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Guest Post: Food and SF in Jewish Australia - Part 2 by Gillian Polack

Part Two

I have ten published novels. I’ll talk about just five today. Even five is too many, however, Judaism slips quietly into five, so I’m introducing five of my novels today. There are two novels I couldn’t write without being Jewish Australian. I’ll save those two for last. Let me give everything numbers, to make it easier.

1. In Langue[dot]doc 1305 (a time travel novel) I have a single Jewish character. That’s all. When I did my MA and PhD in Medieval History, I discovered many fascinating things about the Middle Ages, and some even more fascinating things about how we see the Middle Ages. I wanted to smash together our knowledge of the Middle Ages and how we interpret it and to make it explode. Also, I wanted marauding peasants. That single Jewish character is one of the pieces that led to the explosion.

I can’t tell you more without spoilers, but I can say that scientists checked my depiction of my bunch of scientists and said, “Scientists behave like this. How did you know?”Â That’s another story.  

 

2. My space opera novel, Poison and Light, tells of a society that reinvents the eighteenth century for all the wrong reasons. There are three Jewish towns on New Ceres, and they quietly rebel against the rule of the eighteenth century. Also, there are Jewish puns. The novel is set in a big city and the towns are a tiny part of the whole. The puns, the “I’m not what you think,” and the tendency to overeducation reflect my relationship to my own cultural relationship with my own country (as an Australian Jew). That’s the surface Jewishness.

Poison and Light has sword fights and balloon rides and gourmet food and much politics, but it’s actually about how Grania (the protagonist) deals with impossible loss and change. Her efforts are part of my personal response to the Shoah.

I’ve spent a lot of my life trying to learn how pogroms and exploitation and massacre and throwing people out of their homes and homelands affect survivors and I’m not even close to understanding. In Poison and Light, I built a society of colonisers and bigots because I wanted to understand the vested interests people have in defending what they know, even if it means hurting people. Poison and Light is one step towards me understanding, and none towards acceptance.  

 

3. I used a different Jewish history in The Time of the Ghosts. The Time of the Ghosts is a contemporary fantasy set in Canberra. Three women (the youngest is sixty) and their sidekick fight supernatural threats. There aren’t nearly enough novels with Jewish fairies, so their sidekick reads a memoir written by a Jewish melusine. These three women are all heroes of the tea-drinking, dinner party, and stock-whip using kind.  

 

4. My most recent novel (The Green Children Help Out) is totally about Jewish superheroes. My background is Australian Orthodox (somewhere between Modern Orthodox and Conservative) and I wanted to create an alternate universe where people could kick ass their personal work towards tikkun olam. Tikkun olam is more balancing the world and bringing it to rights than saving it, and it’s informed my whole life. It was about time it informed the lives of a bunch of superheroes who are, as the title suggests, the Green Children.

The Green Children Help Out is set on an alternate Earth (with magic) so that I could look into how to write people from cultural minorities. Also, I wanted a world so real that I could step into it in my mind.  

 

5. The very first Australian fantasy novel that incorporated Australian Jewish culture was my own The Wizardry of Jewish Women. It uses the Anglo-Australian Jewish culture I come from and it includes my grandmother’s recipes with their London Sephardi origins. There are many novels about ultra-Orthodox Jews, and very few about secular Jews, and I wanted to even things out a bit.

What happens when secular Jews rediscover lost culture and a lemon tree becomes demonically possessed? I began building the family culture with food, so I’ll tell you more about The Wizardry of Jewish Women and give you some of the recipes in Part Three.


BIO: Dr Gillian Polack is a Jewish-Australian science fiction and fantasy writer, researcher and editor and is the winner of the 2020 A Bertram Chandler Award. The Green Children Help Out is her newest novel. The Year of the Fruit Cake won the 2020 Ditmar for best novel and was shortlisted for best SF novel in the Aurealis Awards. She wrote the first Australian Jewish fantasy novel (The Wizardry of Jewish Women). Gillian is a Medievalist/ethnohistorian, currently working on how novels transmit culture. Her work on how writers use history in their fiction (History and Fiction) was shortlisted for the William Atheling Jr Award for Criticism or Review.


If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

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Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
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Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

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Guest Post: Score One for Music by B. Morris Allen, "¨Editor, Metaphorosis Books and Metaphorosis Magazine

What if prose were written like music? What if, instead, of a common world, stories in an anthology were steps on a share emotional path? Those are the questions the upcoming anthology Score is attempting to answer.

Emotions are a key part of our experience of art. The books that stick with you are often the ones that made you feel something. Even when we don’t recall the details of a plot (or painting, or movie), we’ll often recall how it made us feel. Even if you don’t recall the details of Watership Down, for example -“” the names of the rabbits, the original warren, etc. “” you probably remember how you felt about the rabbits and what happened to them. You remember how you felt when you closed the book. Even if you mislay every detail of a book, you’ll remember whether it made you laugh or cry or feel wistful.

