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Guest Post: Alienation and Marginalization: Demons, Robots, Aliens and Monsters in Fantastic Literature by Laurence Raphael Brothers

It doesn’t take any very profound insight to see that the roles nonhumans play in speculative fiction are often stand-ins for humans. In first-intention and unselfaware work (two very different things, see below), nonhumans are often monstrous and hostile. They frequently stand in lieu of othered humans who the writer might think it improper to name directly, or for that matter who the writer is intentionally dogwhistling by associating their secondary attributes with the negative qualities that racism and other forms of bigotry have painted for them.

And yet there are dangerous animals and people in our world who are hostile, sometimes implacably hostile and deadly dangerous, and in principle there should be nothing wrong with embodying these figures in fantastic fiction, even in pared down and totally inhuman forms from which all other qualities but their monstrousness have been flensed. In real life, sharks and venomous snakes and grizzly bears are not generally malicious, and their relative danger is far inferior to that of automobiles, diseases, and police officers. But in fiction, does it do any harm to pretend they are terrible threats? As always, the answer is yes, and no, depending on technique and presentation.

Cover of THE DEMONS OF WALL STREET.The trope-subversive reaction to monster stories generally involves their humanization. The dragon-viewpoint story that sees the questing knight as a villain, the sympathetic look at a fallen angel’s rebellion, the AI who comes to life only be oppressed and treated as a thing by their creator, the alien whose attempts to help humanity are viciously rebuked: all these acknowledge the base form of the monster story and turn it on its head. In many cases, the inversion is charmingly, touchingly, and effectively achieved, but again the final result depends on the author’s insight and skill, not just the fact of the reversal.

So what makes a monster story good or bad, or for that matter, a monstrous-sympathy or anti-monster story? In a word, understanding. In The War of the Worlds, H.G. Wells had two objectives: first to present the visceral fear of the monster to his reader, the overwhelming power of an implacably hostile foe whose strength cannot be contested. But he also wanted to present his idea of what indigenous populations such as the Tasmanians must have experienced when British colonial military forces invaded. There’s no characterization of the Martians in Wells’ book. They’re apparently trying to seize terrestrial resources, but it’s not as if they twirl their mustachios and speechify to a captive audience. They just do their thing, obliterating any opposing military forces and casually wiping out civilians who are in the way until finally they’re overcome by terrestrial disease. (This last is so that for Wells’ didactic purposes, something like the status quo can be regained, with a cautionary warning.) This is an example of a “first-intention” monster story that is nevertheless self-aware; the monsters are simple to the point of being simplistic and more or less incomprehensible, but their action and the reason for their action is based on the writer’s understanding of humanity and his hope to prevent his own people from adopting the monstrous role of his Martian invaders.

Must a good monster story always be intellectualized? Not at all, hopefully needless to say. Consider Beowulf, another first-intention story, and this one with probably considerably less deliberate auctorial intention behind it. In this story, Beowulf is a pure hero, and both Grendel and his mother are pure monsters, though the mother’s desire for revenge is only natural, and this serves in some way to humanize her. But I shouldn’t leave the reader with the idea that self-awareness and understanding are modern qualities, and that older works are necessarily simpler, more direct, and more “primitive.”

One can see some very profound self-awareness in the nameless author of the Gilgamesh epic, who takes the monstrous and frightening foe Enkidu (created by the gods to give Gilgamesh someone to fight because he’s been ruining his own subjects’ lives) and turns him into a sympathetic friend. Along with the wild and uncivilized Enkidu (humanized through sleeping with a priestess of Inanna), and apparently as a result of their coming together, Gilgamesh matures from a boorish and casually destructive youth into a mature, responsible, and reflective adult. With its transformation of Enkidu from monster into a friend so intimate as to be closer than most lovers[1], the epic’s attitude may seem implausibly modern, except of course that our intuitive notions of what constitute “modern” and “primitive” are wildly biased in our own favor. Coming thousands of years before most classic western monster stories, the transformative early section of the Gilgamesh epic (the latter half mainly involves Enkidu’s death due to Gilgamesh’s arrogance, and Gilgamesh’s futile quest to resurrect his fallen friend) illustrates that anti-monster stories are at least as old and as essential.

