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Playing at Being Motivated: Habitica for Writers

Screen Shot 2017-07-10 at 11.06.55 AMOne thing that was fascinating about this year’s Nebulas was the chance to meet so many people in the publishing industry, including a couple of the founders of Habitica, Vicky Hsu and Siena Leslie, who were on a panel about avoiding distractions – a key skill for a writer.

Habitica is a motivational game. It lets you gamify your daily tasks and to-do list, turning them into challenges you face in the game. As you complete tasks, you gain levels and items in the game, giving you an extra push to get things done. You can also set it up so you lose points for doing things, if there’s habits you want to avoid. There’s a social aspect; you can join parties and guilds in order to share your progress with friends.

I am always on a quest for a method that will help me stay organized. Various systems have come and gone, some more successful than others, and I’ve learned a few things about how to make such systems more effective. As I share how I am using Habitica, I’ll include some insight into how that knowledge shapes that use. I’ve been logging into it consistently for two weeks now, and I believe it’s going to stick, because I’m finding it very effective for a) nudging me to do things, b) helping me remember stuff, and c) motivating me to use free time and options (like snacks) better.

Core Component: Dailies, Habits, and To-dos

The key to Habitica is its tasks, which fall into three categories: dailies, habits, and todos.

Dailies are a key component. For people familiar with MMORPGs, this concept will be very familiar. They are things you can do once a day that earn you experience. These are effective because “” for me at least “” I get more done doing small chunks consistently than with sporadic sustained bursts. For example, someone learning to play a musical instrument is going to do better with shorter, more frequent practice sessions than one long sustained session. You can get complicated with dailies, but the only things I actually use much is difficulty settings (trivial/easy/medium/hard). The harder the task, the more experience /gold it yields. And they are mandatory – if you miss a daily, you lose hit points.

Here’s my dailies:

  • Checking the calendar and planning my day. This means looking at the calendar on my PC as well as Google calendars for the various roles I’m currently juggling. One reason I’ve implemented this is that in the last half year I’ve missed a bunch of stuff because I wasn’t in the habit of doing this. With it as a morning task, it’s something I can do quickly and get checked off. This is probably one of the smartest habits anyone can get into, and so making it a regular part of my memory makes me much more effective.
  • Writing. My goal of 2000 words is set to HARD difficulty level because it’s a top priority plus, well, it’s hard. At the same time I’ve got an accompanying habit set up as trivial: 250 words. Each time I get a chunk of words done, therefore, I can achieve a pellet’s worth of gratification without feeling like I’m padding my count too much, and build towards (hopefully) being able to check off that 2k word goal. This also means even if I don’t hit my goal, I do get some reward for getting partway toward it. This was originally 500 word chunks, which wasn’t as effective was I’d hoped, so I’ve changed it to 250 words. This is much more doable, and is an example of how you can “chunk” your work in order to make it more manageable. I’m more likely to sit down and knock off a few hundred words than 2,000 in one sitting. Doing it this way means I have some reward for my effort even on days when I don’t hit the 2k target, while I have additional reason to hit that goal (and even some to go past it.)
  • Basic self care stuff. People suffering from depression know that it’s easy to mope around and forget to do some of the stuff that will help you feel better, like food, showers, and getting out into the sunlight. I’ve got one task here, easy level, with the basics that I must hit as a checklist. I’ve pulled out “Take my medicine” as a solo easy level task because this is something I am perpetually bad about and I really want to get on the stick about it. This has been surprisingly successful.
  • 30 minutes of housework. Like the words, I’ve split this into smaller chunks, because I am much more likely to go work in the kitchen for 5-10 minutes if I can get some points for it, and thus I pick away at the overall task. As I continue fine-tuning this, I may add a checklist that will remind me to do quick decluttering sweeps and anything else that really should get done every day, but since the house is usually pretty clean, it’s just a matter of staying on top of it. Can I run the household effectively on 3.5 hours a week? Undoubtedly not and I’ll end up putting in two or three times that, but this means that I keep on top of things on a daily basis.
  • Exercise. Each of the components of my routine is a separate task, medium level, which I think I will drop to easy at some point. Mainly I want to make sure I get my daily walk in, do some stretches (Steven Barnes turned me onto this great book), and a little strength training, because I am a big wimp, and would like to be less of one.
  • Self-improvement, mainly 10 minutes of language drill each in Spanish and Mandarin. I know from experience that doing it daily will work while cramming isn’t particularly effective (or likely). At the same time extra practice set up as habits in order to encourage me to do more than the basic daily allotment if there’s time. I use Duolingo for Spanish drill, combined with reading fiction in Spanish; for Mandarin, I’ve got Rocket Chinese and an iPad game. And an additional 10 minutes of practicing at something to build my dexterity.
  • Something outside my comfort zone. This doesn’t have to be big, although the recent shark cage dive was definitely a good example. But it can mean initiating an interaction I’ve been avoiding. It does have to be outside my normal comfort zone, though. For example, while smiling at or saying hi to a stranger might be a good one for my shyer friends, it’s something I do anyway. Pick things that you need to be reminded to do.