Score is an attempt to tackle the emotional side of writing head on. A group of almost 20 authors set out not to write about robots or aliens or magic “” though we have all of those “” but to write from emotion.

What does that mean, and how does it work? It means, simply, that each of the authors worked from a coherent emotional score, knowing the emotions in the piece before and after theirs, what emotions they were to emphasize, and … nothing else. They had complete freedom of genre, topic, tone, approach, etc. “” so long as they worked with the emotions they were assigned. The result is a fascinating collection of stories with a distinct emotional progression.

Putting together the score was challenging. As the editor and ‘composer’, I defined fairly early on the emotions we would work with. I knew the direction I wanted to score to take – an overall path of ascending hope that I thought a good fit to the times “” but choosing emotional terminology that would work consistently across many different writers took some work.

In the end, we worked from a palette of six emotional ranges – six emotions with four variants each, two positive, two negative. For example, Hope ranges from Hope at the positive end to Despair at the negative end. These aren’t quite the emotional pairs used by social scientists, and we could have ended up with a wide range of others, but these six emotional ranges allowed ample scope for ups and downs. The emotions are loosely grouped into two sets – the Hope set (Hope, Curiosity, Awe) and the Joy set (Joy, Love, Lust).

Each writer was assigned a specific major and minor emotion, and the score has distinct movements. Using musical terms very approximately, there’s an Overture, a Hope triad, a Joy triad, a Bridge, a Joy triad inversion, a Hope triad inversion, and a Coda. There are high points and low points, but … spoiler alert… it all ends with Hope and Joy.

It’s been a lot of fun putting this together. While I personally often write from an emotional basis, putting together an entire score was an intriguing and challenging exercise. Each writer interpreted the task in their own way, putting their own distinct stamp on it, as artists will. The result is intriguing, and I hope will be as much of an adventure for readers as it was for all of us.

Score: an SFF symphony is out on March 2nd from Metaphorosis Books.

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines.

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Creative AI vs. Creative Humanity: Guest Post by Laurence Raphael Brothers

AI is coming for your jobs, creatives! Or… it will be, eventually. Not this year. But coming soon.

Introduction
The last two years have seen surprising and indeed almost shocking advances in AI creative work. Image-generators like Dall-E, Midjourney, and Stable Diffusion that work from text prompts using diffusion models are capable of some amazingly high quality work at times, though admittedly their understanding(1) of fingers still leaves something to be desired. The even more astonishing ChatGPT can sometimes not just hold conversations that pass the Turing Test, but can also create working computer programs, compose poetry, and also write coherent short stories, apparently from scratch.

Some may reasonably argue the work of such AI systems isn’t creative at all, but is a mere regurgitation or combination of human efforts compiled from its training sets. But on the other hand, much of human art is based on pastiche and emulation, not to mention plagiarism, and both writers and artists have to spend years of training learning the techniques passed on by their instructors.

The State of the Art

Caption: Protagonist Bunny Häschen from my novel in progress. Generated by Stable Diffusion 2.1 using the text prompt “intersex bunny detective”. A generally rather appealing caricature, but note the odd left hand, the characteristic nonsense characters in the sign, the content oddity of them holding a sign at all, and the mysterious flap rising out of their cravat.
Source: Stable Diffusion

Recent developments are truly astonishing given previous struggles to get AI systems to create art, prose, and other works. It’s now possible to type a few words and get some art back in a minute that might have taken a human hours or even days to produce from scratch. The quality of the AI-generated art is quite variable; from one request to another you might get back commercially usable material or you might get worthless trash. But even considering that you may have to make quite a number of requests of the system to obtain a usable image, the results are still much faster and cheaper than using a human artist for the equivalent level of work.

It’s arguable that if created by a human, these AI-generated images would sometimes be direct plagiarism. Even when not clearly a direct copy of an existing work, it’s often the case that the AI system builders failed to obtain artist permission to incorporate their work into the system’s training data. The legal consequences of this failure will work themselves out in the courts, but for now there’s nothing stopping people from making use of these tools.

At present, complete high-quality AI art is generally unobtainable no matter how much time is taken playing with prompts, but on the one hand, commercial-grade art is often quite acceptable, and on the other hand, by using the AI’s art as a basis, a skilled digital artist can create a high-quality composite of human and AI art much more quickly than working from scratch. This, for example, is what Tor did with Christopher Paolini’s recent book cover.

