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creating interesting plots

Ten More Plots Taken From Other People's Problems

Again taken from helpineedhelp.com:

  1. I don’t know what the back of my head looks like.
  2. I’m a peeping tom.
  3. I don’t know what fork to use.
  4. I forgot my password.
  5. I need a dream recommendation.
  6. I forgot someone’s name.
  7. I want to buy help elsewhere.
  8. I want a patdown but am not flying anywhere.
  9. I don’t know what soda to drink.
  10. I have no purpose.

#SFWAPRO

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Ten Plots Generated from Other People's Problems

Abstract image to accompany a blog post from speculative fiction writer Cat Rambo.All taken from http://www.helpineedhelp.com/#/

  1. I don’t like my eyebrows.
  2. I’ve never been kissed.
  3. I don’t want to clean up my mess.
  4. I’m involved in a gang.
  5. I don’t know if I’m gay.
  6. I want my cat to be a cover model.
  7. I don’t know if I’m depressed/colorblind.
  8. I’m racist.
  9. I’m overstimulated.
  10. I have ghosts.
  11. I’m always wrong.

Enjoy these story prompts and want more content like this? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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Storytelling Games: Microscope

Lowell doesn't dress up to run games anymore, unfortunately.
I’ve started tabletop playing again, although it’s via Google Hangouts rather than in person. My brother (whose excellent gaming and storytelling blog, Age of Ravens, you should check out) running a Changeling: The Lost campaign and it’s a great way to spend a little time with both him and my sister-in-law, along with meeting some new fellow players. I really love what he’s doing, which is using a system called Microscope in order to collaboratively generate the setting for the game, and it’s making me wonder about the possibilities of it for generating a shared world setting.

We went around the “table” first generating some high level concepts, such as vampires being very rare in this world, the existence of neon elementals, and some rule-specific stuff that kinda flew past my head, but which I’m understanding more as I keep going through the rules. The game’s set in Las Vegas, but successive rounds helped define the specifics of the world and some of the NPCs, like Wayne Newton: Werewolf Hunter or the Count, a bitter, twisted man who runs The Society for the Preservation of Vampires. Lowell’s blogged with more complete details here.

I really love this sort of session, because it’s so much fun to take someone else’s addition and riff on it. After the first round, the person starting each one had to come up with what’s called in Microscope terms a “lens,” something that each addition that round must reference. Ours were: guides, corruption, and alien abduction, and if you look at Lowell’s write-up, you may be able to trace where some of those items came from.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson
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