Man, I hope all that didn’t come off as too pompous, or too obvious either. In my own stories, I most often do the inversion thing, but I have the deepest respect for people who can write first-intention monster stories without dehumanizing the antagonists or deliberately or unconsciously linking their monsters to othered humans in the real world.

But that’s a tough thing to pull off. In my stories, the apparent monster is frequently your friend, and the real monster is another human, or perhaps the social forces that move humans to act monstrously. For me, that kind of story is much easier to write.

My romantic noir urban fantasy series beginning with The Demons of Wall Street (Mirror World Publishing, 2020) and in its recent sequel The Demons of the Square Mile (Mirror World Publishing, 2021) features demons who are indeed monstrous in many respects, due to the horrible ecology and social forces of their native world. But they’re also oppressed slaves summoned and bound by financial industry banker-sorcerers who want to exploit their precognitive abilities to manipulate markets. Some of these demons are true to type, but others are capable of defying and transcending their origins to become people more capable of kindness and compassion than the abusive humans who summon and bind them. The real monster is late-stage capitalism; but I guess that’s either trite or obvious, depending on your point of view.

The main character in this series, occult PI Nora Simeon, is a deeply traumatized and alienated person, in danger of becoming a moral monster herself by dint of her isolation and lack of empathy. She starts the first book convinced that demons are essentially evil and destructive (note in the books they are beings from an alien realm of existence, not fallen angels). She soon learns that just like with humans, these qualities are contingent, not essential, and in the usual moral fashion, the worst monsters are those we make of ourselves. And with the help of her unusual friend and lover Eyre (met in the first book and becoming a Thin-Man-style romantic and professional partner thereafter) she wrenches herself free from her downward spiral; it’s not an easy thing to do, and it will take her the full arc of the series to become truly free, but like the rest of us, all she can do is take the next step. My own next step is tentatively titled The Demons of Chiyoda, a just-completed first draft that I’m getting ready to submit to my publisher. In the meantime, I hope you’ll take a look at the first two entries in the series, available in paper or ebook direct from the publisher as well as from most online bookstores.

[1] I suspect this to have been the first ship in history, and that therefore the epic of Gilgamesh could be the first example of fan fiction, too.


Headshot of Laurence Raphael Brothers.BIO: Laurence Raphael Brothers is a writer and technologist. He has worked in R&D at such firms as Bell Communications Research and Google, and he has five patents along with numerous industry publications. His areas of expertise include Internet and cloud-based applications, artificial intelligence, telecom applications, and online games. He has published many science fiction and fantasy stories and is a member of Science Fiction and Fantasy Writers of America. Find out more about Laurence Raphael Brothers on his website.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

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Guest Post: RecipeArium by Costi Gurgu

GOURMET RECIPE: VERMIH IN PLABOS SAUCE

There are three complementary sides that determine a phril personality: gastronomy, politics, and romance. The rest represents salads or pickles to fill the mundane.
I will start naturally, with food for the gourmet side of the phrilic spirit, presenting to you, my dear reader, an absolutely genuine Recipe.

INGREDIENTS:
Mature vermih ““a crawler from the land-worm family, having its vital organ””the sufleida””in the middle of its spindle-shaped body. This in turn is protected by a circular stomach layer, where the ingested food is stored, preparatory to being assimilated after fermentation.
Swamp Plabos Sauce““for plant and insect broths, in a suckitori base.
Sequ-tulapa flavoured oil ““ with hot spices, preferably from Blood-Moth’s wings.

PREPARATION:
The fragrant vermih should be left to rot alive only under the light of the Three Daughters of the Sky. The diffuse light drives it mad and the cool night air makes its stomach layer tremble. The trembling forces its membrane to enlarge to several times its usual size, preparing for future storage. If it doesn’t scream for mercy, it means it has not putrefied enough. However, while it is rotting, ensure it is protected from fright, to avoid wrinkling its flesh.

