Five Ways
Subscribe to my newsletter and get a free story!
Share this:

Creative AI vs. Creative Humanity: Guest Post by Laurence Raphael Brothers

AI is coming for your jobs, creatives! Or… it will be, eventually. Not this year. But coming soon.

Introduction
The last two years have seen surprising and indeed almost shocking advances in AI creative work. Image-generators like Dall-E, Midjourney, and Stable Diffusion that work from text prompts using diffusion models are capable of some amazingly high quality work at times, though admittedly their understanding(1) of fingers still leaves something to be desired. The even more astonishing ChatGPT can sometimes not just hold conversations that pass the Turing Test, but can also create working computer programs, compose poetry, and also write coherent short stories, apparently from scratch.

Some may reasonably argue the work of such AI systems isn’t creative at all, but is a mere regurgitation or combination of human efforts compiled from its training sets. But on the other hand, much of human art is based on pastiche and emulation, not to mention plagiarism, and both writers and artists have to spend years of training learning the techniques passed on by their instructors.

The State of the Art

Caption: Protagonist Bunny Häschen from my novel in progress. Generated by Stable Diffusion 2.1 using the text prompt “intersex bunny detective”. A generally rather appealing caricature, but note the odd left hand, the characteristic nonsense characters in the sign, the content oddity of them holding a sign at all, and the mysterious flap rising out of their cravat.
Source: Stable Diffusion

Recent developments are truly astonishing given previous struggles to get AI systems to create art, prose, and other works. It’s now possible to type a few words and get some art back in a minute that might have taken a human hours or even days to produce from scratch. The quality of the AI-generated art is quite variable; from one request to another you might get back commercially usable material or you might get worthless trash. But even considering that you may have to make quite a number of requests of the system to obtain a usable image, the results are still much faster and cheaper than using a human artist for the equivalent level of work.

It’s arguable that if created by a human, these AI-generated images would sometimes be direct plagiarism. Even when not clearly a direct copy of an existing work, it’s often the case that the AI system builders failed to obtain artist permission to incorporate their work into the system’s training data. The legal consequences of this failure will work themselves out in the courts, but for now there’s nothing stopping people from making use of these tools.

At present, complete high-quality AI art is generally unobtainable no matter how much time is taken playing with prompts, but on the one hand, commercial-grade art is often quite acceptable, and on the other hand, by using the AI’s art as a basis, a skilled digital artist can create a high-quality composite of human and AI art much more quickly than working from scratch. This, for example, is what Tor did with Christopher Paolini’s recent book cover.

In the world of prose, with suitable guidance ChatGPT can generate a coherent and consistent story, but not one that’s very high quality. Without substantial revision, the current quality of such text is typically mediocre, but at present it’s not inconceivable for some exceptional AI-generated story to make it past a slush reader’s quality threshold and at least be held for review. Quite the achievement considering the high level of competition many magazines impose on contributors. This is already motivating many AI-generated submissions, though it’s unclear if they are meant for prestige and profit for their pseudonymous submitters or to count coup. Clarkesworld, for example, has reported a recent spike in AI submissions despite their guidelines to the contrary.

The Future of the Art

Because these recent developments in AI art generation have seemed to come almost from nowhere, it’s hard to say how rapidly they will improve to match or even exceed human capabilities. We should keep in mind that autonomous cars were expected to be widely available by now on the basis of work done in the 2010s, and yet after a promising beginning, only slow progress has been made and such vehicles are still unsafe on real-world roads.

On the other hand, given the eagerness of many extremely well-funded tech groups to work in this area, including not just OpenAI but Microsoft and Google among others, it’s reasonable to expect further progress up to a point. What’s the limit? For current system architectures, I expect that limit is based on these systems’ lack of explicit real-world knowledge. Just as ChatGPT is capable of absolutely authoritative but totally incorrect and easily refutable statements, these systems will be hamstrung by the inability to reason until such capabilities are combined with their generative models.

Let’s establish three bars:

  1. Acceptable low-grade commercial art. The kind of graphic art that creative freelancers currently make to order for ad campaigns and other commercial applications without much funding, but which will still pay their rent. Equivalent prose would be acceptable for publication in some token and semipro magazines and for routine copywriting assignments.
  2. Acceptable high-grade commercial art. Commercial art produced for highly funded campaigns by major agencies and design firms, or prose and content that can be published in the better magazines and journals.
  3. Superior-to-human fine art. Masterpieces that would displace human efforts from galleries and museums and bookstore racks and win awards if AI and humans competed on a level playing field.

We’re currently just entering stage 1 for certain applications. This means that soon some semipro freelancers may experience serious competition from AI systems, and after a while some agencies and design firms may reduce their staff because their routine low-end work can be done by machine. There will still be plenty of human work involved in revising, incorporating, or compositing AI work into larger and higher quality artistic achievements, but the amount of human touch in the overall process will diminish.

