wanted to harken back to the sepia-tone photographs of indigenous North American people taken by Edward Curtis in late 1800’s and early 1900’s. For the commission, I wanted something a bit like Curtis again but different, while still including recognizable features of the earlier card image.

In this case, I turned to DALL-E and fed it this prompt: “a very elderly blind indigenous man who is a seer, peering into a crystal ball like a palantir. There are bird images in the picture, and items of copper and turquoise.” This is what DALL-E offered me:

Most are terrible but I kinda liked the far one. You can see the elements I picked up: the man faces full-front, his raised hand obscures one eye with the little finger tucked up just so, and there is “stuff” on the table.

I had to fix his hand. (Why DALL-E thinks all these seers should have only three fingers is curious to me). I brought in a large separate globe because the black marble was completely unsatisfactory. His visible eye wasn’t cataract-blind; I made it so. I added more elements from the card painting: his copper-and-bluestone headpiece, the feathered “wings” to each side (abstracted), his nose ring, his braids wrapped with copper end-beads.

I was and am quite pleased with the final result, as is the client. Should we be? I feel like DALL-E pointed me to an idea that I morphed to suit myself. In what ways is that different from the art director’s inch-thick file of written descriptions and existing drawings/paintings I had to refer to (and match stylistically) when making one of my last Magic cards? Staff, land, costumes all had to match exactly.

Last Example

This client asked me to revisit “Zur’s Weirding,” one of my stranger Magic cards, onto a four-card set of artist proofs. Our email conversation poked at a number of options and suggestions, batted back and forth.

In the end, I would make one picture with three iterations of Zur rockin’ the three colors of the card’s mechanics in shapes to suggest the typical representations seen in those colors: Zur as a blue mage, as a black lich-ghoul-zombie, and as a white priest-cleric. We also wanted to pick up on Pete Venters’ depiction of him as the supercrazy “Zur the Enchanter” — which I felt fine doing because I’d spoken to Pete about it, and knew he was trying to echo my depiction in his own work while also making it his own. I knew he wouldn’t mind if I returned the favor.

Here’s my original card image, and Pete’s when used on a playmat:

The commission had a lot of elements to include, and that was good. However, I was afraid of making the three-man pose too conventional. I decided to ask DALL-E if there was an interesting way to position three figures on the page, and gave it the prompt “Three men standing together: a cleric, a magician, and a lich. Fantasy setting, photorealistic, moody lighting.”

Again, the results were not to spec, but I liked bits of the second one: the paunch on the fellow on the left, and his big book… the upraised hand on the fellow on the right, and the way his cloak fell. The backlighting.

Here is the final result.

What was perhaps less intentional is that I’d just watched Netflix’s The Sandman. So Magician Zur has something of Morpheus’ hair, and the cleric is black because I’d been primed by the show to think in more than one skin color. Oh: and the ruby.

Inspiration, Influence, and Plagarism

Inspiration comes from everywhere. In none of the AI-adjacent pieces did I copy the prompts directly. I used them the same way I use photographs, or a cloudshape I saw the evening before, or the color scheme of a book with an entirely different cover than the art I was working on. Showing you these pieces with their elements exposed feels almost as deadly as a stage magician showing you how their tricks are done. I hope you won’t think the less of me for it…

…because I feel strongly that copying and plagarism are real, and to be assiduously avoided. If you can spot what was taken from elsewhere, whole and entire, plonked down in the middle of one’s “new” work? That’s a problem. Copyright law today is badly flawed, but it exists for good reasons, and fair use confuses many. (This video is priceless but will make you twitch as you learn.)

Are these things — plagarism and copying — just the evil end of a sliding scale? At the other end is… what? Creative output 100% uninfluenced by anything that has come before?

I doubt it exists. I recall a science fiction story (whose title or author I cannot recall for the life of me), dating from my childhood. Scientists experiment with a musically creative child raised in isolation, exposed to absolutely no existing music whatsoever so they might find out what “pure” musical creativity truly was. The kid was outed after he got hold of a Bach fugue, and (thus inspired by a novelty he hadn’t invented independently) began incorporating fugues into his music. To the researcher, his purity was “spoiled,” the experiment ruined.

