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You Should Read This: Shelter by Susan Palwick

Cover for Susan Palwick's science fiction novel Shelter
For writers, it's worth reading the book a few times in order to see how the points of view, particularly that of the AI, are handled.
Shelter by Susan Palwick is one of the reasons why I will never question the use of anything, be it shoe, gun, elephant, or even a rope, as a protagonist. That is because one of the multiple viewpoints it’s told from is that of a house, or to be more precise, the AI running it, and it is done so in such a way that it is integral to the story as well as entrancing.

Palwick is one of my favorite science fiction writers. She can wring your heart dry or make you laugh, and I always emerge from one of her stories still wrapped in it, thinking about it for hours, sometimes days afterwards, unfolding some of the thoughts arising in answer to the questions and observations she presents.

Jo Walton talks eloquently about Shelter in a column for Tor.com, which I read earlier this year in the collection What Makes This Book So Great (also highly recommended). Walton also calls out the point of view:

The book opens with the third narrator, House, an AI convinced it isn’t an AI. AIs are illegal in the US because they’re defined as legally persons, and therefore owning them is slavery. There’s also the AI terrorism problem… The House’s point of view is done beautifully. It feels entirely real, entirely immersive, and you can really believe the way it reasons its way through decisions. The book begins in the “present” of the story, during a very severe storm (global warming has got worse) and goes back to the earlier events that led to the world and the relationships we’re given at the beginning. Palwick directs our sympathies as a conductor directs a symphony. The twenty years of history and events we’re shown, from different points of view, build up a picture of a future that has clearly grown from our present. Every detail has second-order implications””you have bots doing the cleaning, so you have people afraid of bots, and people who think doing your own cleaning is a religious act, and you have sponge bots trying to stem a flood as a metaphor for people unable to cope.

In my Writing Fantasy & Science Fiction Stories class, we often look at the first paragraphs of works to see how much gets set up in it. Palwick’s constructs a world that clicks neatly in place as each sentence unfolds:

That same morning, Kevin Lindgren’s house warned him not to go outside. The house knew the sky was dangerous. Everyone knew. Kevin didn’t even need a house with a brain to tell him: all the newscasts said so, and special bulletins during the soap operas and talk shows, and, most especially, the sky itself, gray and howling, spitting sheets of rain and barrages of hailstones. Kevin himself knew that the sky was dangerous. Not fifteen minutes before he left the house, he’d watched a gust of wind pick up the patio table on his back deck and blow it down Filbert Street. Filbert wasn’t really a street at all, here; it was actually ten flights of steps leading steeply down Telegraph Hill to Levi Plaza and the waterfront. The patio table was teak, and quite heavy, but even so, the wind sent it a long way down the steps, until finally it came to rest in a neighbor’s garden. It could just as easily have gone through the neighbor’s roof or window.

Palwick is a writer I watch for. With her books it’s not so much a question of whether I’ll buy them as when. She’s also written one of my favorite replies to Daniel Keyes’ Flowers for Algernon in the title story from her collection The Fate of Mice. Anything by Palwick is good, but Shelter shows how marvelous SF can be in the hands of a master.

#sfwapro

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You Should Read This: Surrealist Games

Image to accompany review of Surrealist Games
I use some surrealist techniques in the Literary Techniques for Genre Fiction class. Check it out if you're interested in adding more depth or texture to your writing.
I’ve been carrying this book around since days in Baltimore, when my ex gave it to me as a Valentine. It came in a charming little boxed set complete with temporary tattoo. Nowadays I have several real tattoos but I still draw on this book, particularly for the Literary Techniques in Speculative Fiction class.

What: Surrealist Games, compiled and presented by Alastair Brotchie is a compedium of games played by members of the Surrealist movement along with illustrations and surrealist quotes. Games include echo poems, provocations, and oral description of objects perceived by touch.

Who: Any writer is the better for a little dose of surreality from time to time, and any forays into the book will yield a few interesting phrases at the least, or perhaps even a whole new mind.

Why: Read it to find some writing games that you can play solo or with similarly-verbally-minded friends. Read it for the equivalent of a poetic whack upside the head. Read it for the creative sparks flung out by its pages.

When: Read it at a time dictated by the roll of a die or the motions of a lizard on the wall.

Where and how: Graze through the pictures and see what inspiration leaps from the paper to your brain. Don’t treat it like a manual, working your way through game 1, game 2, game so on. Instead, let it fall open and see where chance takes you.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

Prefer to opt for weekly interaction, advice, opportunities to ask questions, and access to the Chez Rambo Discord community and critique group? Check out Cat’s Patreon. Or sample her writing here.

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5 Holiday Gifts for Speculative Fiction Writers: 2014 Edition

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Last year I provided a list of five gifts for the speculative fiction writer on your list. Here’s another installment of that. Sure, you can go for the old standbys: notebooks, pens, a gift certificate so they can buy books, t-shirts with amusing sayings and, depending on the writer, coffee or chocolate. But if you want to go a little further…well, here you go.

  1. I know I pushed Jeff VanderMeer’s Wonderbook last year, but I’m going to push it again, because it’s just such a cool book and Jeremy Zerfoss’s illustrations are so wacky, wildly beautiful, and wonderful. There aren’t that many books on writing I’d be willing to go back to over and over again, but this is one.
  2. A SFWA membership if they’re eligible, a subscription to Locus Magazine if they’re not. For me, the Science Fiction and Fantasy Writers of America have been a source of professional networking, career advice, and some great friends. If you go to Worldcon, the SFWA suite has always been a welcome place to hang, nosh a little, and talk to some of the greats. In the interest of full disclosure, I am currently the organization’s Vice President, and I’m looking forward to great things next year, which is SFWA’s 50th. If they’re still aspiring, encourage them with a subscription to the F&SF trade journal, Locus Magazine
  3. An anthology (particularly if they write short fiction). One of my favorites from this year was edited by Gardner Dozois and George R.R. Martin, Dangerous Women. If you’re interested in something that I’ve got a story in, the anthologies I appeared in this year were By Faerie Light, Fiction River: Past Crime, Shattered Shields, Stamps, Tramps, and Vamps, and Unidentified Funny Objects 3.
  4. Something to fiddle with. A puzzle, a worry stone, a Lego minifig. Writers are often superstitious creatures and we like our little totems, whether they’re pop culture icons or natural objects.
  5. A ticket somewhere. Get your writer out of the house and somewhere that will provide new ideas. Doing it on the cheap? Plan a day trip with a picnic basket? More extravagant? Well, there’s plenty of choices there, from riding the Orient Express to cruising the world. Tailor your destination to the recipient.

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