At stage 2, entire industries will be turned upside down and the effects will shake up whole economies. For example, design firms may no longer require creatives, or else the few creatives they retain will largely be employed managing requests to AI systems. There will be no more need for human touch in photoshopping or otherwise compositing AI art with human-created elements as in stage 1; the AI will do all the work on demand. (Note that while some very high quality AI art has been created already, it typically requires considerable manual effort from a human to achieve such a level).

The good news is that my average-case guess for stage 2 is at least ten years, and it may well be generations before this level is achieved. The bad news is that I could be wrong and it could be next year. I was shocked by ChatGPT’s capabilities in 2022 after years of crappy chat bots that wouldn’t fool Turing for a minute, and so I may easily be wrong again. Still, I do think that without explicit real-world knowledge and reasoning abilities these tools will be unable to really excel for quite some time. At present no one has any idea how to give a generative AI system that kind of understanding.
At stage 3, humans start wondering why they should even bother creating art, especially if such superior work can be routinely requested of AI systems by anyone without incurring much cost.

Similar considerations apply for stage 3, which to my mind requires Artificial General Intelligence to achieve. Such a system is not absolutely out of the question. We just don’t know how to build one today, nor do we even have a good idea on a direction to follow to achieve such a goal.

Still, even stage 1 is problematic enough for human creatives. I’d guess full stage 1 will be achieved within five years, and whatever the courts decide about existing systems and their theft of artist work without permission, one way or another AI-generated art will become ubiquitous for inexpensive applications.

(1) Indeed, the reason that such systems don’t know how to draw fingers properly is they don’t even understand the concept of fingers. These systems don’t have old-fashioned knowledge bases that contain explicit facts or relations. The appearance of a hand is emergent from mysterious mathematical features derived automatically from the digitized training set. Discrete counts of things that characteristically appear in fixed numbers in nature but are often hidden from view in individual images can be problematic for such systems. Human images very frequently show two clearly identifiable arms and legs and so AI images get these right more often than not (not always however!) but hands in photographs less frequently show all five fingers clearly, and so generated images often don’t do so either.


BIO: Laurence Raphael Brothers is a writer and a technologist with five patents and a background in AI and Internet R&D. He has published over 50 short stories in such magazines as Nature, PodCastle, and Galaxy’s Edge. His noir urban fantasy novellas The Demons of Wall Street, The Demons of the Square Mile, and The Demons of Chiyoda are available from Mirror World Publishing, while his new standalone novel The World’s Shattered Shell has just been published by Water Dragon.
Pronouns: he/him.
Twitter: @lbrothers.
Mastodon: @laurence@petrous.vislae.town.
Website: https://laurencebrothers.com.

This was a guest blog post.
Interested in blogging here?

Assembling an itinerary for a blog tour? Promoting a book, game, or other creative effort that’s related to fantasy, horror, or science fiction and want to write a guest post for me?

Alas, I cannot pay, but if that does not dissuade you, here’s the guidelines.

Guest posts are publicized on Twitter, several Facebook pages and groups, my newsletter, and in my weekly link round-ups; you are welcome to link to your site, social media, and other related material.

Send a 2-3 sentence description of the proposed piece along with relevant dates (if, for example, you want to time things with a book release) to cat AT kittywumpus.net. If it sounds good, I’ll let you know.

I prefer essays fall into one of the following areas but I’m open to interesting pitches:

  • Interesting and not much explored areas of writing
  • Writers or other individuals you have been inspired by
  • Your favorite kitchen and a recipe to cook in it
  • A recipe or description of a meal from your upcoming book
  • Women, PoC, LGBT, or otherwise disadvantaged creators in the history of speculative fiction, ranging from very early figures such as Margaret Cavendish and Mary Wollstonecraft up to the present day.
  • Women, PoC, LGBT, or other wise disadvantaged creators in the history of gaming, ranging from very early times up to the present day.
  • F&SF volunteer efforts you work with

Length is 500 words on up, but if you’ve got something stretching beyond 1500 words, you might consider splitting it up into a series.

When submitting the approved piece, please paste the text of the piece into the email. Please include 1-3 images, including a headshot or other representation of you, that can be used with the piece and a 100-150 word bio that includes a pointer to your website and social media presences. (You’re welcome to include other related links.)

Or, if video is more your thing, let me know if you’d like to do a 10-15 minute videochat for my YouTube channel. I’m happy to handle filming and adding subtitles, so if you want a video without that hassle, this is a reasonable way to get one created. ???? Send 2-3 possible topics along with information about what you’re promoting and its timeline.

Show more

Leave a Reply

Your email address will not be published. Required fields are marked *

Get Fiction in Your Mailbox Each Month

Want access to a lively community of writers and readers, free writing classes, co-working sessions, special speakers, weekly writing games, random pictures and MORE for as little as $2? Check out Cat’s Patreon campaign.

