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Creative AI vs. Creative Humanity: Guest Post by Laurence Raphael Brothers

AI is coming for your jobs, creatives! Or… it will be, eventually. Not this year. But coming soon.

Introduction
The last two years have seen surprising and indeed almost shocking advances in AI creative work. Image-generators like Dall-E, Midjourney, and Stable Diffusion that work from text prompts using diffusion models are capable of some amazingly high quality work at times, though admittedly their understanding(1) of fingers still leaves something to be desired. The even more astonishing ChatGPT can sometimes not just hold conversations that pass the Turing Test, but can also create working computer programs, compose poetry, and also write coherent short stories, apparently from scratch.

Some may reasonably argue the work of such AI systems isn’t creative at all, but is a mere regurgitation or combination of human efforts compiled from its training sets. But on the other hand, much of human art is based on pastiche and emulation, not to mention plagiarism, and both writers and artists have to spend years of training learning the techniques passed on by their instructors.

The State of the Art

Caption: Protagonist Bunny Häschen from my novel in progress. Generated by Stable Diffusion 2.1 using the text prompt “intersex bunny detective”. A generally rather appealing caricature, but note the odd left hand, the characteristic nonsense characters in the sign, the content oddity of them holding a sign at all, and the mysterious flap rising out of their cravat.
Source: Stable Diffusion

Recent developments are truly astonishing given previous struggles to get AI systems to create art, prose, and other works. It’s now possible to type a few words and get some art back in a minute that might have taken a human hours or even days to produce from scratch. The quality of the AI-generated art is quite variable; from one request to another you might get back commercially usable material or you might get worthless trash. But even considering that you may have to make quite a number of requests of the system to obtain a usable image, the results are still much faster and cheaper than using a human artist for the equivalent level of work.

It’s arguable that if created by a human, these AI-generated images would sometimes be direct plagiarism. Even when not clearly a direct copy of an existing work, it’s often the case that the AI system builders failed to obtain artist permission to incorporate their work into the system’s training data. The legal consequences of this failure will work themselves out in the courts, but for now there’s nothing stopping people from making use of these tools.

At present, complete high-quality AI art is generally unobtainable no matter how much time is taken playing with prompts, but on the one hand, commercial-grade art is often quite acceptable, and on the other hand, by using the AI’s art as a basis, a skilled digital artist can create a high-quality composite of human and AI art much more quickly than working from scratch. This, for example, is what Tor did with Christopher Paolini’s recent book cover.

In the world of prose, with suitable guidance ChatGPT can generate a coherent and consistent story, but not one that’s very high quality. Without substantial revision, the current quality of such text is typically mediocre, but at present it’s not inconceivable for some exceptional AI-generated story to make it past a slush reader’s quality threshold and at least be held for review. Quite the achievement considering the high level of competition many magazines impose on contributors. This is already motivating many AI-generated submissions, though it’s unclear if they are meant for prestige and profit for their pseudonymous submitters or to count coup. Clarkesworld, for example, has reported a recent spike in AI submissions despite their guidelines to the contrary.

The Future of the Art

Because these recent developments in AI art generation have seemed to come almost from nowhere, it’s hard to say how rapidly they will improve to match or even exceed human capabilities. We should keep in mind that autonomous cars were expected to be widely available by now on the basis of work done in the 2010s, and yet after a promising beginning, only slow progress has been made and such vehicles are still unsafe on real-world roads.

On the other hand, given the eagerness of many extremely well-funded tech groups to work in this area, including not just OpenAI but Microsoft and Google among others, it’s reasonable to expect further progress up to a point. What’s the limit? For current system architectures, I expect that limit is based on these systems’ lack of explicit real-world knowledge. Just as ChatGPT is capable of absolutely authoritative but totally incorrect and easily refutable statements, these systems will be hamstrung by the inability to reason until such capabilities are combined with their generative models.