I learned to ink copying Aubrey Beardsley and Alphonse Mucha; my linework still has an Art Nouveau flavor to it. My designs and preferred poses often carry that sensuousness and framing; the way I create costume and drape cloth shows it. There were a plethora of other influences, but that’s one thick taproot.

If influence is plagarism, no artist can escape it. We learn to see, to think, to admire, to depict, to emulate, to pose, to paint, to draw by looking at the world and all — ALL — it has to offer our eyes and our imagination. And we put it together in new ways the same as writers make new stories and even new words using the various alphabets of the world, ancient and modern, even as they are retreading old words again and again.

So perhaps, in part, it is just a question of including enough different bits from enough different places, consciously or unconsciously: Only be sure always to call it please “research.” (Cue Tom Lehrer’s Lobachevsky.)

Just my drop of pixel-ink in the ocean of conversation we can and will surely have about this topic for many years to come. I am skipping over many related topics. I come away with more questions than answers. And I am okay with that.

— Liz

CREDITS: Jason M. Allen’s “Théâtre D’opéra Spatial” image taken from https://www.cnn.com/2022/09/03/tech/ai-art-fair-winner-controversy/index.html

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, check out the Rambo Academy for Wayward Writers’ virtual campus, with classes, weekly Zoom events, and a critique group.!

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Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

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Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
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When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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Guest Post from Karen Heuler: Let's Be Brutally Honest Here

Photograph of Karen HeulerSo, how many people have you killed?

I mean, characters.

And how long have you been doing it?

I have to confess: It was hard for me to kill my first character, but after that it got easier. I actually stopped noticing how many there were or who they were.

I occasionally killed a major character, at the end, but even before I got to the end it was possible for me to kill minor characters as if they were placemats. I even people killed people I wanted readers to love. If it bumped up the plot, I was all for it.

And then I suddenly realized that I had gotten used to killing characters. I was killing them without remorse.

How many, I wondered, had I killed?

Ah. I didn’t want to go back and count. It was like going back and counting calories after an expensive dinner out. Why ruin it?

More than ten? Of course. Hundreds? Possible. Thousands?

Well, actually, even more than that. Like a great many writers these days, I’d killed off a proportion of the planet for an apocalypse that caught my fancy. It was a particularly lovely apocalypse. It would make a wonderful, visual, stunning movie. Not your usual, squishy, guns and guts and screams and hands-smashing-through-glass kind of movie, either. A grand and glorious apocalypse with lots of people dying in a very artistic way.

See? Even now I’m proud of it.

I remember being outraged by how easily Orson Scott Card got Ender to destroy a whole civilization and then absolved him of responsibility. Nope. Own up, Ender! Responsibility exists!

And yet.

And yet, I kill people.

How long will it go on? Will I ever grow tired of it? Will I switch to stories where no one dies; where, in fact, people fall in love and have babies? They could be strange new babies; I could, conceivably, do that.

Because even though I feel no guilt, I feel that I should feel guilt. It somehow isn’t right to say these weren’t really people and I didn’t “really” kill them.

Besides, I’m sure that the idea of killing is not a slippery slope. It isn’t, is it?

Just because I can write about it so easily doesn’t mean I’d ever actually do it, right?

Right?

Bio: Karen Heuler‘s stories appear in literary, fantasy, and science fiction magazines regularly. Her 2014 novel, Glorious Plague, was about a strangely beautiful apocalypse, and her second story collection, The Inner City, was chosen as one of the best books of 2013 by Publishers Weekly. She lives in New York City, where murder never happens and rents are extremely low.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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Guest Post: Robyn Bennis Provides a Debut Author's Guide to Social Anxiety

People frighten and confuse me.

It’s not their fault. Well, sometimes it is, but that’s a topic for a different day. Today, I’d like to take you on a journey into the awkward glory of social anxiety. If you don’t suffer from this annoying malady, this article may not be for you, though I’d appreciate it if you’d keep reading anyway, because my second book just came out and heaven knows I need the exposure.

Most people don’t peg me for socially anxious, and I don’t blame them for missing it. I’m chatty enough with people I know, and I’m always the first to throw out an inappropriate comment. Indeed, in groups of more than three but fewer than seven, with at least two friends present, I can be absolutely effervescent. You might even say that I’m the life of a very limited range of small parties.

But if you get me in a crowd and tell me to mingle, you had better be ready for a nervous breakdown.