Want to get some new fiction? Support my Patreon campaign.
Want to get some new fiction? Support my Patreon campaign.

 

"(On the writing F&SF workshop) Wanted to crow and say thanks: the first story I wrote after taking your class was my very first sale. Coincidence? nah….thanks so much."

~K. Richardson

You may also like...

Guest Post: Michael Mammay on Reading Outside the Genre

Stephen King said, “If you want to be a writer, you must do two things above all others: read a lot and write a lot.” I don’t know many pro writers who disagree with him. We might debate how much reading is enough, and I think a lot of us struggle to find time for writing, reading, and the myriad other things we have to do to live. To me, that competition for time makes the time that I do have to read more important.

I’m a science fiction writer. Right now, I write military sci-fi thrillers. My debut novel, PLANETSIDE, came out in 2018 and the sequel, SPACESIDE, released in late August. I think it surprises people when I tell them that the biggest influence on PLANETSIDE was GONE GIRL, by Gillian Flynn. If you happened to have read both, you’re probably thinking to yourself”¦but wait”¦PLANETSIDE is nothing like GONE GIRL.

Of course it isn’t. Yet, here we are.

It was late 2014 and I’d just given up on a fairly bland fantasy novel I’d written in third person from three different points of view. It wasn’t exactly *bad* but it definitely wasn’t good enough. I’d had a kernel of an idea for this science fiction book in my head since I got back from Afghanistan””just a few notes that I’d jotted to myself while deployed””but I had no real plan to do anything with it. I was a bit burned out and had taken a few weeks off from writing. As I often do, I used that time to read. A critique partner of mine had just read GONE GIRL and recommended it. I read one chapter and I was hooked”¦the voice just exploded off the page.

That was it. That story idea in my head”¦it needed to be told in first person, and it needed a lot of voice. I sat down that night and wrote a short first chapter (that has subsequently been deleted) and sent it off to my most trusted readers. They loved it. They wanted more. Fast forward nine weeks and I had a first draft.

The influence didn’t stop there.

I didn’t start out to write what I did. In my mind, PLANETSIDE was going to be military science fiction. It’s set in a military science fiction world, and that’s how we market it (mostly), but I was as surprised as anyone when it turned into more of a mystery. I’ve come to love my twists. My hope when you sit down to read one of my novels is that I throw something at you that you don’t see coming. And who does that better than Gillian Flynn? Maybe Nelson Demille in THE GENERAL’S DAUGHTER, which was another influence.

Even the voice of my main character owes some of its origin to mystery, taking a big cue from noir. I love Kristen Lepionka’s mysteries”¦I think we employ similar voice. I don’t think a reader has to be a noir fan to enjoy it, but I think taking elements that are fairly standard in one genre and translating them into another can feel fresh. We know a lot of the tropes of the genres we read most”¦and we love them”¦that’s why we read the genre. I think sometimes flipping the script on those tropes can be interesting too.

I’m not saying to avoid reading in your own genre. Not by a long shot. I probably read three books in sci-fi or fantasy for each one I read outside. But there are writers doing great things in every genre. By branching out, you might find something for your writer kit bag that you can use in a new way. It just might be the thing that makes your book stand out.

About the author: Michael Mammay is a science fiction writer. He is a retired army officer and a graduate of the United States Military Academy. He has a master’s degree in military history, and he currently teaches American literature. He is a veteran of Desert Storm, Somalia, and the wars in Iraq and Afghanistan. His debut novel, Planetside came out in July, 2018, and was selected as a Library Journal best book of 2018. The audio book, narrated by RC Bray, was nominated for an Audie award. The sequel, Spaceside, hit the shelves on August 27th, 2019. Michael lives with his wife in Georgia. You can find him on twitter (at)Michaelmammay or you can visit his website (note: website is michaelmammay dot com…don’t want to include a link in the email for risk of it going to spam)

...

Guest Post from Ken Altabef: Designing a Fantasy World Around Inuit Myth

Book cover of Alaana's Way by Ken Altabef
An insatiable fever demon…
A restless Wind spirit…
A treacherous shaman…
A golden walrus…
And one courageous young girl.
Unlike the more familiar Greco-Roman or Norse pantheons which feature vivid characters and well-defined myth cycles, the Inuit myths tend to ramble, skipping madly about with the rapid scene changes of a disjointed dream and likely to end abruptly with a stoic, “˜”Here ends this story.”

The mythology is peppered with impressive spirits with interesting names. But aside from a name and a job description there’s little else to go on. So when I decided to write ALAANA’S WAY, an epic fantasy series about the first female shaman in an arctic world based on Inuit myth, I had my hands full. As shaman it’s Alaana’s duty to negotiate with the great spirits, and they all became colorful characters in the story. Their appearance and personalities were entirely up to me.