Let’s establish three bars:

  1. Acceptable low-grade commercial art. The kind of graphic art that creative freelancers currently make to order for ad campaigns and other commercial applications without much funding, but which will still pay their rent. Equivalent prose would be acceptable for publication in some token and semipro magazines and for routine copywriting assignments.
  2. Acceptable high-grade commercial art. Commercial art produced for highly funded campaigns by major agencies and design firms, or prose and content that can be published in the better magazines and journals.
  3. Superior-to-human fine art. Masterpieces that would displace human efforts from galleries and museums and bookstore racks and win awards if AI and humans competed on a level playing field.

We’re currently just entering stage 1 for certain applications. This means that soon some semipro freelancers may experience serious competition from AI systems, and after a while some agencies and design firms may reduce their staff because their routine low-end work can be done by machine. There will still be plenty of human work involved in revising, incorporating, or compositing AI work into larger and higher quality artistic achievements, but the amount of human touch in the overall process will diminish.

At stage 2, entire industries will be turned upside down and the effects will shake up whole economies. For example, design firms may no longer require creatives, or else the few creatives they retain will largely be employed managing requests to AI systems. There will be no more need for human touch in photoshopping or otherwise compositing AI art with human-created elements as in stage 1; the AI will do all the work on demand. (Note that while some very high quality AI art has been created already, it typically requires considerable manual effort from a human to achieve such a level).

The good news is that my average-case guess for stage 2 is at least ten years, and it may well be generations before this level is achieved. The bad news is that I could be wrong and it could be next year. I was shocked by ChatGPT’s capabilities in 2022 after years of crappy chat bots that wouldn’t fool Turing for a minute, and so I may easily be wrong again. Still, I do think that without explicit real-world knowledge and reasoning abilities these tools will be unable to really excel for quite some time. At present no one has any idea how to give a generative AI system that kind of understanding.
At stage 3, humans start wondering why they should even bother creating art, especially if such superior work can be routinely requested of AI systems by anyone without incurring much cost.

Similar considerations apply for stage 3, which to my mind requires Artificial General Intelligence to achieve. Such a system is not absolutely out of the question. We just don’t know how to build one today, nor do we even have a good idea on a direction to follow to achieve such a goal.

Still, even stage 1 is problematic enough for human creatives. I’d guess full stage 1 will be achieved within five years, and whatever the courts decide about existing systems and their theft of artist work without permission, one way or another AI-generated art will become ubiquitous for inexpensive applications.

(1) Indeed, the reason that such systems don’t know how to draw fingers properly is they don’t even understand the concept of fingers. These systems don’t have old-fashioned knowledge bases that contain explicit facts or relations. The appearance of a hand is emergent from mysterious mathematical features derived automatically from the digitized training set. Discrete counts of things that characteristically appear in fixed numbers in nature but are often hidden from view in individual images can be problematic for such systems. Human images very frequently show two clearly identifiable arms and legs and so AI images get these right more often than not (not always however!) but hands in photographs less frequently show all five fingers clearly, and so generated images often don’t do so either.


BIO: Laurence Raphael Brothers is a writer and a technologist with five patents and a background in AI and Internet R&D. He has published over 50 short stories in such magazines as Nature, PodCastle, and Galaxy’s Edge. His noir urban fantasy novellas The Demons of Wall Street, The Demons of the Square Mile, and The Demons of Chiyoda are available from Mirror World Publishing, while his new standalone novel The World’s Shattered Shell has just been published by Water Dragon.
Pronouns: he/him.
Twitter: @lbrothers.
Mastodon: @laurence@petrous.vislae.town.
Website: https://laurencebrothers.com.

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Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
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  • Your favorite kitchen and a recipe to cook in it
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Guest Post from Mercedes M. Yardley: Find Your Literary Voice

Mercedes YardleyI grew up in a time where we were taught to conform. If you want to write like the Greats, then study the Greats. Creative Writing professors often told us to choose a writer we admired and then write a poem or short story copying their style.

It accomplished what it set out to do, I suppose. We became more familiar with the writers we studied. We could pick out nuance and detail that were unfamiliar before. At the end of class, we emerged with a greater understanding of Faulkner, Frost, and Dostoevsky.

The only problem is that the woman sitting to the left of me wasn’t Faulkner. I wasn’t Frost. And the man in the front row never wanted to be Dostoevsky.