When it has reached the desired level of putrefaction, immediately place the gluttonous and shivering animal on the sweet maidenly leaf of the moamoam. The two beings will intertwine and the juice of pleasure will flow from the vermih, imbuing the fluffy layer of the maiden moamoam. The vermih, driven by overwhelming hunger, will then devour the leaf. Because its stomach membrane is enlarged, it will not be satisfied with only one leaf. Continue this process with another leaf, luring it by way of the gnawed stem to where the Swamp Plabos Sauce boils vigorously. I have specified that the sauce be flavoured with suckitori. The steam from the boiling sauce will penetrate the vermih’s stomach wall, moistening the ingested moamoam leaves before the vermih throws itself into the sauce, simultaneously ejecting one last fresh spurt of the bittersweet pleasure liquid.

The vermih will sink to the bottom of the pot of boiling sauce, allowing the Plabos liquor to penetrate it just short of its core. It is very important that the depth the crawler will sink and the thickness of the sauce be calculated exactly. Otherwise, the slightest contamination of its vital core with the liquor will cause a hideous death, which would thicken the vermih’s flesh.

As its stomach membrane tenderizes to a suitable degree of sponginess, and with its flesh flavoured by the Swamp Plabos Sauce, the crawler should fall free from the orifice in the pot’s bottom straight onto your plate, where it will spread into a well-blended and sparkling stew surrounding the sufleida, still pulsing within the protective layer of the bitter crystalline coating.

Combine the sequ-tulapa flavoured oil with hot spices, preferably brown butterfly wings, and heat it to boiling. Pour the hot oil over the crystalline coating of the sufleida. This will melt the covering and evaporate all trace of bitterness. Flavour to taste with a sprinkling of Night Daughters Flower pollen and serve with red wine for a truly gourmet meal.

(from The Gastronomic Teachingsof Master Recipear Plabos)

Costi’s scripts have been finalists and semifinalists in numerous competitions.

Costi’s fiction has appeared in Canada, the United States, and Europe. He has sold 3 books and over 50 stories for which he has won 24 awards. His latest sales include the anthologies Tesseracts 17, The Mammoth Book of Dieselpunk, Dark Horizons, Street Magick, Water, and Alice Unbound. His story Cosmoboticawas a finalist for Aurora Awards.

His novel RecipeArium is out from White Cat Publications and a 2018 finalist for the Aurora Awards.

To find out more about Costi Gurgu visit www.costigurgu.com
Recently, Costi started Games for Aliens, a tabletop games enterprise. His first two games are Absolutism (a dystopian scenario) and Carami (based on RecipeArium).

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines

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Guest Post: Ping-Pong, Spin, and Third-Ball Attack (Or, Why Dialogue Gets Boring and How to Fix It) by Gregory Ashe

Have you ever read dialogue like this?

     "We'll need the Spear of Glorgon to kill the Pit-Fiend Czhnarboth."

     "Yes, we will. Do you know where the Spear of Glorgon may be found?"

     "Sadly, it was lost centuries ago in the Empire of Cardel."

     "Then finding it will be the ultimate test of our powers."

     "True, and surely the gods of light will favor us."

One of the most common reasons dialogue gets boring is that it turns into a type of conversational ping-pong. Speakers volley lines of speech back and forth at each other. Each serve is neatly and appropriately returned. You’ve probably played a game or two of ping-pong like that yourself.

Think about the first time you ever picked up a paddle (in my mind, you’re in your uncle’s shag-carpeted basement.) You’re immensely proud of yourself for just getting it back and forth over the net. But it is also, effectively, a kind of stalemate””the ball goes back and forth, but nothing changes. And, after a while, it’s boring.

But a professional game of ping-pong, when you watch talented, competitive players? Not boring at all. After talking to ping-pong players and reading about the game, I think I know one reason why.

More than once I’ve come across the phrase “ping-pong is a game of spin.” If volleying the ball back and forth is the beginner level, then spin is at the heart of competitive ping-pong. It alters the movement of the ball so that the predictable becomes unpredictable. It’s what makes play volatile, explosive, unexpected””interesting.

Spin has the same effect in dialogue. It’s basically what it sounds like: a turn, a twist, a deviation.