In the world of prose, with suitable guidance ChatGPT can generate a coherent and consistent story, but not one that’s very high quality. Without substantial revision, the current quality of such text is typically mediocre, but at present it’s not inconceivable for some exceptional AI-generated story to make it past a slush reader’s quality threshold and at least be held for review. Quite the achievement considering the high level of competition many magazines impose on contributors. This is already motivating many AI-generated submissions, though it’s unclear if they are meant for prestige and profit for their pseudonymous submitters or to count coup. Clarkesworld, for example, has reported a recent spike in AI submissions despite their guidelines to the contrary.

The Future of the Art

Because these recent developments in AI art generation have seemed to come almost from nowhere, it’s hard to say how rapidly they will improve to match or even exceed human capabilities. We should keep in mind that autonomous cars were expected to be widely available by now on the basis of work done in the 2010s, and yet after a promising beginning, only slow progress has been made and such vehicles are still unsafe on real-world roads.

On the other hand, given the eagerness of many extremely well-funded tech groups to work in this area, including not just OpenAI but Microsoft and Google among others, it’s reasonable to expect further progress up to a point. What’s the limit? For current system architectures, I expect that limit is based on these systems’ lack of explicit real-world knowledge. Just as ChatGPT is capable of absolutely authoritative but totally incorrect and easily refutable statements, these systems will be hamstrung by the inability to reason until such capabilities are combined with their generative models.

Let’s establish three bars:

  1. Acceptable low-grade commercial art. The kind of graphic art that creative freelancers currently make to order for ad campaigns and other commercial applications without much funding, but which will still pay their rent. Equivalent prose would be acceptable for publication in some token and semipro magazines and for routine copywriting assignments.
  2. Acceptable high-grade commercial art. Commercial art produced for highly funded campaigns by major agencies and design firms, or prose and content that can be published in the better magazines and journals.
  3. Superior-to-human fine art. Masterpieces that would displace human efforts from galleries and museums and bookstore racks and win awards if AI and humans competed on a level playing field.

We’re currently just entering stage 1 for certain applications. This means that soon some semipro freelancers may experience serious competition from AI systems, and after a while some agencies and design firms may reduce their staff because their routine low-end work can be done by machine. There will still be plenty of human work involved in revising, incorporating, or compositing AI work into larger and higher quality artistic achievements, but the amount of human touch in the overall process will diminish.

At stage 2, entire industries will be turned upside down and the effects will shake up whole economies. For example, design firms may no longer require creatives, or else the few creatives they retain will largely be employed managing requests to AI systems. There will be no more need for human touch in photoshopping or otherwise compositing AI art with human-created elements as in stage 1; the AI will do all the work on demand. (Note that while some very high quality AI art has been created already, it typically requires considerable manual effort from a human to achieve such a level).

The good news is that my average-case guess for stage 2 is at least ten years, and it may well be generations before this level is achieved. The bad news is that I could be wrong and it could be next year. I was shocked by ChatGPT’s capabilities in 2022 after years of crappy chat bots that wouldn’t fool Turing for a minute, and so I may easily be wrong again. Still, I do think that without explicit real-world knowledge and reasoning abilities these tools will be unable to really excel for quite some time. At present no one has any idea how to give a generative AI system that kind of understanding.
At stage 3, humans start wondering why they should even bother creating art, especially if such superior work can be routinely requested of AI systems by anyone without incurring much cost.

Similar considerations apply for stage 3, which to my mind requires Artificial General Intelligence to achieve. Such a system is not absolutely out of the question. We just don’t know how to build one today, nor do we even have a good idea on a direction to follow to achieve such a goal.

Still, even stage 1 is problematic enough for human creatives. I’d guess full stage 1 will be achieved within five years, and whatever the courts decide about existing systems and their theft of artist work without permission, one way or another AI-generated art will become ubiquitous for inexpensive applications.

(1) Indeed, the reason that such systems don’t know how to draw fingers properly is they don’t even understand the concept of fingers. These systems don’t have old-fashioned knowledge bases that contain explicit facts or relations. The appearance of a hand is emergent from mysterious mathematical features derived automatically from the digitized training set. Discrete counts of things that characteristically appear in fixed numbers in nature but are often hidden from view in individual images can be problematic for such systems. Human images very frequently show two clearly identifiable arms and legs and so AI images get these right more often than not (not always however!) but hands in photographs less frequently show all five fingers clearly, and so generated images often don’t do so either.


BIO: Laurence Raphael Brothers is a writer and a technologist with five patents and a background in AI and Internet R&D. He has published over 50 short stories in such magazines as Nature, PodCastle, and Galaxy’s Edge. His noir urban fantasy novellas The Demons of Wall Street, The Demons of the Square Mile, and The Demons of Chiyoda are available from Mirror World Publishing, while his new standalone novel The World’s Shattered Shell has just been published by Water Dragon.
Pronouns: he/him.
Twitter: @lbrothers.
Mastodon: @laurence@petrous.vislae.town.
Website: https://laurencebrothers.com.

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