Authors have their own unique voices, and it’s a shame not to use them. Writers write because they care. They have something to say. They want to spread a message or they want to chat with their readers. They want to tell you things. Describe things. How is an author supposed to accurately express themselves when they have, in essence, learned to speak using somebody else’s voice?

Enough of that. You are YOU. The greatest thing you can bring to the literary table is yourself. Faulkner has already taken his seat. Do you know who should be sitting in the chair next to him? You. You have wonderful things to discuss.

Here are a few exercises and ideas that can help you find your own unique writing voice.

1. Write yourself a letter.

It doesn’t matter what kind of letter. What are you saying? What words do you use? Are you formal or folksy? Do you speak to yourself like a friend or is there a respectful distance there?

This exercise helps in a couple of ways. First off, it forces you to sit down and write, which is the first step. It’s also not meant to be daunting. Who cares about your literary success more than you? Nobody, that’s who. So write yourself a letter. Don’t judge yourself. This is a time to see what flows from your pen (or computer) when nobody is looking.

2. Record yourself talking about your upcoming project.

You can do it via audio or video, but the idea is similar to letter writing. What types of phrases do you use? Are you excited about the project? Now record yourself discussing a different project, preferably one that is in a dissimilar vein than your first project. Project #2 has a different ambiance, yes? Different subject matter? How do you sound while discussing it? Are your words the same?

3. Write a list of your favorite words.

Why are these your favorite? What makes them part of your vocabulary?

I had a member of my writer’s group say that he could always detect my work because I would use the words “broken” and “exquisite” quite often. And while this made me laugh, I realized that I do have choice words, and they convey exactly what I want to say. I’m not saying to use repetitive words in order to form voice, but to keep a lookout on your unique word set. These choices make you the writer you are. They’ll give you a hint on what your voice sounds like.

4.Realize that you might have more than one voice.

We discussed that one author doesn’t necessarily sound like another. And you might not necessarily sound like yourself all of the time. Perhaps that doesn’t make sense, but let’s go back to step 2, where you recorded yourself discussing two different projects. Two diverse projects might have two separate voices.

I realized that I have two distinct voices. One is a smart aleck type of voice with sarcasm and swagger, and it usually comes out while writing first person. I also have an elegant, much more ephemeral voice that uses higher and more lyrical language. This tends to come out when I’m writing in third person, and this voice is what I’m more noted for. But until I figured this out, I found it confusing. I wasn’t sure exactly why I sounded one way for one project and so different for another. I just wrote what I felt like writing, but other writers discussed the concept of “voice” so much that I became insecure and made the effort to figure mine out.

5. Write. Write a lot.

You won’t discover your literary voice in any other way. These suggestions can help, but we all know the only way to become a better, more informed writer is to read and write. But by being able to identify your literary voice, you’ll be able to more easily convey the sense of your work to others. This will help immensely when pitching your work, and will hopefully lead to even more opportunities for you.

Write on, my friends.

Bio: Mercedes M. Yardley is a dark fantastic who wears red lipstick and poisonous flowers in her hair. She is the author of Beautiful Sorrows, Apocalyptic Montessa and Nuclear Lulu: A Tale of Atomic Love, Nameless, and her latest release, Pretty Little Dead Girls: A Novel of Murder and Whimsy, from Ragnarok Publications. Mercedes lives and works in Sin City, and you can reach her at www.mercedesyardley.com.

#sfwapro

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Guest Post: Inspiration and Trying to Understand Otherness with Dan Rice

When I first buckled down to seriously try writing after graduating from college, I dreamed of crafting epic fantasy similar to books by George R.R. Martin and Joe Abercrombie. Their works were breaths of fresh air. Unlike the novels of Tolkien or Robert Jordan, these authors eschewed the black-and-white worldview of good versus evil for shades of gray. I wanted to write just like them.

Of course, I eventually discovered that there’s a reason Martin and Abercrombie are best-selling authors, and Martin takes many years between books. What they do is really, really hard.