The problem with ping-pong dialogue is that it’s so predictable: everyone stays on topic, everyone responds to the questions they’re asked, everyone provides accurate information. Dialogue with spin, in contrast, goes in unexpected directions. Since one of the reasons readers read is because they want to know the answer to a question, dialogue with spin draws readers into a story by raising (and partially answering) new questions.

How do you generate spin? A few ways, actually. Let me offer you three.

Give your characters an agenda.

When each character in a conversation has an agenda, it means that they have a goal””and, since you’re a talented writer and you have conflict bred in your bones, you know that these characters have different goals. Those goals help produce spin as each character attempts to steer the conversation toward their desired end. If, for example, you are working on dialogue between an exhausted detective and an amorous witness, you might have a great deal of fun as their competing agendas inflect their conversation in different ways.

Allow for subtext.

While subtext often naturally arises from giving characters an agenda, the two are not interchangeable.

Subtext is the text around and behind and between the words””the text that never makes it into text. When a character says exactly what they want, you’re dealing with on-the-nose dialogue, which is the clinical condition of having zero subtext. Subtext is about hidden meanings, unverbalized desires, buried insults.

To extend the example above, let’s imagine that our amorous witness is married and can’t directly proposition the detective. The spoken conversation might be exclusively about the crime, while the subtext might be the unspoken thrust-and-parry of an attempted seduction.

Employ “No” Dialogue.

I find this technique to be a great deal of fun. It’s exactly what it sounds like””one character wants something, and the other refuses to give it to them. The fun comes in finding ways to make the refusals””and there should be a number of them””indirect and distinct, without the character repeating themself. Often, this becomes part of both the competing agenda and the subtext; the three work together beautifully. In our example, perhaps the amorous witness is also the police chief’s romantic partner, and the detective’s refusals must be firm but indirect enough not to humiliate and enrage the witness.

Bonus technique: Third-ball Attack

To wrap-up our ping-pong analogy, I’d like to offer you one more idea: the third-ball attack. In ping-pong, this refers to a strategy that goes like this: Player A serves the ball (ball #1), Player B returns it (ball #2), and Player A attacks (ball #3).

Think of this as both a heuristic””a rule-of-thumb diagnostic””and as a technique. If you’re writing dialogue, and you can tell it’s starting to drag, look at the first three lines. If the first three lines are ping-pong dialogue, the likelihood is that the rest of the conversation is, too.

You can break it up by turning that third line into an attack: give the dialogue stakes no later than the third line. One character makes a difficult request, issues an ultimatum, attempts a threat, initiates a seduction””whatever it is, it has to commit them to a risky course of action so that, succeed or fail, there are consequences.

Final Considerations

Is the sky the limit with spin? Not exactly. There’s a point of diminishing returns, even a point where it becomes counterproductive. Too much spin produces conversations that are hard to follow (whether because of non sequiturs, or because they break genre conventions, or because they become illogical or incomprehensible). These all threaten to alienate the reader. More spin is not necessarily better.

The important things to remember? Ping-pong bad. Spin good. If nothing’s happening, third-ball attack. And remember, just like real people, fictional characters are rarely as good at communicating as they think they are.

What kind of dialogue bores you to sleep? What are your go-to strategies for pepping it up? Who writes your favorite dialogue? Share some examples and tell us why!

Want to improve your dialogue even more? In January 2023, Gregory will be teaching the Odyssey Online class, Angled Dialogue: Crafting Authentic-Sounding Dialogue to Convey Information, Escalate Conflict, and Advance Character-Driven Stories.

Odyssey Online classes combine deep focus, directed study, intensive practice, and detailed feedback to help students learn how to best use the tools and techniques covered to make major improvements in their fiction.

Apply by November 21 at odysseyworkshop.org!

BIO

Gregory Ashe is a bestselling author and longtime Midwesterner. He has lived in Chicago, Bloomington (IN), and Saint Louis, his current home. He primarily writes contemporary mysteries, with forays into romance, fantasy, and horror. Predominantly, his stories feature LGBTQ protagonists. When not reading and writing, he is an educator. He is a graduate of the Odyssey workshop and has returned to teach there. For more information, visit his website: www.gregoryashe.com.

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