Another problem. A nomadic lifestyle, the vagaries of a mostly oral tradition and a fractured tribal system leave little agreement between different versions of the same story. Even the most established figure, Sedna, Mistress of the Sea, owns multiple conflicting origin stories. One version claims she was the daughter of two giants with such an uncontrollable urge for flesh that she tried to devour her parents in their sleep. Another tribe insists she was a young beauty forced to marry an elderly neighbor who turned out to be a monstrous carrion bird, leaving her no route of escape except a plunge into the salty depths. Or perhaps she was a poor orphan girl mistreated and cast into the sea by the other children; her fingers, chopped off as she clung desperately to the side of the kayak, fell into the water to become the walruses and seal. I had to tread carefully here. I decided, in a flash of Solomon-like insight, that all of them were true. I supposed that in the Beforetime, where dreams were reality, she was all those things, lived all those lives. But here and now she is simply Sedna, the Sea Mother who controls all the animals in the ocean.

wind and demon maskAnother established figure is Tulukkaruq, the Raven, who always represents a mischievous spirit in Native American folklore. The Inuit Raven is impressive indeed, having been credited with creating human beings and bestowng the gift of fire on us as well. But really, this one was easy. I gave him the personality of the Dark Knight’s Joker and urged him to plague both my shamanic heroine and her villainous nemesis in equal measure.

But what about the rest? Interpreting an entire pantheon is a daunting task, but I never flinched. I’m a fantasist. This is what I live for.

Tornarssuk
Tornarssuk
Consider Tornarssuk the guardian spirit of the polar bears. The name spoke to me. I pictured an enormous shimmering white bear with starry eyes. He would be fierce and deadly but also benevolent and wise, with a soft spot for human beings as well. Tekkeitsertok is the guardian of the caribou, so a tawny-furred man with cloven hooves and an impressive rack of antlers. I figured he was an old and docile spirit, more interested in sleeping than fighting, but he does get into at least one good brawl before the series’ end. The Whale-Man may appear as a gigantic black bowhead or a Poseidon-like man, and let’s make him the estranged lover of Sedna for good measure. I wrote a scene in book four where the two have a torrential undersea battle, her sharks on one side vs his whales on the other.

What about Erlaveersinioq, the Skeleton Who Walks, a terrifying spirit who loves murder and death above all things? I guess we can chalk him up in the villain’s column. Sila, spirit of the Wild Wind, was a wild card but in the southern tribes he is also the spirit of justice. Let’s put him with the heroes, but leave some question as to whether he’ll really show up to help. As for the snowy owl who leads the souls of the dead across the great divide, she should be petite and cute, with a light as bright as sunlight on fresh snow. Narssuk, who controls the weather, is an insane sky baby who lets down his caribou skin diaper to issue a stormy blast of thunder and snow.

Raven
Raven
Somewhere along the line I found mention of the Tunrit, a race of people who lived in the arctic before the Raven created human beings. A race of prehistoric supermen. I could find nothing more about them except for the name of the tribe, but that was enough. I had found my villain. A promethean figure among the first men, who had wrestled sabre-toothed tigers and brought the sun from the other side of the sky, and who turned to sorcery to atone for that terrible mistake.

So are my versions of these mythological figures accurate? Probably not, since they came mostly out of my own imagination. But they might be. And that’s an important point. In dealing with a cultural belief system, albeit an archaic and disfavored one, I felt a duty to be respectful. My books sit proudly on the shelves of the Toronto Public Library and in a home for wayward Inuit boys in Nunavut, Alaska. In correspondence I’ve received from Inuit people reaction varies from praise for giving these mythological figures new life, to a stoic acknowledgement of the fact that at least I didn’t contradict anything.

That last is not entirely true. A pivotal figure in the series is the Moon-Man. Many Inuit tribes posit the familiar Native American myth that the lecherous Moon-Man chases his sister the Sun across the sky each day in hopes of an incestuous liaison. This didn’t fit in with my elderly, romantic Moon-Man nor my version of the Sun as an extraterrestrial spirit. What to do? I decided to have my shamanic heroine Alaana ask the Moon-Man, on one her soul-flights to his realm, if the story was true. “Oh no,” he says, “that’s just a story people tell.” So at least the contradiction comes right out of the mouth of the Moon-Man himself. Who could argue with that?

Moon Mask
Moon Mask

Want to write your own guest post? Here’s the guidelines.
#sfwapro

Enjoy this writing advice and want more content like it? Check out the classes Cat gives via the Rambo Academy for Wayward Writers, which offers both on-demand and live online writing classes for fantasy and science fiction writers from Cat and other authors, including Ann Leckie, Seanan McGuire, Fran Wilde and other talents! All classes include three free slots.

...

Skip to content