Switching to Young Adult

Discovering that writing epic fantasy is a monumental task was the first step in finding my authorial voice. My critique group told me that my writing was more suited to a young adult audience. At first, I was dismissive of this observation, but I came around when I started reading more young adult fantasy and science fiction. I soon appreciated these books possess an intoxicating sense of adventure and discovery.

Eventually, I abandoned my quest to craft an epic fantasy for adults to attempt a young adult fantasy. A theme that fascinated me was the sense of estrangement and otherness that young people often feel at one time or another. At least, I recall feeling that way as an adolescent. My interest in this topic was enhanced by my experience traveling solo to Japan while a young man.

I have been fascinated with Asia, especially Japan, from a young age. My initial interest in Japan stems from the original Shogun miniseries and my father’s fascination with the country. Even now, close to twenty years later, I vividly recall visiting Japan’s ancient capitals, Kyoto and Nara, and traveling to Himeji to tour the majestic castle there. It was a fantastic trip that enhanced my interest in Asia and taught me a lesson about how people who find themselves in the minority for whatever reason feel.

Growing up in the Pacific Northwest in the 1980s and 1990s, I always found myself in the majority. Most of my classmates and friends looked like me and had similar upbringings. The struggles of minorities, either in race, gender identity, ideology, or social standing, always seemed distant. These people and their challenges were something I only experienced on the nightly news, never firsthand.

I can’t claim to know precisely what it’s like to be a minority because I’m not one. But in Japan, I came about as close as I probably ever will. Kyoto is a touristy city, but most tourists are Japanese. While meandering the grounds of ancient temples, I was often the only foreigner, a gaijin. I attracted attention wherever I went, especially from school children with assignments to speak English to a foreigner. None of these interactions were negative, but I was very aware that in this environment, I was in the minority, that I was the other. For someone who had never experienced that before and was naturally introverted, it was uncomfortable at the time. I look back at it now as a wonderful experience. It gave me an inkling of what it is like to be a minority and taught me firsthand that the Western view of the world is only one perspective among many.

Later, I would draw upon my experiences in Japan and Southeast Asia in my writing for young adults.

Weaving in Themes

Feeling like the other and being caught between two worlds are themes that come up time and again in my young adult fantasy series, The Allison Lee Chronicles. Being a fantasy series, in some ways, the themes are apparent. Allison discovers she is a shape-shifting monster. Eventually, everyone knows she’s different; some people are fans, and others are not. However, I wanted to express these ideas more subtly, too, and that proved a difficult task.

While working on Dragons Walk Among Us, the first novel in the series, I was fortunate enough to read Seraphina by Rachel Hartman and EXO by Fonda Lee. These authors explored themes similar to those I wanted to investigate. Their protagonists were caught between worlds with divided loyalties and experienced feeling like the other due to their heritage and outlooks, and the novels’ antagonists weren’t evil villains. In many ways, the books were as morally gray as George R.R. Martin’s and Joe Abercrombie’s works without being relentlessly grim.

Reading the novels of Hartman and Lee helped me express Allison’s internal struggles of feeling like the other and being trapped between two worlds more subtly than I would have otherwise. I owe these authors and their books a debt of gratitude. They helped open my eyes to how wonderfully imaginative and thoughtful the young adult genre can be.

Conclusion

If I’ve learned anything on my writing journey it’s that your authorial voice can differ from what you expect or want it to be. When I first started writing, I never anticipated ending up as a young adult author. I also didn’t think my travels as a young man to Japan would have a thematic impact on my writing. But it did.

As a writer, I have benefited from being open to new experiences and perspectives and willing to reinterpret old ones. It helped me craft my authorial voice and find success.

Author Bio


Dan Rice pens the young adult urban fantasy series The Allison Lee Chronicles in the wee hours of the morning. The Wrath of Monsters, the third installment in the series, will be out on June 19, 2024.

To discover more about Dan’s writing and keep tabs on his upcoming releases, check out his blog and join his newsletter.

If you’re an author or other fantasy and science fiction creative, and want to do a guest blog post, please check out the guest blog post guidelines. Or if you’re looking for community from other F&SF writers, sign up for the Rambo Academy for Wayward Writers Critclub!

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