Have someone you need me to introduce myself to? Sorry, they look really busy sitting alone at that table, quietly refolding their napkin. Maybe later, when they’re not so preoccupied.

Got a small favor I should ask of a friend? That feels too much like imposing.

Trying to make me the center of attention? Then the center of attention is going to be a cloud of dust where I was just standing.

Want me to maintain more than a tenth of a second of nervous eye contact with you? Whoa, save something for marriage there, Speedy McTooFast.

Even with the wonderful and supportive friends that I’m lucky enough to have, I always manage to sabotage any attempt at helping me. “You looked like you wanted to be alone,” they’ll say, the day after a party. Inevitably, it’ll be a party that I spent standing in the corner, faking Barkleyesque interest in a potted fern, paralyzed, afraid to approach any of the clusters of conversation.

The real problem is that my own brain conspires against me, particularly at gatherings of other writers. “No, they’re too good for you,” it says. “One of them has a Hugo. What the hell do you have?” If I intentionally seek out a less-intimidating group, I still find ways to scare myself away. “Oh, think you’d fit in better with them? Didn’t you say a few words to two of them an hour ago? They’re probably exhausted with you after that.” Even when my wonderful friends try to help, my traitorous brain sabotages their efforts. “What, them?” it asks. “Those friends who specifically told you to join them anytime, that you were always welcome, and specifically mentioned that they were making it their mission to help you socialize? Well, that just proves they’re tired of your nonsense, doesn’t it? Better duck out before you ruin their night.” And then my brain cackles evilly as I make my way to the exit.

If this seems familiar to you, don’t despair, because there is something you can do about it: go see a psychiatrist.

Sorry, were you expecting a treatise on coping mechanisms? A weird old trick, perhaps? Yeah well, the weird old trick is to see a psychiatrist already. Because, if your social anxiety is so bad that the above is familiar, then any coping mechanisms you possess are probably being employed as excuses to not get the help you need.

If, on the other hand, the above feels like a gross exaggeration of your social anxiety, then perhaps I do have a handful of weird old tips for you.

Perhaps the most important thing is to have someone on your side. I am extremely lucky to have talented and fearless people who want me to succeed, and it has helped immeasurably. Now, this may seem like a bit of a paradox. Social anxiety can make recruiting your friends not just a Herculean task, but a mild imposition on them, and therefore an impossible request. “How can I make such a request,” you say, “as worthless and unworthy as I am? My friend surely has better things to do””like staring into space or streaming the complete run of She’s the Sheriff. I can’t let them waste their time on me.”

To get over this, the first thing you have to do is acknowledge that your brain is lying to you. I mean, Suzanne Somers is great and all, but that show just doesn’t hold up. Good acting can only go so far in saving such a horrible premise.

Oh, and your brain is also lying about your worthlessness. You are worthy and deserving of the help of others. But seriously, who the hell thought that show was a good idea?

The second most important thing is to force yourself to do the things you dread. Stand in sight of your friends at that social event. Believe in their sincerity when they wave you over. Promise yourself that you’ll say hello to those people you talked to earlier. If you must stare at your feet, put one in front of the other until you find yourself in front of that guy with the Hugo and you have no choice but to shake his hand. You needn’t be afraid. He probably won it in an off year, anyway. It’s not like he’s Ted Chiang, or something. I mean, unless he really is Ted Chiang, in which case you should probably just run.

The point is, throw yourself into the very situations you’re most afraid of, to teach yourself that they will not end in tears, chaos, and disaster. Outflank your lying brain by maneuvering yourself into social obligations you can’t back out of. When there’s nowhere to go but forward, that’s where you’ll go, and you’ll learn the terrain along the way. And when you screw it up, don’t get mad at yourself. Treat it as a training exercise instead.

Oh, and if you happen to see me at a convention? Come on over and say hello. I don’t bite, except when cornered.

Robyn Bennis is a writer and biologist living in Madison, Wisconsin. The latest book in her Signal Airship series is By Fire Above, which Publishers Weekly calls an “introspective study of the morality of war in a fantastical steampunk setting.” She has run from Ted Chiang on at least one occasion.

Follow her on Twitter. Find her website here.

Want to write your own guest post? Here’s the guidelines.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

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