Habits are things you should do more but a, don’t necessarily need to do every day and b, might do more than once. For example, here’s some of mine:

  • Eat a fruit/vegetable. This makes me more likely to grab a healthy snack rather than chips or candy.
  • Promotional tasks. I’ve got reminders to promote my Patreon, the Rambo Academy, and my live classes. This nudges me to be better about tweeting, posting on FB, and other social media venues.
  • 50 pages of nonfiction reading. This nudges me to get through a particular section of my to-be-read pile and not just read novels.
  • The aforementioned 250 words written (this must be fiction), which kicks me to be productive even after I’ve knocked off my requisite 2,000.
  • I’ve included some other tasks to encourage me to do them on a regular basis, such as posting for Patreon supporters, clearing emails, sending out submissions, editing 50 pages, etc.
  • Watching television is a negative habit (because I want to trim down on how much I watch), so each half hour costs me experience and points.

Todos are one-time tasks. This functions for me as a combo of todo list plus kick in the butt to get those items knocked off the list. Right now the list has a couple of appointments I need to make (due by the end of this week), two manuscripts I should read, a blurb to write, and several SFWA projects that I need to nudge along. One of the habits I’m working at is, when looking at an e-mail, either answering it immediately or turning it into a todo here that has an expiration date. This does nothing to address the pile of past todos, but one useful to-do, due Sunday evening, is looking over the week to come and setting up todos for things that I want to get accomplished that that week that aren’t already covered by a daily, habit, or existing to-do.

Screen Shot 2017-07-10 at 11.07.43 AM

Why Habitica Works For Me

First and foremost, it’s a game, and I am a game addict. Gamify just about anything and I’m there. Habitica has random little rewards as well as reward for steady effort, set up in an addictive and gratifying way. It’s fun. Because I’m at the keyboard so much, Habitica is easy to access, but even when I’m not, there’s a mobile app that I’ve installed on my phone.

The game rewards me with coins that I can spend in the game or that I can spend outside the game on rewards I’ve decided for myself, such as buying a new book, which costs me ten gold on Habitica.

It also gets me to create reminders to myself in the form of todos, as well as provides options for odd moments. Since I work at home, I often get up and roam around the apartment, thinking about a story. Habitica encourages me to spend that time in the kitchen doing 5 minutes worth of tidying up, or taking a break for language drill.

There’s a strong social aspect to Habitica, including being able to group up with people and undertake quests in order to find additional items and pets. This encourages accountability; one of the things I’ve found about these systems is that if you know other people can see your progress (or lack thereof), you are more likely to follow through.

One thing I’ve been cautious about is overloading the game and tracking everything obsessively. So each week, as part of that planning session, I look to see if there’s anything I’m not doing. If so, do I need to make the reward greater? Or should I just remove it from my slate if it’s something optional? After that, I can add one, and only one, thing. This week I’ve thinking I’ll add a habit of taking a book or three out with me on walks in order to put them in some of the local Little Free Libraries; that will encourage me to do some mild decluttering and to work through my massive physical To-be-read pile.

Is Habitica going to work for everyone? Obviously no solution fits all. I’ve found it effective, and people with the same flaws I have (distractible, forgetful, and prone to procrastination) may do so as well. If you do and you’re an F&SF writer, there’s an Inkslingers Guild on there that’s fun, run by Mary Robinette Kowal. And feel free to let me know if you’re there so I can invite you to join my party – right now Sandra and I are questing to kill the Feral Dust Bunnies.

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Notes From Michael Stackpole's "How To Write a Novel in 21 Days"

Michael Stackpole
Michael Stackpole
These are my notes from the presentation at MidSouthCon 30, 2012m which was great. I suggest taking it from Michael rather than using these notes, which are a poor substitute at best. You can find the CD on his website. That said, here are the notes. I should say that they’re less about how to write a novel in 21 days than how to plan a novel in 21 days through a series of exercises intended to increase knowledge of character, world, and plot.

Overall
Writing is a skill – like any other skill, you get better and more efficient at it. Successful writers write steadily. Don’t worry about speed. Think of every word written down as one closer to your goal.

Writing is also a cyclical process. Ideas are generated and get fed back in. Don’t sweat the messiness as this process is underway because readers will never see anything but the final results. No first draft will be perfect.

Day One
Describe one character with 5-7 single sentences that each describe him/her/it in a specific area, such as their love life, education, current situation, occupation, hobbies, problems, etc.

Day Two
For each of your sentences, write two more sentences that each on it, creating a paragraph about each area of description.

Day Three
Write a single sentence about each life area that runs counter to the previous sentiment. For example, a paragraph about how the character really wants children might have a sentence about how they’re sterile. A paragraph about how they’re happily married might merit a sentence about feeling attracted to the new office manager at work.


Day Four
Write two more sentences expanding on each of the negative sentences from the previous day. You should end up with five (Michael said overachievers can go as high as seven) life areas with two paragraphs describing each. The discrepancy between the two paragraphs creates conflict, which is needed to create story.

Day Five
Repeat Days 1-4 for a second character, who doesn’t have to be involved with the first. They should be characters that interact in a story but are not protagonist and antagonist.

Day Six
For each character, think about short and long term life goals. Write down two short and one long for the character. Bonus points if some goals conflict. This part provides insight plus other stuff for the character to do.

Day Seven
Look at both characters and chart out the obstacles and fears in their life that keeps them from attaining their goals. These are problems you will have to engineer a way past.

Day Eight
Repeat steps 1-4, 6, & 7 for a third character. This lets you think about the characters in terms of a triad, rather than a pair. Interactions between pairs are predictable and low energy, so the new possibilities created by a third character help keep a story high energy.

Day Nine
This day’s devoted to developing a character’s voice. You want each character to have a unique voice. The more you know about a character, the easier it is to write, because some decisions have been made already. Write a letter (no minimum or maximum length) from one character to another doing one of the following: a) asking for help, b) warning them about something, c) apologizing, or 4) explaining something. The text of the note should demonstrate vulnerability on the part of the character writing it. Once it’s written, think about the physical appearance it will take when delivered to another character, which will provide additional insight.

Day Ten
Write a scene consisting of dialogue only (with no attributions) which is a conversation between the letter writer and its recipient. Because there are no attributions, you will need to make sure each character’s voice is differentiated enough that you can tell who’s speaking. Ways to do so: establish level of education, use jargon from their background or job, use verbal tics, etc. Make as long as appropriate, but should prbably be at least a page.

Day Eleven
Revisit the scene where the previous day’s dialogue takes place and write it from the point of view of a third character who can see what the people speaking to each other are doing, but cannot hear what they are doing. The intent is to achieve better-nuanced dialogue, and to move towards showing, rather than tellings, which makes a reader think for themself, thus engaging them, rather than spoon-feeding them facts.

Day Twelve
Now we’re starting on world and setting. Think about what roots these characters in the world? What is in the character is a reflection of the world they grew up in. You may end up adjusting the original profiles at this point. That’s okay. Do this for each character.

Day Thirteen
Think about how the world helps or hinders each character’s achievement of their goals. Is this a friendly nurturing world or a harsh one? The world’s tone determines how hard characters will have to work to achieve their goals.

Day Fourteen
Ask what happens to the world if the characters succeed in attaining their life goals? How would it change? Ask the same question about what happens if they fail. This tells you how strongly the world will resist what they’re doing. Ask – how logical is it for the world to notice what the character is doing and push back?

Day Fifteen
Write a brief scene for each character. Pick one of the following: 1) describe that character’s sanctuary/happy place/safe haven. Where are they most at home? Describe through the character’s eyes. Do this for each character. 2) Take a place where all the characters will be at the same time. Look at the details of the surrounging and see what each of them think of it. Then describe the place from all three characters’ points of view.

Day Sixteen
Now for structure and plotting, which is the toughest part. Write the back cover blurb for the novel (six sentences at most) and the one line description. This will help you figure out the core conflicts, which are the ones that should appear in this.

Day Seventeen
This is the toughest day. For every problem, understand the conflict and its resolution. Figure out the scenes necessary to show each. Most (many) will require the following: 1) a scene that shows there is a problem, which the character may or may not be aware of, 2) a scene that shows where the character realizes there is a problem, 3) a scene that gives your character a reason to want to solve that problem, 4) a scene or series of scenes showing the development of skills and resources necessary to solve the problem, 5) scene that shows the success of failure of this effort. Your’re creating 6-12 scenes for each problem and accumulating an inventory of scenes.

Day Eighteen
Now it’s time to arrange those scenes against the world timeline. Think of the world as another character and go through your scenes looking to see which create an event that would be noticed by the outside world. These events are fixed points in time. After you’ve done this for all the characters, look to see where events are taking place at the same time and might be combined in a single scene. Think of events as though you have to build sets for each and, much as they do in TV, be efficient and shoot as much footage in each point as you can, rather than having to redescribe and re-set the scene somewhere else.

Day Nineteen
Look at events and scenes and decide whether or not you need to add any scenes where characters react to events. If so, does the new scene create a new event that other characters might need to react to? You may have to go through several iterations of the Day 17-18-19 cycle, because this is how you pull the nobel together and make it live outside the characters.

Day Twenty
Each character should have an inventory of a dozen or so scenes that they’re in. Slot scenes into their chronological order, and bingo, you’ve generated an outline. An outline is to a novel as a map is to a really good road trip – as you write, you will discover new things to explore.

Day Twenty-one
Start writing! Don’t edit as you go, make a note if there’s a needed change, and save that for the editing process.

There you go!

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Writing Through Pain

photo of two women in a hospital corridor with balloons
Even in the hospital, there are balloons. There are flowers right now, and in the evenings, the tree frogs sing to welcome their new overlord, Spring.
This is a hard post to write, because I tend to keep my private life offline. Your attitude shapes your reality, and so I don’t dwell on the bad stuff. And going on and on about your problems is something readers/followers can get tired of when it’s going on day after day.

But sometimes bad stuff happens. Sometimes you’re dealing with a loved one’s illness, or your own, or a natural disaster, or something else, because the world is one filled with tragedies, large and small.

Earlier this year a relative was diagnosed with cancer. It wasn’t the first time ““ she’d had a bout five years ago ““ but this time there were a lot of words that were ominous, including chemotherapy.

And so, last month, this month, the next few months I’m working at getting my first novel launched and worrying desperately about its reception and writing the second one, and at the same time, trying to give her the support she needs. I take my laptop to the hospital, where they have excellent wireless, and I keep picking away at things.

I have always have a healthy sense (some might say too healthy) of humor and a disinclination towards taking myself seriously. Both have stood me in good stead here, but I can tell I’m stressed, nonetheless. I find myself, more than anything, filled with surges of anger at time. At the world, at cancer, even at my poor relative. I find myself sometimes lost, sometimes doing things unlike myself, or even irrational or forgetful, a thing that scares me, because my grandmother had Alzheimer’s, and that’s always been one of my secret fears. Other times I find myself sad and lonely and so full of self-pity it oozes out of my ears in a most unbecoming way.

There’s other stuff going on, and I don’t want to talk about it because it’s matters that are private for other people. But I can tell you this, from the heart of anger and sorrow and a life that is currently chaotic, it is still ““ for me ““ possible to write and what’s more, to take parts of what’s going on and make it into stories. And it helps. It helps you make sense of it. It helps you achieve distance.

We go to stories to find out what to do. How to be human. What we can expect and what’s expected of us in turn. If you have something to say about that, then write a story about it. That’s worth a thousand angry or preachy blog posts, in my opinion. If you don’t like the art someone is creating, don’t worry about theirs but go and make your own.

Go sing your song, and if you do, the universe will sing through you. And that, my loves, is the best sustenance for the battered and beleaguered soul that I know of.

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